Plex-FAWE/src/com/sk89q/worldedit/bukkit/WorldEditPlugin.java
2011-02-21 22:28:23 -08:00

353 lines
10 KiB
Java

// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.logging.Logger;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.Event;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockListener;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.bukkit.migration.PermissionsResolverManager;
import com.sk89q.bukkit.migration.PermissionsResolverServerListener;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.bags.BlockBag;
import com.sk89q.worldedit.regions.Region;
/**
* Plugin for Bukkit.
*
* @author sk89q
*/
public class WorldEditPlugin extends JavaPlugin {
/**
* WorldEdit messages get sent here.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldEdit");
/**
* The server interface that all server-related API goes through.
*/
protected ServerInterface server;
/**
* Main WorldEdit instance.
*/
protected WorldEdit controller;
/**
* Deprecated API.
*/
protected WorldEditAPI api;
/**
* Holds the configuration for WorldEdit.
*/
private BukkitConfiguration config;
/**
* The permissions resolver in use.
*/
private PermissionsResolverManager perms;
/**
* Called on plugin enable.
*/
public void onEnable() {
logger.info("WorldEdit " + getDescription().getVersion() + " enabled.");
// Make the data folders that WorldEdit uses
getDataFolder().mkdirs();
// Create the default configuration file
createDefaultConfiguration("config.yml");
// Set up configuration and such, including the permissions
// resolver
config = new BukkitConfiguration(getConfiguration(), logger);
perms = new PermissionsResolverManager(
getConfiguration(), getServer(), "WorldEdit", logger);
// Load the configuration
loadConfiguration();
// Setup interfaces
server = new BukkitServerInterface(this, getServer());
controller = new WorldEdit(server, config);
api = new WorldEditAPI(this);
// Now we can register events!
registerEvents();
}
/**
* Called on plugin disable.
*/
public void onDisable() {
controller.clearSessions();
}
/**
* Loads and reloads all configuration.
*/
protected void loadConfiguration() {
getConfiguration().load();
config.load();
perms.load();
}
/**
* Register the events used by WorldEdit.
*/
protected void registerEvents() {
PlayerListener playerListener = new WorldEditPlayerListener(this);
BlockListener blockListener = new WorldEditBlockListener(this);
registerEvent(Event.Type.PLAYER_QUIT, playerListener);
registerEvent(Event.Type.PLAYER_ANIMATION, playerListener);
registerEvent(Event.Type.PLAYER_ITEM, playerListener);
registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, playerListener);
registerEvent(Event.Type.BLOCK_DAMAGED, blockListener);
registerEvent(Event.Type.BLOCK_RIGHTCLICKED, blockListener);
// The permissions resolver has some hooks of its own
(new PermissionsResolverServerListener(perms)).register(this);
}
/**
* Register an event.
*
* @param type
* @param listener
* @param priority
*/
protected void registerEvent(Event.Type type, Listener listener, Priority priority) {
getServer().getPluginManager()
.registerEvent(type, listener, priority, this);
}
/**
* Register an event at normal priority.
*
* @param type
* @param listener
*/
protected void registerEvent(Event.Type type, Listener listener) {
getServer().getPluginManager()
.registerEvent(type, listener, Priority.Normal, this);
}
/**
* Create a default configuration file from the .jar.
*
* @param name
*/
protected void createDefaultConfiguration(String name) {
File actual = new File(getDataFolder(), name);
if (!actual.exists()) {
InputStream input =
this.getClass().getResourceAsStream("/defaults/" + name);
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
logger.info(getDescription().getName()
+ ": Default configuration file written: " + name);
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
if (input != null)
input.close();
} catch (IOException e) {}
try {
if (output != null)
output.close();
} catch (IOException e) {}
}
}
}
}
/**
* Called on WorldEdit command.
*/
@Override
public boolean onCommand(CommandSender sender, Command cmd,
String commandLabel, String[] args) {
// Since WorldEdit is primarily made for use in-game, we're going
// to ignore the situation where the command sender is not aplayer.
if (!(sender instanceof Player)) {
return true;
}
Player player = (Player)sender;
// Add the command to the array because the underlying command handling
// code of WorldEdit expects it
String[] split = new String[args.length + 1];
System.arraycopy(args, 0, split, 1, args.length);
split[0] = "/" + cmd.getName();
controller.handleCommand(wrapPlayer(player), split);
return true;
}
/**
* Get a reference to the WorldEdit object.
*
* @return
*/
public WorldEdit getWorldEdit() {
return controller;
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public LocalSession getSession(Player player) {
return controller.getSession(wrapPlayer(player));
}
/**
* Gets the region selection for the player.
*
* @param player
* @return
* @throws IncompleteRegionException
*/
public Region getPlayerSelection(Player player)
throws IncompleteRegionException {
return controller.getSession(wrapPlayer(player))
.getSelection(new BukkitWorld(player.getWorld()));
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public EditSession createEditSession(Player player) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
BlockBag blockBag = session.getBlockBag(wePlayer);
EditSession editSession =
new EditSession(wePlayer.getWorld(),
session.getBlockChangeLimit(), blockBag);
editSession.enableQueue();
return editSession;
}
/**
* Remember an edit session.
*
* @param player
* @param editSession
*/
public void remember(Player player, EditSession editSession) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
session.remember(editSession);
editSession.flushQueue();
controller.flushBlockBag(wePlayer, editSession);
}
/**
* Wrap an operation into an EditSession.
*
* @param player
* @param op
* @throws Throwable
*/
public void perform(Player player, WorldEditOperation op)
throws Throwable {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
EditSession editSession = createEditSession(player);
try {
op.run(session, wePlayer, editSession);
} finally {
remember(player, editSession);
}
}
/**
* Get the API.
*
* @return
*/
@Deprecated
public WorldEditAPI getAPI() {
return api;
}
/**
* Returns the configuration used by WorldEdit.
*
* @return
*/
public BukkitConfiguration getLocalConfiguration() {
return config;
}
/**
* Get the permissions resolver in use.
*
* @return
*/
public PermissionsResolverManager getPermissionsResolver() {
return perms;
}
/**
* Used to wrap a Bukkit Player as a LocalPlayer.
*
* @param player
* @return
*/
public BukkitPlayer wrapPlayer(Player player) {
return new BukkitPlayer(this, this.server, player);
}
}