// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.blocks; /** * Represents an item. * * @author sk89q */ public class BaseItem { /** * Item ID. */ private int id; /** * Item damage. */ private short damage; /** * Construct the object. * * @param id */ public BaseItem(int id) { this.id = id; this.damage = 0; } /** * Construct the object. * * @param id * @param damage */ public BaseItem(int id, short damage) { this.id = id; this.damage = damage; } /** * @return the id */ public int getType() { return id; } /** * @param id the id to set */ public void setType(int id) { this.id = id; } /** * @return the damage */ public short getDamage() { return damage; } /** * @param damage the damage to set */ public void setDamage(short damage) { this.damage = damage; } }