// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.patterns; import java.util.Random; import java.util.List; import java.util.ArrayList; import com.sk89q.worldedit.*; import com.sk89q.worldedit.blocks.BaseBlock; /** * Pattern proportionally fills. * * @author sk89q */ public class RandomFillPattern implements Pattern { /** * Random number generator. */ private static final Random random = new Random(); /** * Blocks and their proportions. */ private List blocks; /** * Construct the object. * * @param blockType */ public RandomFillPattern(List blocks) { double max = 0; for (BlockChance block : blocks) { max += block.getChance(); } List finalBlocks = new ArrayList(); double i = 0; for (BlockChance block : blocks) { double v = block.getChance() / max; i += v; finalBlocks.add(new BlockChance(block.getBlock(), i)); } this.blocks = finalBlocks; } /** * Get next block. * * @param pos * @return */ public BaseBlock next(Vector pos) { double r = random.nextDouble(); for (BlockChance block : blocks) { if (r <= block.getChance()) { return block.getBlock(); } } throw new RuntimeException("ProportionalFillPattern"); } }