// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.spout; import com.sk89q.minecraft.util.commands.Command; import com.sk89q.worldedit.LocalWorld; import com.sk89q.worldedit.ServerInterface; import org.spout.api.Game; import org.spout.api.Spout; import org.spout.api.geo.World; import org.spout.api.material.Material; import org.spout.api.material.MaterialData; import java.util.ArrayList; import java.util.Collection; import java.util.List; public class SpoutServerInterface extends ServerInterface { public Game game; public WorldEditPlugin plugin; private final SpoutRawCommandExecutor executor; public SpoutServerInterface(WorldEditPlugin plugin, Game game) { this.plugin = plugin; this.game = game; this.executor = new SpoutRawCommandExecutor(plugin); } @Override public int resolveItem(String name) { Material mat = MaterialData.getMaterial(name); return mat == null ? 0 : mat.getId(); } @Override public boolean isValidMobType(String type) { return false; //return CreatureType.fromName(type) != null; } @Override public void reload() { plugin.loadConfiguration(); } @Override public int schedule(long delay, long period, Runnable task) { return game.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period); } @Override public List getWorlds() { Collection worlds = game.getWorlds(); List ret = new ArrayList(worlds.size()); for (World world : worlds) { ret.add(SpoutUtil.getLocalWorld(world)); } return ret; } @Override public void onCommandRegistration(List commands) { for (Command command : commands) { Spout.getGame().getRootCommand().sub(plugin, command.aliases()[0]) .addAlias(command.aliases()).setRawExecutor(executor).closeSubCommand(); } } }