mirror of
https://github.com/plexusorg/Plex-FAWE.git
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171 lines
4.6 KiB
Java
171 lines
4.6 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeTypes;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import java.util.Collections;
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import java.util.List;
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import javax.annotation.Nullable;
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/**
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* A null implementation of {@link World} that drops all changes and
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* returns dummy data.
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*/
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public class NullWorld extends AbstractWorld {
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private static final NullWorld INSTANCE = new NullWorld();
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protected NullWorld() {
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}
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@Override
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public String getName() {
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return "null";
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}
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@Override
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public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, boolean notifyAndLight) throws WorldEditException {
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return false;
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}
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@Override
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public boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException {
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return false;
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}
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@Override
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public int getBlockLightLevel(BlockVector3 position) {
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return 0;
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}
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@Override
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public boolean clearContainerBlockContents(BlockVector3 position) {
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return false;
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}
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@Override
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public BiomeType getBiome(BlockVector2 position) {
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return BiomeTypes.THE_VOID;
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}
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@Override
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public boolean setBiome(BlockVector2 position, BiomeType biome) {
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return false;
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}
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@Override
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public void dropItem(Vector3 position, BaseItemStack item) {
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}
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@Override
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public void simulateBlockMine(BlockVector3 position) {
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}
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@Override
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public boolean regenerate(Region region, EditSession editSession) {
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return false;
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}
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@Override
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public boolean generateTree(TreeType type, EditSession editSession, BlockVector3 position) throws MaxChangedBlocksException {
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return false;
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}
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@Override
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public WeatherType getWeather() {
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return WeatherTypes.CLEAR;
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}
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@Override
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public long getRemainingWeatherDuration() {
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return 0;
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}
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@Override
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public void setWeather(WeatherType weatherType) {
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}
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@Override
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public void setWeather(WeatherType weatherType, long duration) {
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}
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@Override
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public BlockVector3 getSpawnPosition() {
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return BlockVector3.ZERO;
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}
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@Override
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public BlockState getBlock(BlockVector3 position) {
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return BlockTypes.AIR.getDefaultState();
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}
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@Override
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public BaseBlock getFullBlock(BlockVector3 position) {
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return getBlock(position).toBaseBlock();
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}
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@Override
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public List<Entity> getEntities(Region region) {
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return Collections.emptyList();
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}
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@Override
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public List<Entity> getEntities() {
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return Collections.emptyList();
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}
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@Nullable
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@Override
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public Entity createEntity(Location location, BaseEntity entity) {
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return null;
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}
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/**
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* Return an instance of this null world.
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*
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* @return a null world
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*/
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public static NullWorld getInstance() {
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return INSTANCE;
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}
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}
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