// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; public class BlockWorldVector2D extends WorldVector2D { public BlockWorldVector2D(LocalWorld world, double x, double z) { super(world, x, z); } public BlockWorldVector2D(LocalWorld world, float x, float z) { super(world, x, z); } public BlockWorldVector2D(LocalWorld world, int x, int z) { super(world, x, z); } public BlockWorldVector2D(LocalWorld world, Vector2D pt) { super(world, pt); } public BlockWorldVector2D(LocalWorld world) { super(world); } /** * Checks if another object is equivalent. * * @param obj * @return whether the other object is equivalent */ @Override public boolean equals(Object obj) { if (!(obj instanceof WorldVector2D)) { return false; } WorldVector2D other = (WorldVector2D) obj; return other.getWorld().equals(world) && (int) other.getX() == (int) this.x && (int) other.getZ() == (int) this.z; } }