/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command; import static com.sk89q.worldedit.command.util.Logging.LogMode.REGION; import com.sk89q.worldedit.util.formatting.text.TranslatableComponent; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.command.util.CommandPermissions; import com.sk89q.worldedit.command.util.WorldEditAsyncCommandBuilder; import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator; import com.sk89q.worldedit.command.util.Logging; import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Capability; import com.sk89q.worldedit.function.FlatRegionFunction; import com.sk89q.worldedit.function.FlatRegionMaskingFilter; import com.sk89q.worldedit.function.biome.BiomeReplace; import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.mask.Mask2D; import com.sk89q.worldedit.function.operation.Operations; import com.sk89q.worldedit.function.visitor.FlatRegionVisitor; import com.sk89q.worldedit.math.BlockVector2; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.regions.CuboidRegion; import com.sk89q.worldedit.regions.FlatRegion; import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.regions.Regions; import com.sk89q.worldedit.util.Location; import com.sk89q.worldedit.util.formatting.component.PaginationBox; import com.sk89q.worldedit.util.formatting.component.TextUtils; import com.sk89q.worldedit.util.formatting.text.Component; import com.sk89q.worldedit.util.formatting.text.TextComponent; import com.sk89q.worldedit.util.formatting.text.event.HoverEvent; import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.biome.BiomeData; import com.sk89q.worldedit.world.biome.BiomeType; import com.sk89q.worldedit.world.registry.BiomeRegistry; import java.util.HashSet; import java.util.Set; import java.util.stream.Collectors; import org.enginehub.piston.annotation.Command; import org.enginehub.piston.annotation.CommandContainer; import java.util.List; import org.enginehub.piston.annotation.param.Arg; import org.enginehub.piston.annotation.param.ArgFlag; import org.enginehub.piston.annotation.param.Switch; /** * Implements biome-related commands such as "/biomelist". */ @CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class) public class BiomeCommands { /** * Create a new instance. */ public BiomeCommands() { } @Command( name = "biomelist", aliases = { "biomels", "/biomelist", "/listbiomes" }, desc = "Gets all biomes available." ) @CommandPermissions("worldedit.biome.list") public void biomeList(Actor actor, @ArgFlag(name = 'p', desc = "Page number.", def = "1") int page) { WorldEditAsyncCommandBuilder.createAndSendMessage(actor, () -> { BiomeRegistry biomeRegistry = WorldEdit.getInstance().getPlatformManager() .queryCapability(Capability.GAME_HOOKS).getRegistries().getBiomeRegistry(); PaginationBox paginationBox = PaginationBox.fromStrings("Available Biomes", "/biomelist -p %page%", BiomeType.REGISTRY.values().stream() .map(biomeType -> { String id = biomeType.getId(); final BiomeData data = biomeRegistry.getData(biomeType); if (data != null) { String name = data.getName(); return id + " (" + name + ")"; } else { return id; } }) .collect(Collectors.toList())); return paginationBox.create(page); }, (Component) null); } @Command( name = "biomeinfo", desc = "Get the biome of the targeted block.", aliases = { "/biomeinfo" }, descFooter = "By default, uses all blocks in your selection." ) @CommandPermissions("worldedit.biome.info") public void biomeInfo(Player player, LocalSession session, @Switch(name = 't', desc = "Use the block you are looking at.") boolean useLineOfSight, @Switch(name = 'p', desc = "Use the block you are currently in.") boolean usePosition) throws WorldEditException { BiomeRegistry biomeRegistry = WorldEdit.getInstance().getPlatformManager() .queryCapability(Capability.GAME_HOOKS).getRegistries().getBiomeRegistry(); Set biomes = new HashSet<>(); String messageKey; if (useLineOfSight) { Location blockPosition = player.getBlockTrace(300); if (blockPosition == null) { player.printError(TranslatableComponent.of("worldedit.raytrace.noblock")); return; } BiomeType biome = player.getWorld().getBiome(blockPosition.toVector().toBlockPoint().toBlockVector2()); biomes.add(biome); messageKey = "worldedit.biomeinfo.lineofsight"; } else if (usePosition) { BiomeType biome = player.getWorld().getBiome(player.getLocation().toVector().toBlockPoint().toBlockVector2()); biomes.add(biome); messageKey = "worldedit.biomeinfo.position"; } else { World world = player.getWorld(); Region region = session.getSelection(world); if (region instanceof FlatRegion) { for (BlockVector2 pt : ((FlatRegion) region).asFlatRegion()) { biomes.add(world.getBiome(pt)); } } else { for (BlockVector3 pt : region) { biomes.add(world.getBiome(pt.toBlockVector2())); } } messageKey = "worldedit.biomeinfo.selection"; } List components = biomes.stream().map(biome -> { BiomeData data = biomeRegistry.getData(biome); if (data != null) { return TextComponent.of(data.getName()).hoverEvent(HoverEvent.showText(TextComponent.of(biome.getId()))); } else { return TextComponent.of(biome.getId()); } }).collect(Collectors.toList()); player.printInfo(TranslatableComponent.of(messageKey, TextUtils.join(components, TextComponent.of(", ")))); } @Command( name = "/setbiome", desc = "Sets the biome of your current block or region.", descFooter = "By default, uses all the blocks in your selection" ) @Logging(REGION) @CommandPermissions("worldedit.biome.set") public void setBiome(Player player, LocalSession session, EditSession editSession, @Arg(desc = "Biome type.") BiomeType target, @Switch(name = 'p', desc = "Use your current position") boolean atPosition) throws WorldEditException { World world = player.getWorld(); Region region; Mask mask = editSession.getMask(); Mask2D mask2d = mask != null ? mask.toMask2D() : null; if (atPosition) { final BlockVector3 pos = player.getLocation().toVector().toBlockPoint(); region = new CuboidRegion(pos, pos); } else { region = session.getSelection(world); } FlatRegionFunction replace = new BiomeReplace(editSession, target); if (mask2d != null) { replace = new FlatRegionMaskingFilter(mask2d, replace); } FlatRegionVisitor visitor = new FlatRegionVisitor(Regions.asFlatRegion(region), replace); Operations.completeLegacy(visitor); player.printInfo(TranslatableComponent.of( "worldedit.setbiome.changed", TextComponent.of(visitor.getAffected()) )); } }