Plex-FAWE/worldedit-core/src/legacy/java/com/sk89q/worldedit/blocks/SkullBlock.java

119 lines
3.3 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.blocks;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import java.util.HashMap;
import java.util.Map;
/**
* A skull block.
*/
public class SkullBlock extends BaseBlock {
private String owner = ""; // notchian
/**
* Construct the skull block with a default type of skelton.
* @param state BlockState to set
*/
public SkullBlock(BlockState state) {
super(state);
this.owner = "";
}
/**
* Construct the skull block with a given rotation and owner.
* The type is assumed to be player unless owner is null or empty.
* @param blockState BlockState to set
* @param owner name of player
*/
public SkullBlock(BlockState blockState, String owner) {
super(blockState);
this.setOwner(owner);
}
/**
* Set the skull's owner. Automatically sets type to player if not empty or null.
* @param owner player name to set the skull to
*/
public void setOwner(String owner) {
if (owner == null) {
this.owner = "";
} else {
if (owner.length() > 16 || owner.isEmpty()) this.owner = "";
else this.owner = owner;
}
}
/**
* Get the skull's owner. Returns null if unset.
* @return player name or null
*/
public String getOwner() {
return owner;
}
@Override
public boolean hasNbtData() {
return true;
}
@Override
public String getNbtId() {
return "skull";
}
@Override
public CompoundTag getNbtData() {
Map<String, Tag> values = new HashMap<>();
Map<String, Tag> inner = new HashMap<>();
inner.put("Name", new StringTag(owner));
values.put("Owner", new CompoundTag(inner));
return new CompoundTag(values);
}
@Override
public void setNbtData(CompoundTag rootTag) {
if (rootTag == null) {
return;
}
Map<String, Tag> values = rootTag.getValue();
Tag t;
t = values.get("id");
if (!(t instanceof StringTag) || !((StringTag) t).getValue().equals(getNbtId())) {
throw new RuntimeException(String.format("'%s' tile entity expected", getNbtId()));
}
t = values.get("Owner");
if (t instanceof CompoundTag) {
setOwner(((CompoundTag) t).getValue().get("Name").getValue().toString());
}
}
}