Plex-FAWE/worldedit-core/src/main/java/com/boydti/fawe/object/extent/RandomOffsetTransform.java
Jesse Boyd a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00

59 lines
2.1 KiB
Java

package com.boydti.fawe.object.extent;
import com.sk89q.worldedit.MutableBlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.util.SplittableRandom;
public class RandomOffsetTransform extends ResettableExtent {
private transient SplittableRandom random;
private transient MutableBlockVector2D mutable = new MutableBlockVector2D();
private final int dx, dy, dz;
public RandomOffsetTransform(Extent parent, int dx, int dy, int dz) {
super(parent);
this.dx = dx + 1;
this.dy = dy + 1;
this.dz = dz + 1;
this.random = new SplittableRandom();
}
@Override
public boolean setBiome(Vector2D pos, BaseBiome biome) {
int x = pos.getBlockX() + random.nextInt(1 + (dx << 1)) - dx;
int z = pos.getBlockZ() + random.nextInt(1 + (dz << 1)) - dz;
return getExtent().setBiome(mutable.setComponents(x, z), biome);
}
@Override
public boolean setBlock(Vector pos, BlockStateHolder block) throws WorldEditException {
int x = pos.getBlockX() + random.nextInt(1 + (dx << 1)) - dx;
int y = pos.getBlockY() + random.nextInt(1 + (dy << 1)) - dy;
int z = pos.getBlockZ() + random.nextInt(1 + (dz << 1)) - dz;
return getExtent().setBlock(x, y, z, block);
}
@Override
public boolean setBlock(int x, int y, int z, BlockStateHolder block) throws WorldEditException {
x = x + random.nextInt(1 + (dx << 1)) - dx;
y = y + random.nextInt(1 + (dy << 1)) - dy;
z = z + random.nextInt(1 + (dz << 1)) - dz;
return getExtent().setBlock(x, y, z, block);
}
@Override
public ResettableExtent setExtent(Extent extent) {
random = new SplittableRandom();
mutable = new MutableBlockVector2D();
return super.setExtent(extent);
}
}