/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; /** * Extension of {@code Vector} that that compares with other instances * using integer components. */ public class BlockVector extends Vector { public static final BlockVector ZERO = new BlockVector(0, 0, 0); public static final BlockVector UNIT_X = new BlockVector(1, 0, 0); public static final BlockVector UNIT_Y = new BlockVector(0, 1, 0); public static final BlockVector UNIT_Z = new BlockVector(0, 0, 1); public static final BlockVector ONE = new BlockVector(1, 1, 1); /** * Construct an instance as a copy of another instance. * * @param position the other position */ public BlockVector(Vector position) { super(position); } /** * Construct a new instance. * * @param x the X coordinate * @param y the Y coordinate * @param z the Z coordinate */ public BlockVector(int x, int y, int z) { super(x, y, z); } /** * Construct a new instance. * * @param x the X coordinate * @param y the Y coordinate * @param z the Z coordinate */ public BlockVector(float x, float y, float z) { super(x, y, z); } /** * Construct a new instance. * * @param x the X coordinate * @param y the Y coordinate * @param z the Z coordinate */ public BlockVector(double x, double y, double z) { super(x, y, z); } @Override public int hashCode() { return ((int) x ^ ((int) z << 12)) ^ ((int) y << 24); } @Override public boolean equals(Object obj) { if (!(obj instanceof Vector)) { return false; } Vector other = (Vector) obj; return (int) other.getX() == (int) this.x && (int) other.getY() == (int) this.y && (int) other.getZ() == (int) this.z; } @Override public BlockVector toBlockVector() { return this; } }