// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.bukkit; import org.bukkit.entity.Player; import org.bukkit.event.player.PlayerChatEvent; import org.bukkit.event.player.PlayerEvent; import org.bukkit.event.player.PlayerListener; /** * Handles all events thrown in relation to a Player */ public class WorldEditPlayerListener extends PlayerListener { /** * Plugin. */ private WorldEditPlugin plugin; /** * Construct the object; * * @param plugin */ public WorldEditPlayerListener(WorldEditPlugin plugin) { this.plugin = plugin; } /** * Called when a player leaves a server * * @param event Relevant event details */ public void onPlayerQuit(PlayerEvent event) { plugin.controller.handleDisconnect(wrapPlayer(event.getPlayer())); } /** * Called when a player attempts to use a command * * @param event Relevant event details */ public void onPlayerCommand(PlayerChatEvent event) { String[] split = event.getMessage().split(" "); if (split[0].equalsIgnoreCase("/reload") && plugin.hasPermission(event.getPlayer(), "/reload") && split.length > 1) { if (split[1].equalsIgnoreCase("WorldEdit")) { try { plugin.loadConfiguration(); event.getPlayer().sendMessage("WorldEdit configuration reloaded."); } catch (Throwable t) { event.getPlayer().sendMessage("Error while reloading: " + t.getMessage()); } event.setCancelled(true); return; } } if (plugin.controller.handleCommand(wrapPlayer(event.getPlayer()), split)) { event.setCancelled(true); } } private BukkitPlayer wrapPlayer(Player player) { return new BukkitPlayer(plugin, plugin.server, player); } }