// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.tools; import com.sk89q.worldedit.*; import com.sk89q.worldedit.regions.RegionSelector; /** * A wand that can be used at a distance. * * @author wizjany */ public class DistanceWand extends BrushTool implements DoubleActionTraceTool { public DistanceWand() { super("worldedit.wand"); } @Override public boolean canUse(LocalPlayer player) { return player.hasPermission("worldedit.wand"); } public boolean actSecondary(ServerInterface server, LocalConfiguration config, LocalPlayer player, LocalSession session) { if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) { WorldVector target = getTarget(player); if (target == null) return true; RegionSelector selector = session.getRegionSelector(player.getWorld()); if (selector.selectPrimary(target)) { selector.explainPrimarySelection(player, session, target); } return true; } return false; } @Override public boolean actPrimary(ServerInterface server, LocalConfiguration config, LocalPlayer player, LocalSession session) { if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) { WorldVector target = getTarget(player); if (target == null) return true; RegionSelector selector = session.getRegionSelector(player.getWorld()); if (selector.selectSecondary(target)) { selector.explainSecondarySelection(player, session, target); } return true; } return false; } public WorldVector getTarget(LocalPlayer player) { WorldVector target = null; if (this.range > -1) { target = player.getBlockTrace(getRange(), true); } else { target = player.getBlockTrace(MAX_RANGE); } if (target == null) { player.printError("No block in sight!"); return null; } return target; } }