40 lines
1.4 KiB
Java
40 lines
1.4 KiB
Java
/*
|
|
* WorldEdit, a Minecraft world manipulation toolkit
|
|
* Copyright (C) sk89q <http://www.sk89q.com>
|
|
* Copyright (C) WorldEdit team and contributors
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
package com.sk89q.worldedit.fabric.mixin;
|
|
|
|
import com.sk89q.worldedit.fabric.MutableBiomeArray;
|
|
import com.sk89q.worldedit.internal.util.BiomeMath;
|
|
import net.minecraft.world.biome.Biome;
|
|
import net.minecraft.world.biome.source.BiomeArray;
|
|
import org.spongepowered.asm.mixin.Mixin;
|
|
import org.spongepowered.asm.mixin.Shadow;
|
|
|
|
@Mixin(BiomeArray.class)
|
|
public abstract class MixinBiomeArray implements MutableBiomeArray {
|
|
|
|
@Shadow
|
|
private Biome[] data;
|
|
|
|
@Override
|
|
public void setBiome(int x, int y, int z, Biome biome) {
|
|
this.data[BiomeMath.computeBiomeIndex(x, y, z)] = biome;
|
|
}
|
|
}
|