/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command.tool; import com.google.common.collect.Lists; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.LocalConfiguration; import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.MaxChangedBlocksException; import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Platform; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.registry.state.Property; import com.sk89q.worldedit.util.Location; import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.block.BlockState; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.UUID; /** * A mode that cycles the data values of supported blocks. */ public class BlockDataCyler implements DoubleActionBlockTool { @Override public boolean canUse(Actor player) { return player.hasPermission("worldedit.tool.data-cycler"); } private Map> selectedProperties = new HashMap<>(); private boolean handleCycle(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked, boolean forward) { World world = (World) clicked.getExtent(); BlockVector3 blockPoint = clicked.toVector().toBlockPoint(); BlockState block = world.getBlock(blockPoint); if (!config.allowedDataCycleBlocks.isEmpty() && !player.hasPermission("worldedit.override.data-cycler") && !config.allowedDataCycleBlocks.contains(block.getBlockType().getId())) { player.printError("You are not permitted to cycle the data value of that block."); return true; } if (block.getStates().keySet().isEmpty()) { player.printError("That block's data cannot be cycled!"); } else { Property currentProperty = selectedProperties.get(player.getUniqueId()); if (currentProperty == null || (forward && block.getState(currentProperty) == null)) { currentProperty = block.getStates().keySet().stream().findFirst().get(); selectedProperties.put(player.getUniqueId(), currentProperty); } if (forward) { block.getState(currentProperty); int index = currentProperty.getValues().indexOf(block.getState(currentProperty)); index = (index + 1) % currentProperty.getValues().size(); @SuppressWarnings("unchecked") Property objProp = (Property) currentProperty; BlockState newBlock = block.with(objProp, currentProperty.getValues().get(index)); try (EditSession editSession = session.createEditSession(player)) { editSession.disableBuffering(); try { editSession.setBlock(blockPoint, newBlock); player.print("Value of " + currentProperty.getName() + " is now " + currentProperty.getValues().get(index).toString()); } catch (MaxChangedBlocksException e) { player.printError("Max blocks change limit reached."); } finally { session.remember(editSession); } } } else { List> properties = Lists.newArrayList(block.getStates().keySet()); int index = properties.indexOf(currentProperty); index = (index + 1) % properties.size(); currentProperty = properties.get(index); selectedProperties.put(player.getUniqueId(), currentProperty); player.print("Now cycling " + currentProperty.getName()); } } return true; } @Override public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked) { return handleCycle(server, config, player, session, clicked, true); } @Override public boolean actSecondary(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked) { return handleCycle(server, config, player, session, clicked, false); } }