Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/internal/cui/ServerCUIHandler.java

159 lines
5.9 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.internal.cui;
import com.sk89q.jnbt.ByteTag;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.IntTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import java.util.HashMap;
import java.util.Map;
import javax.annotation.Nullable;
/**
* Handles creation of server-side CUI systems.
*/
public class ServerCUIHandler {
private ServerCUIHandler() {
}
/**
* Creates a structure block that shows the region.
*
* <p>
* Null symbolises removal of the CUI.
* </p>
*
* @param player The player to create the structure block for.
* @return The structure block, or null
*/
@Nullable
public static BaseBlock createStructureBlock(Player player) {
LocalSession session = WorldEdit.getInstance().getSessionManager().get(player);
RegionSelector regionSelector = session.getRegionSelector(player.getWorld());
int posX, posY, posZ;
int width, height, length;
if (regionSelector instanceof CuboidRegionSelector) {
if (regionSelector.isDefined()) {
try {
CuboidRegion region = ((CuboidRegionSelector) regionSelector).getRegion();
posX = region.getMinimumPoint().getBlockX();
posY = region.getMinimumPoint().getBlockY();
posZ = region.getMinimumPoint().getBlockZ();
width = region.getWidth();
height = region.getHeight();
length = region.getLength();
} catch (IncompleteRegionException e) {
// This will never happen.
e.printStackTrace();
return null;
}
} else {
CuboidRegion region = ((CuboidRegionSelector) regionSelector).getIncompleteRegion();
BlockVector3 point;
if (region.getPos1() != null) {
point = region.getPos1();
} else if (region.getPos2() != null) {
point = region.getPos2();
} else {
// No more selection
return null;
}
// Just select the point.
posX = point.getBlockX();
posY = point.getBlockY();
posZ = point.getBlockZ();
width = 1;
height = 1;
length = 1;
}
} else {
// We only support cuboid regions right now.
return null;
}
if (width > 32 || length > 32 || height > 32) {
// Structure blocks have a limit of 32x32x32
return null;
}
// Borrowed this math from FAWE
final Location location = player.getLocation();
double rotX = location.getYaw();
double rotY = location.getPitch();
double xz = Math.cos(Math.toRadians(rotY));
int x = (int) (location.getX() - (-xz * Math.sin(Math.toRadians(rotX))) * 12);
int z = (int) (location.getZ() - (xz * Math.cos(Math.toRadians(rotX))) * 12);
int y = Math.max(0, Math.min(Math.min(255, posY + 32), posY + 3));
Map<String, Tag> structureTag = new HashMap<>();
posX -= x;
posY -= y;
posZ -= z;
if (Math.abs(posX) > 32 || Math.abs(posY) > 32 || Math.abs(posZ) > 32) {
// Structure blocks have a limit
return null;
}
structureTag.put("name", new StringTag("worldedit:" + player.getName()));
structureTag.put("author", new StringTag(player.getName()));
structureTag.put("metadata", new StringTag(""));
structureTag.put("x", new IntTag(x));
structureTag.put("y", new IntTag(y));
structureTag.put("z", new IntTag(z));
structureTag.put("posX", new IntTag(posX));
structureTag.put("posY", new IntTag(posY));
structureTag.put("posZ", new IntTag(posZ));
structureTag.put("sizeX", new IntTag(width));
structureTag.put("sizeY", new IntTag(height));
structureTag.put("sizeZ", new IntTag(length));
structureTag.put("rotation", new StringTag("NONE"));
structureTag.put("mirror", new StringTag("NONE"));
structureTag.put("mode", new StringTag("SAVE"));
structureTag.put("ignoreEntities", new ByteTag((byte) 1));
structureTag.put("showboundingbox", new ByteTag((byte) 1));
structureTag.put("id", new StringTag(BlockTypes.STRUCTURE_BLOCK.getId()));
return BlockTypes.STRUCTURE_BLOCK.getDefaultState().toBaseBlock(new CompoundTag(structureTag));
}
}