Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/regions/Polygonal2DRegion.java
IronApollo 238c56a3c6 Revert "Revert matt's changes"
This reverts commit bfcc6184ad.
2020-06-13 14:41:36 -04:00

499 lines
14 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.iterator.FlatRegion3DIterator;
import com.sk89q.worldedit.regions.iterator.FlatRegionIterator;
import com.sk89q.worldedit.world.World;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
/**
* Represents a 2D polygonal region.
*/
public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
private List<BlockVector2> points;
private BlockVector2 min;
private BlockVector2 max;
private int minY;
private int maxY;
private boolean hasY = false;
/**
* Construct the region
*/
public Polygonal2DRegion() {
this((World) null);
}
/**
* Construct the region.
*
* @param world the world
*/
public Polygonal2DRegion(World world) {
this(world, Collections.emptyList(), 0, 0);
hasY = false;
}
/**
* Construct the region.
*
* @param world the world
* @param points list of points
* @param minY minimum Y
* @param maxY maximum Y
*/
public Polygonal2DRegion(World world, List<BlockVector2> points, int minY, int maxY) {
super(world);
this.points = new ArrayList<>(points);
this.minY = minY;
this.maxY = maxY;
hasY = true;
recalculate();
}
/**
* Make a copy of another region.
*
* @param region the other region
*/
public Polygonal2DRegion(Polygonal2DRegion region) {
this(region.world, region.points, region.minY, region.maxY);
hasY = region.hasY;
}
/**
* Get the list of points.
*
* @return a list of points
*/
public List<BlockVector2> getPoints() {
return Collections.unmodifiableList(points);
}
/**
* Recalculate the bounding box of this polygonal region. This should be
* called after points have been changed.
*/
protected void recalculate() {
if (points.isEmpty()) {
min = BlockVector2.ZERO;
minY = 0;
max = BlockVector2.ZERO;
maxY = 0;
return;
}
int minX = points.get(0).getBlockX();
int minZ = points.get(0).getBlockZ();
int maxX = points.get(0).getBlockX();
int maxZ = points.get(0).getBlockZ();
for (BlockVector2 v : points) {
int x = v.getBlockX();
int z = v.getBlockZ();
if (x < minX) minX = x;
if (z < minZ) minZ = z;
if (x > maxX) maxX = x;
if (z > maxZ) maxZ = z;
}
int oldMinY = minY;
int oldMaxY = maxY;
minY = Math.min(oldMinY, oldMaxY);
maxY = Math.max(oldMinY, oldMaxY);
minY = Math.min(Math.max(0, minY), world == null ? 255 : world.getMaxY());
maxY = Math.min(Math.max(0, maxY), world == null ? 255 : world.getMaxY());
min = BlockVector2.at(minX, minZ);
max = BlockVector2.at(maxX, maxZ);
}
/**
* Add a point to the list.
*
* @param position the position
*/
public void addPoint(BlockVector2 position) {
points.add(position);
recalculate();
}
/**
* Add a point to the list.
*
* @param position the position
*/
public void addPoint(BlockVector3 position) {
points.add(BlockVector2.at(position.getBlockX(), position.getBlockZ()));
recalculate();
}
@Override
public int getMinimumY() {
return minY;
}
/**
* Set the minimum Y.
*
* @param y the Y
*/
public void setMinimumY(int y) {
hasY = true;
minY = y;
recalculate();
}
@Override
public int getMaximumY() {
return maxY;
}
/**
* Set the maximum Y.
*
* @param y the Y
*/
public void setMaximumY(int y) {
hasY = true;
maxY = y;
recalculate();
}
@Override
public BlockVector3 getMinimumPoint() {
return min.toBlockVector3(minY);
}
@Override
public BlockVector3 getMaximumPoint() {
return max.toBlockVector3(maxY);
}
@Override
public long getVolume() {
long area = 0;
int i, j = points.size() - 1;
for (i = 0; i < points.size(); ++i) {
long x = points.get(j).getBlockX() + points.get(i).getBlockX();
long z = points.get(j).getBlockZ() - points.get(i).getBlockZ();
area += x * z;
j = i;
}
return BigDecimal.valueOf(area)
.multiply(BigDecimal.valueOf(0.5))
.abs()
.setScale(0, RoundingMode.FLOOR)
.longValue() * (maxY - minY + 1);
}
@Override
public int getWidth() {
return max.getBlockX() - min.getBlockX() + 1;
}
@Override
public int getHeight() {
return maxY - minY + 1;
}
@Override
public int getLength() {
return max.getBlockZ() - min.getBlockZ() + 1;
}
@Override
public void expand(BlockVector3... changes) throws RegionOperationException {
for (BlockVector3 change : changes) {
if (change.getBlockX() != 0 || change.getBlockZ() != 0) {
throw new RegionOperationException("Polygons can only be expanded vertically.");
}
int changeY = change.getBlockY();
if (changeY > 0) {
maxY += changeY;
} else {
minY += changeY;
}
}
recalculate();
}
@Override
public void contract(BlockVector3... changes) throws RegionOperationException {
for (BlockVector3 change : changes) {
if (change.getBlockX() != 0 || change.getBlockZ() != 0) {
throw new RegionOperationException("Polygons can only be contracted vertically.");
}
int changeY = change.getBlockY();
if (changeY > 0) {
minY += changeY;
} else {
maxY += changeY;
}
}
recalculate();
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
final double changeX = change.getX();
final double changeY = change.getY();
final double changeZ = change.getZ();
for (int i = 0; i < points.size(); ++i) {
BlockVector2 point = points.get(i);
points.set(i, BlockVector2.at(point.getX() + changeX, point.getZ() + changeZ));
}
minY += changeY;
maxY += changeY;
recalculate();
}
@Override
public boolean contains(int targetX, int targetZ) {
boolean inside = false;
int npoints = points.size();
int xNew, zNew;
int xOld, zOld;
int x1, z1;
int x2, z2;
long crossproduct;
int i;
xOld = points.get(npoints - 1).getBlockX();
zOld = points.get(npoints - 1).getBlockZ();
for (i = 0; i < npoints; ++i) {
xNew = points.get(i).getBlockX();
zNew = points.get(i).getBlockZ();
//Check for corner
if (xNew == targetX && zNew == targetZ) {
return true;
}
if (xNew > xOld) {
x1 = xOld;
x2 = xNew;
z1 = zOld;
z2 = zNew;
} else {
x1 = xNew;
x2 = xOld;
z1 = zNew;
z2 = zOld;
}
if (x1 <= targetX && targetX <= x2) {
crossproduct = ((long) targetZ - (long) z1) * (long) (x2 - x1)
- ((long) z2 - (long) z1) * (long) (targetX - x1);
if (crossproduct == 0) {
if ((z1 <= targetZ) == (targetZ <= z2)) return true; //on edge
} else if (crossproduct < 0 && (x1 != targetX)) {
inside = !inside;
}
}
xOld = xNew;
zOld = zNew;
}
return inside;
}
@Override
public boolean contains(BlockVector3 position) {
return contains(points, minY, maxY, position);
}
/**
* Checks to see if a point is inside a region.
*
* @param points a list of points
* @param minY the min Y
* @param maxY the max Y
* @param pt the position to check
* @return true if the given polygon contains the given point
*/
public static boolean contains(List<BlockVector2> points, int minY, int maxY, BlockVector3 pt) {
if (points.size() < 3) {
return false;
}
int targetX = pt.getBlockX(); //wide
int targetY = pt.getBlockY(); //height
int targetZ = pt.getBlockZ(); //depth
if (targetY < minY || targetY > maxY) {
return false;
}
boolean inside = false;
int npoints = points.size();
int xNew, zNew;
int xOld, zOld;
int x1, z1;
int x2, z2;
long crossproduct;
int i;
xOld = points.get(npoints - 1).getBlockX();
zOld = points.get(npoints - 1).getBlockZ();
for (i = 0; i < npoints; ++i) {
xNew = points.get(i).getBlockX();
zNew = points.get(i).getBlockZ();
//Check for corner
if (xNew == targetX && zNew == targetZ) {
return true;
}
if (xNew > xOld) {
x1 = xOld;
x2 = xNew;
z1 = zOld;
z2 = zNew;
} else {
x1 = xNew;
x2 = xOld;
z1 = zNew;
z2 = zOld;
}
if (x1 <= targetX && targetX <= x2) {
crossproduct = ((long) targetZ - (long) z1) * (long) (x2 - x1)
- ((long) z2 - (long) z1) * (long) (targetX - x1);
if (crossproduct == 0) {
if ((z1 <= targetZ) == (targetZ <= z2)) return true; //on edge
} else if (crossproduct < 0 && (x1 != targetX)) {
inside = !inside;
}
}
xOld = xNew;
zOld = zNew;
}
return inside;
}
/**
* Return the number of points.
*
* @return the number of points
*/
public int size() {
return points.size();
}
/**
* Expand the height of the polygon to fit the specified Y.
*
* @param y the amount to expand
* @return true if the area was expanded
*/
public boolean expandY(int y) {
if (!hasY) {
minY = y;
maxY = y;
hasY = true;
return true;
} else if (y < minY) {
minY = y;
return true;
} else if (y > maxY) {
maxY = y;
return true;
}
return false;
}
@Override
public Iterator<BlockVector3> iterator() {
return new FlatRegion3DIterator(this);
}
@Override
public Iterable<BlockVector2> asFlatRegion() {
return () -> new FlatRegionIterator(Polygonal2DRegion.this);
}
/**
* Returns string representation in the format
* "(x1, z1) - ... - (xN, zN) * (minY - maxY)"
*
* @return string
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
List<BlockVector2> pts = getPoints();
Iterator<BlockVector2> it = pts.iterator();
while (it.hasNext()) {
BlockVector2 current = it.next();
sb.append("(").append(current.getBlockX()).append(", ").append(current.getBlockZ()).append(")");
if (it.hasNext()) sb.append(" - ");
}
sb.append(" * (").append(minY).append(" - ").append(maxY).append(")");
return sb.toString();
}
@Override
public Polygonal2DRegion clone() {
Polygonal2DRegion clone = (Polygonal2DRegion) super.clone();
clone.points = new ArrayList<>(points);
return clone;
}
@Override
public List<BlockVector2> polygonize(int maxPoints) {
if (maxPoints >= 0 && maxPoints < points.size()) {
throw new IllegalArgumentException("Cannot polygonize a this Polygonal2DRegion into the amount of points given.");
}
return points;
}
@Override
public boolean containsEntireCuboid(int bx, int tx, int by, int ty, int bz, int tz) {
for (int x = bx; x <= tx; x++) {
if (!contains(x, 0, bz)) return false;
}
for (int x = bx; x <= tx; x++) {
if (!contains(x, 0, tz)) return false;
}
for (int z = bz; z <= tz; z++) {
if (!contains(bx, 0, z)) return false;
}
for (int z = bz; z <= tz; z++) {
if (!contains(tx, 0, z)) return false;
}
return true;
}
}