Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/entity
wizjany 7b47d9a945
Add /tracemask. (#474)
Allows setting a mask used for block traces. This allows brush tools to
pass through various materials, such as water (e.g. `/tracemask #solid`
or `/tracemask !air,water`) before starting to build.
By default, a null mask is equivalent to #existing (original behavior).

https://gfycat.com/ImmaculateFrayedCockatiel
2019-05-23 21:12:31 -04:00
..
metadata Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
BaseEntity.java Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Entity.java Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
Player.java Add /tracemask. (#474) 2019-05-23 21:12:31 -04:00