// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.blocks; import java.util.HashMap; import java.util.Map; /** * Represents an item, without an amount value. See {@link BaseItemStack} for an instance * with stack amount information. * * @author sk89q */ public class BaseItem { private int id; private short data; private final Map enchantments = new HashMap(); /** * Construct the object. * * @param id ID of the item */ public BaseItem(int id) { this.id = id; this.data = 0; } /** * Construct the object. * * @param id ID of the item * @param data data value of the item */ public BaseItem(int id, short data) { this.id = id; this.data = data; } /** * Get the type of item. * * @return the id */ public int getType() { return id; } /** * Get the type of item. * * @param id the id to set */ public void setType(int id) { this.id = id; } /** * Get the damage value. * * @return the damage */ @Deprecated public short getDamage() { return data; } /** * Get the data value. * * @return the data */ public short getData() { return data; } /** * Set the data value. * * @param data the damage to set */ @Deprecated public void setDamage(short data) { this.data = data; } /** * Set the data value. * * @param data the damage to set */ public void setData(short data) { this.data = data; } /** * Get the map of enchantments. * * @return map of enchantments */ public Map getEnchantments() { return enchantments; } }