/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.internal.command; import com.fastasyncworldedit.core.configuration.Settings; import com.sk89q.worldedit.command.util.annotation.Confirm; import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.util.formatting.text.TextComponent; import org.enginehub.piston.CommandParameters; import org.enginehub.piston.exception.StopExecutionException; import org.enginehub.piston.gen.CommandCallListener; import org.enginehub.piston.inject.Key; import java.lang.reflect.Method; import java.util.Optional; /** * Logs called commands to a logger. */ public class ConfirmHandler implements CommandCallListener { @Override public void beforeCall(Method method, CommandParameters parameters) { Confirm confirmAnnotation = method.getAnnotation(Confirm.class); if (confirmAnnotation == null) { return; } Optional actorOpt = parameters.injectedValue(Key.of(Actor.class)); if (!actorOpt.isPresent()) { return; } Actor actor = actorOpt.get(); // don't check confirmation if actor doesn't need to confirm if (!Settings.IMP.getLimit(actor).CONFIRM_LARGE) { return; } if (!confirmAnnotation.value().passes(actor, parameters, 1)) { throw new StopExecutionException(TextComponent.empty()); } } }