Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/command/util/WorldEditAsyncCommandBuilder.java
dordsor21 8c0195970b
Add and apply .editorconfig from P2 (#1195)
* Consistenty use javax annotations.
 - Unfortunately jetbrains annotations seem to be exposed transitively via core somewhere, but with the correct IDE settings, annotations can be defaulted to javax
 - Cleaning up of import order in #1195
 - Must be merged before #1195

* Add and apply .editorconfig from P2
 - Does not rearrange entries

* Address some comments

* add back some javadoc comments

* Address final comments

Co-authored-by: NotMyFault <mc.cache@web.de>
2021-07-24 16:34:05 +01:00

58 lines
2.1 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command.util;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import javax.annotation.Nullable;
import java.util.concurrent.Callable;
/**
* For internal WorldEdit use only.
*/
public final class WorldEditAsyncCommandBuilder {
private WorldEditAsyncCommandBuilder() {
}
@Deprecated
public static void createAndSendMessage(Actor actor, Callable<Component> task, @Nullable String desc) {
createAndSendMessage(actor, task, desc != null ? TextComponent.of(desc) : null);
}
public static void createAndSendMessage(Actor actor, Callable<Component> task, @Nullable Component desc) {
final AsyncCommandBuilder<Component> builder = AsyncCommandBuilder.wrap(task, actor);
if (desc != null) {
builder.setDelayMessage(desc);
}
builder
.onSuccess((String) null, actor::printInfo)
.onFailure(
(String) null,
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().getExceptionConverter()
)
.buildAndExec(WorldEdit.getInstance().getExecutorService());
}
}