/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.LocalConfiguration; import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.util.formatting.text.TextComponent; import com.sk89q.worldedit.util.formatting.text.TranslatableComponent; import com.sk89q.worldedit.world.DataException; import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.snapshot.InvalidSnapshotException; import com.sk89q.worldedit.world.snapshot.Snapshot; import com.sk89q.worldedit.world.snapshot.SnapshotRestore; import com.sk89q.worldedit.world.storage.ChunkStore; import com.sk89q.worldedit.world.storage.MissingWorldException; import java.io.File; import java.io.IOException; class LegacySnapshotUtilCommands { private final WorldEdit we; LegacySnapshotUtilCommands(WorldEdit we) { this.we = we; } void restore(Actor actor, World world, LocalSession session, EditSession editSession, String snapshotName) throws WorldEditException { LocalConfiguration config = we.getConfiguration(); Region region = session.getSelection(world); Snapshot snapshot; if (snapshotName != null) { try { snapshot = config.snapshotRepo.getSnapshot(snapshotName); } catch (InvalidSnapshotException e) { actor.printError(TranslatableComponent.of("worldedit.restore.not-available")); return; } } else { snapshot = session.getSnapshot(); } // No snapshot set? if (snapshot == null) { try { snapshot = config.snapshotRepo.getDefaultSnapshot(world.getName()); if (snapshot == null) { actor.printError(TranslatableComponent.of("worldedit.restore.none-found-console")); // Okay, let's toss some debugging information! File dir = config.snapshotRepo.getDirectory(); try { WorldEdit.logger.info("WorldEdit found no snapshots: looked in: " + dir.getCanonicalPath()); } catch (IOException e) { WorldEdit.logger.info("WorldEdit found no snapshots: looked in " + "(NON-RESOLVABLE PATH - does it exist?): " + dir.getPath()); } return; } } catch (MissingWorldException ex) { actor.printError(TranslatableComponent.of("worldedit.restore.none-for-world")); return; } } ChunkStore chunkStore; // Load chunk store try { chunkStore = snapshot.getChunkStore(); actor.printInfo(TranslatableComponent.of("worldedit.restore.loaded", TextComponent.of(snapshot.getName()))); } catch (DataException | IOException e) { actor.printError(TranslatableComponent.of("worldedit.restore.failed", TextComponent.of(e.getMessage()))); return; } try { // Restore snapshot SnapshotRestore restore = new SnapshotRestore(chunkStore, editSession, region); //player.print(restore.getChunksAffected() + " chunk(s) will be loaded."); restore.restore(); if (restore.hadTotalFailure()) { String error = restore.getLastErrorMessage(); if (!restore.getMissingChunks().isEmpty()) { actor.printError(TranslatableComponent.of("worldedit.restore.chunk-not-present")); } else if (error != null) { actor.printError(TranslatableComponent.of("worldedit.restore.block-place-failed")); actor.printError(TranslatableComponent.of("worldedit.restore.block-place-error", TextComponent.of(error))); } else { actor.printError(TranslatableComponent.of("worldedit.restore.chunk-load-failed")); } } else { actor.printInfo(TranslatableComponent.of("worldedit.restore.restored", TextComponent.of(restore.getMissingChunks().size()), TextComponent.of(restore.getErrorChunks().size()))); } } finally { try { chunkStore.close(); } catch (IOException ignored) { } } } }