Plex-FAWE/worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/WorldEditListener.java
2019-04-13 16:44:23 +10:00

189 lines
6.5 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.bukkit;
import com.sk89q.minecraft.util.commands.CommandLocals;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.command.CommandMapping;
import com.sk89q.worldedit.util.command.Dispatcher;
import com.sk89q.worldedit.world.World;
import org.bukkit.block.Block;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerCommandSendEvent;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import java.util.Set;
import java.util.stream.Collectors;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldEditListener implements Listener {
private WorldEditPlugin plugin;
/**
* Called when a player plays an animation, such as an arm swing
*
* @param event Relevant event details
*/
/**
* Construct the object;
*
* @param plugin the plugin
*/
public WorldEditListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onGamemode(PlayerGameModeChangeEvent event) {
if (!plugin.getInternalPlatform().isHookingEvents()) {
return;
}
// this will automatically refresh their session, we don't have to do anything
WorldEdit.getInstance().getSessionManager().get(plugin.wrapPlayer(event.getPlayer()));
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
String[] split = event.getMessage().split(" ");
if (split.length > 0) {
split[0] = split[0].substring(1);
split = plugin.getWorldEdit().getPlatformManager().getCommandManager().commandDetection(split);
}
final String newMessage = "/" + StringUtil.joinString(split, " ");
if (!newMessage.equals(event.getMessage())) {
event.setMessage(newMessage);
plugin.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (!event.getMessage().isEmpty()) {
plugin.getServer().dispatchCommand(event.getPlayer(), event.getMessage().substring(1));
}
event.setCancelled(true);
}
}
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandSendEvent event) {
CommandLocals locals = new CommandLocals();
locals.put(Actor.class, plugin.wrapCommandSender(event.getPlayer()));
Dispatcher dispatcher = plugin.getWorldEdit().getPlatformManager().getCommandManager().getDispatcher();
if (dispatcher != null) {
Set<String> toRemove = dispatcher.getCommands().stream()
.filter(commandMapping -> !commandMapping.getCallable().testPermission(locals))
.map(CommandMapping::getPrimaryAlias)
.collect(Collectors.toSet());
event.getCommands().removeIf(toRemove::contains);
}
}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!plugin.getInternalPlatform().isHookingEvents()) {
return;
}
if (event.useItemInHand() == Result.DENY) {
return;
}
try {
if (event.getHand() == EquipmentSlot.OFF_HAND) {
return; // TODO api needs to be able to get either hand depending on event
// for now just ignore all off hand interacts
}
} catch (NoSuchMethodError | NoSuchFieldError ignored) {
}
final Player player = plugin.wrapPlayer(event.getPlayer());
final World world = player.getWorld();
final WorldEdit we = plugin.getWorldEdit();
Action action = event.getAction();
if (action == Action.LEFT_CLICK_BLOCK) {
final Block clickedBlock = event.getClickedBlock();
final Location pos = new Location(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
} else if (action == Action.LEFT_CLICK_AIR) {
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
} else if (action == Action.RIGHT_CLICK_BLOCK) {
final Block clickedBlock = event.getClickedBlock();
final Location pos = new Location(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
} else if (action == Action.RIGHT_CLICK_AIR) {
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}
}