/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.extension.factory.parser.pattern; import com.sk89q.util.StringUtil; import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.extension.factory.BlockFactory; import com.sk89q.worldedit.extension.input.InputParseException; import com.sk89q.worldedit.extension.input.ParserContext; import com.sk89q.worldedit.function.pattern.Pattern; import com.sk89q.worldedit.function.pattern.RandomPattern; import com.sk89q.worldedit.internal.registry.InputParser; import java.util.List; public class RandomPatternParser extends InputParser { public RandomPatternParser(WorldEdit worldEdit) { super(worldEdit); } @Override public Pattern parseFromInput(String input, ParserContext context) throws InputParseException { RandomPattern randomPattern = new RandomPattern(); String[] splits = input.split(","); List patterns = StringUtil.parseListInQuotes(splits, ',', '[', ']'); if (patterns.size() == 1) { return null; // let a 'single'-pattern parser handle it } for (String token : patterns) { double chance; Pattern innerPattern; // Parse special percentage syntax if (token.matches("[0-9]+(\\.[0-9]*)?%.*")) { String[] p = token.split("%"); if (p.length < 2) { throw new InputParseException("Missing the type after the % symbol for '" + input + "'"); } else { chance = Double.parseDouble(p[0]); innerPattern = worldEdit.getPatternFactory().parseFromInput(p[1], context); } } else { chance = 1; innerPattern = worldEdit.getPatternFactory().parseFromInput(token, context); } randomPattern.add(innerPattern, chance); } return randomPattern; } }