/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.blocks; /** * Represents a stack of BaseItems. * * @author sk89q */ public class BaseItemStack extends BaseItem { /** * Amount of an item. */ private int amount = 1; /** * Construct the object with default stack size of one, with data value of 0. * * @param id with data value of 0. */ public BaseItemStack(int id) { super(id); } /** * Construct the object. * * @param id type ID * @param amount amount in the stack */ public BaseItemStack(int id, int amount) { super(id); this.amount = amount; } /** * Construct the object. * * @param id type ID * @param amount amount in the stack * @param data data value */ public BaseItemStack(int id, int amount, short data) { super(id, data); this.amount = amount; } /** * Get the number of items in the stack. * * @return the amount */ public int getAmount() { return amount; } /** * Set the amount of items in the stack. * * @param amount the amount to set */ public void setAmount(int amount) { this.amount = amount; } }