Plex-FAWE/worldedit-core/src/main/java/com/boydti/fawe/object/pattern/SurfaceRandomOffsetPattern.java
2019-07-09 17:18:51 +10:00

112 lines
3.5 KiB
Java

package com.boydti.fawe.object.pattern;
import com.boydti.fawe.beta.FilterBlock;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.function.pattern.AbstractPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.visitor.BreadthFirstSearch;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.MutableBlockVector3;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.io.IOException;
import java.util.concurrent.ThreadLocalRandom;
public class SurfaceRandomOffsetPattern extends AbstractPattern {
private final Pattern pattern;
private final int moves;
private final MutableBlockVector3 cur;
private final MutableBlockVector3[] buffer;
private final MutableBlockVector3[] allowed;
private MutableBlockVector3 next;
public SurfaceRandomOffsetPattern(Pattern pattern, int distance) {
this.pattern = pattern;
this.moves = Math.min(255, distance);
cur = new MutableBlockVector3();
this.buffer = new MutableBlockVector3[BreadthFirstSearch.DIAGONAL_DIRECTIONS.length];
for (int i = 0; i < buffer.length; i++) {
buffer[i] = new MutableBlockVector3();
}
allowed = new MutableBlockVector3[buffer.length];
}
@Override
public BaseBlock apply(BlockVector3 position) {
return pattern.apply(travel(position));
}
private BlockVector3 travel(BlockVector3 pos) {
cur.setComponents(pos);
for (int move = 0; move < moves; move++) {
int index = 0;
MutableBlockVector3 next;
for (int i = 0; i < allowed.length; i++) {
next = buffer[i];
BlockVector3 dir = BreadthFirstSearch.DIAGONAL_DIRECTIONS[i];
next.setComponents(cur.getBlockX() + dir.getBlockX(), cur.getBlockY() + dir.getBlockY(), cur.getBlockZ() + dir.getBlockZ());
if (allowed(next)) {
allowed[index++] = next;
}
}
if (index == 0) {
return cur;
}
next = allowed[ThreadLocalRandom.current().nextInt(index)];
cur.setComponents(next.getBlockX(), next.getBlockY(), next.getBlockZ());
}
return cur;
}
private boolean allowed(BlockVector3 bv) {
MutableBlockVector3 v = new MutableBlockVector3(bv);
BlockStateHolder block = pattern.apply(bv);
if (!block.getBlockType().getMaterial().isMovementBlocker()) {
return false;
}
int x = v.getBlockX();
int y = v.getBlockY();
int z = v.getBlockZ();
v.mutY(y + 1);
if (canPassthrough(v)) {
v.mutY(y);
return true;
}
v.mutY(y - 1);
if (canPassthrough(v)) {
v.mutY(y);
return true;
}
v.mutY(y);
v.mutX(x + 1);
if (canPassthrough(v)) {
v.mutX(x);
return true;
}
v.mutX(x - 1);
if (canPassthrough(v)) {
v.mutX(x);
return true;
}
v.mutX(x);
v.mutZ(z + 1);
if (canPassthrough(v)) {
v.mutZ(z);
return true;
}
v.mutZ(z - 1);
if (canPassthrough(v)) {
v.mutZ(z);
return true;
}
v.mutZ(z);
return false;
}
private boolean canPassthrough(BlockVector3 v) {
BlockStateHolder block = pattern.apply(v);
return !block.getBlockType().getMaterial().isMovementBlocker();
}
}