// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; import java.util.Random; import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.BaseItemStack; import com.sk89q.worldedit.blocks.BlockID; import com.sk89q.worldedit.blocks.ItemType; import com.sk89q.worldedit.regions.Region; /** * Represents a world. * * @author sk89q */ public abstract class LocalWorld { /** * Random generator. */ protected Random random = new Random(); /** * Get the name of the world. * * @return */ public abstract String getName(); /** * Set block type. * * @param pt * @param type * @return */ public abstract boolean setBlockType(Vector pt, int type); /** * Set block type. * * @param pt * @param type * @return */ public boolean setBlockTypeFast(Vector pt, int type) { return setBlockType(pt, type); } /** * Get block type. * * @param pt * @return */ public abstract int getBlockType(Vector pt); /** * Set block data. * * @param pt * @param data */ public abstract void setBlockData(Vector pt, int data); /** * Set block data. * * @param pt * @param data */ public abstract void setBlockDataFast(Vector pt, int data); /** * set block type & data * @param pt * @param type * @param data * @return */ public boolean setTypeIdAndData(Vector pt, int type, int data) { boolean ret = setBlockType(pt, type); setBlockData(pt, data); return ret; } /** * set block type & data * @param pt * @param type * @param data * @return */ public boolean setTypeIdAndDataFast(Vector pt, int type, int data) { boolean ret = setBlockTypeFast(pt, type); setBlockDataFast(pt, data); return ret; } /** * Get block data. * * @param pt * @return */ public abstract int getBlockData(Vector pt); /** * Get block light level. * * @param pt * @return */ public abstract int getBlockLightLevel(Vector pt); /** * Regenerate an area. * * @param region * @param editSession * @return */ public abstract boolean regenerate(Region region, EditSession editSession); /** * Attempts to accurately copy a BaseBlock's extra data to the world. * * @param pt * @param block * @return */ public abstract boolean copyToWorld(Vector pt, BaseBlock block); /** * Attempts to read a BaseBlock's extra data from the world. * * @param pt * @param block * @return */ public abstract boolean copyFromWorld(Vector pt, BaseBlock block); /** * Clear a chest's contents. * * @param pt * @return */ public abstract boolean clearContainerBlockContents(Vector pt); /** * Generate a tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a big tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateBigTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a birch tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateBirchTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a redwood tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateRedwoodTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a tall redwood tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateTallRedwoodTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Drop an item. * * @param pt * @param item * @param times */ public void dropItem(Vector pt, BaseItemStack item, int times) { for (int i = 0; i < times; ++i) { dropItem(pt, item); } } /** * Drop an item. * * @param pt * @param item */ public abstract void dropItem(Vector pt, BaseItemStack item); /** * Simulate a block being mined. * * @param pt */ public void simulateBlockMine(Vector pt) { int type = getBlockType(pt); //setBlockType(pt, 0); switch (type) { case BlockID.STONE: dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE)); break; case BlockID.GRASS: dropItem(pt, new BaseItemStack(BlockID.DIRT)); break; case BlockID.GRAVEL: if (random.nextDouble() >= 0.9) { dropItem(pt, new BaseItemStack(ItemType.FLINT.getID())); } else { dropItem(pt, new BaseItemStack(type)); } break; case BlockID.COAL_ORE: dropItem(pt, new BaseItemStack(ItemType.COAL.getID())); break; case BlockID.LOG: dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); break; case BlockID.LEAVES: if (random.nextDouble() > 0.95) { dropItem(pt, new BaseItemStack(BlockID.SAPLING, 1, (short) getBlockData(pt))); } break; case BlockID.LAPIS_LAZULI_ORE: dropItem(pt, new BaseItemStack(ItemType.INK_SACK.getID(), 1, (short) 4), (random.nextInt(5) + 4)); break; case BlockID.BED: dropItem(pt, new BaseItemStack(ItemType.BED_ITEM.getID())); break; case BlockID.LONG_GRASS: if (random.nextInt(8) == 0) dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID())); break; case BlockID.CLOTH: dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); break; case BlockID.DOUBLE_STEP: dropItem(pt, new BaseItemStack(BlockID.STEP, 1, (short) getBlockData(pt)), 2); break; case BlockID.STEP: dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); break; case BlockID.WOODEN_STAIRS: dropItem(pt, new BaseItemStack(BlockID.WOOD)); break; case BlockID.REDSTONE_WIRE: dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID())); break; case BlockID.DIAMOND_ORE: dropItem(pt, new BaseItemStack(ItemType.DIAMOND.getID())); break; case BlockID.CROPS: dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID())); break; case BlockID.SOIL: dropItem(pt, new BaseItemStack(BlockID.DIRT)); break; case BlockID.BURNING_FURNACE: dropItem(pt, new BaseItemStack(BlockID.FURNACE)); break; case BlockID.SIGN_POST: dropItem(pt, new BaseItemStack(ItemType.SIGN.getID())); break; case BlockID.WOODEN_DOOR: dropItem(pt, new BaseItemStack(ItemType.WOODEN_DOOR_ITEM.getID())); break; case BlockID.COBBLESTONE_STAIRS: dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE)); break; case BlockID.WALL_SIGN: dropItem(pt, new BaseItemStack(ItemType.SIGN.getID())); break; case BlockID.IRON_DOOR: dropItem(pt, new BaseItemStack(ItemType.IRON_DOOR_ITEM.getID())); break; case BlockID.REDSTONE_ORE: case BlockID.GLOWING_REDSTONE_ORE: dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4)); break; case BlockID.REDSTONE_TORCH_OFF: dropItem(pt, new BaseItemStack(BlockID.REDSTONE_TORCH_ON)); break; case BlockID.CLAY: dropItem(pt, new BaseItemStack(ItemType.CLAY_BALL.getID()), 4); break; case BlockID.REED: dropItem(pt, new BaseItemStack(ItemType.SUGAR_CANE_ITEM.getID())); break; case BlockID.LIGHTSTONE: dropItem(pt, new BaseItemStack(ItemType.LIGHTSTONE_DUST.getID()), (random.nextInt(3) + 2)); break; case BlockID.REDSTONE_REPEATER_OFF: case BlockID.REDSTONE_REPEATER_ON: dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID())); break; case BlockID.BEDROCK: case BlockID.WATER: case BlockID.STATIONARY_WATER: case BlockID.LAVA: case BlockID.STATIONARY_LAVA: case BlockID.GLASS: case BlockID.PISTON_EXTENSION: case BlockID.BOOKCASE: case BlockID.FIRE: case BlockID.MOB_SPAWNER: case BlockID.SNOW: case BlockID.ICE: case BlockID.PORTAL: case BlockID.AIR: break; default: dropItem(pt, new BaseItemStack(type)); break; } } /** * Kill mobs in an area, excluding pet wolves. * * @param origin * @param radius * @return */ public abstract int killMobs(Vector origin, int radius); /** * Kill mobs in an area. * * @param origin * @param radius * @param killPets * @return */ public abstract int killMobs(Vector origin, int radius, boolean killPets); /** * Remove entities in an area. * * @param type * @param origin * @param radius * @return */ public abstract int removeEntities(EntityType type, Vector origin, int radius); /** * Returns whether a block has a valid ID. * * @param type * @return */ public boolean isValidBlockType(int type) { return type >= 0 && type < 96; } /** * Checks if the chunk pt is in is loaded. if not, loads the chunk * * @param pt Position to check */ public abstract void checkLoadedChuck(Vector pt); /** * Compare if the other world is equal. * * @param other * @return */ @Override public abstract boolean equals(Object other); /** * Hash code. * * @return */ @Override public abstract int hashCode(); }