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Legacy mapper now uses the data fixers to upgrade blocks and item types (e.g. signs, dyes that changed names in 1.14). The sponge schematic reader can now attempt to use the data fixers to upgrade blocks, block entities, biomes and entities. This has been tested with the 1.13 -> 1.14 changes. It is yet to be seen if it will continue to work because... The mc edit schematic reader has code for using data fixers, but it is currently disabled as there seem to be some issues with fixing up older block entities.
54 lines
1.7 KiB
Java
54 lines
1.7 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world;
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import com.google.common.annotations.Beta;
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import com.sk89q.jnbt.CompoundTag;
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/**
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* This entire class is subject to heavy changes. Do not use this as API.
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*/
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@Beta
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public interface DataFixer {
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final class FixType<T> {
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private FixType() {
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}
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}
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final class FixTypes {
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private FixTypes() {
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}
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public static FixType<CompoundTag> CHUNK = new FixType<>();
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public static FixType<CompoundTag> BLOCK_ENTITY = new FixType<>();
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public static FixType<CompoundTag> ENTITY = new FixType<>();
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public static FixType<String> BLOCK_STATE = new FixType<>();
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public static FixType<String> BIOME = new FixType<>();
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public static FixType<String> ITEM_TYPE = new FixType<>();
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}
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default <T> T fixUp(FixType<T> type, T original) {
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return fixUp(type, original, -1);
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}
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<T> T fixUp(FixType<T> type, T original, int srcVer);
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}
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