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67 lines
2.3 KiB
Java
67 lines
2.3 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command.util;
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import com.google.common.util.concurrent.ListenableFuture;
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import com.google.common.util.concurrent.MoreExecutors;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.util.formatting.text.Component;
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import com.sk89q.worldedit.util.formatting.text.TextComponent;
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import java.util.Timer;
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import static com.google.common.base.Preconditions.checkNotNull;
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public class FutureProgressListener implements Runnable {
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private static final Timer timer = new Timer();
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private static final int MESSAGE_DELAY = 1000;
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private final MessageTimerTask task;
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@Deprecated
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public FutureProgressListener(Actor sender, String message) {
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this(sender, TextComponent.of(message));
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}
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public FutureProgressListener(Actor sender, Component message) {
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checkNotNull(sender);
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checkNotNull(message);
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task = new MessageTimerTask(sender, message);
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timer.schedule(task, MESSAGE_DELAY);
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}
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@Override
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public void run() {
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task.cancel();
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}
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@Deprecated
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public static void addProgressListener(ListenableFuture<?> future, Actor sender, String message) {
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future.addListener(new FutureProgressListener(sender, message), MoreExecutors.directExecutor());
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}
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public static void addProgressListener(ListenableFuture<?> future, Actor sender, Component message) {
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future.addListener(new FutureProgressListener(sender, message), MoreExecutors.directExecutor());
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}
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}
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