Plex-FAWE/worldedit-fabric/src/main/java/com/sk89q/worldedit/fabric/ThreadSafeCache.java

77 lines
2.3 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.fabric;
import net.fabricmc.fabric.api.event.server.ServerTickCallback;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayerEntity;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CopyOnWriteArraySet;
/**
* Caches data that cannot be accessed from another thread safely.
*/
public class ThreadSafeCache implements ServerTickCallback {
private static final long REFRESH_DELAY = 1000 * 30;
private static final ThreadSafeCache INSTANCE = new ThreadSafeCache();
private Set<UUID> onlineIds = Collections.emptySet();
private long lastRefresh = 0;
/**
* Get an concurrent-safe set of UUIDs of online players.
*
* @return a set of UUIDs
*/
public Set<UUID> getOnlineIds() {
return onlineIds;
}
@Override
public void tick(MinecraftServer server) {
long now = System.currentTimeMillis();
if (now - lastRefresh > REFRESH_DELAY) {
Set<UUID> onlineIds = new HashSet<>();
if (server == null) {
return;
}
for (ServerPlayerEntity player : server.getPlayerManager().getPlayerList()) {
if (player != null) {
onlineIds.add(player.getUuid());
}
}
this.onlineIds = new CopyOnWriteArraySet<>(onlineIds);
lastRefresh = now;
}
}
public static ThreadSafeCache getInstance() {
return INSTANCE;
}
}