mirror of
https://github.com/plexusorg/Plex-FAWE.git
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807 lines
35 KiB
Java
807 lines
35 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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import com.google.common.base.Joiner;
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import com.boydti.fawe.FaweAPI;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.implementation.processors.ChunkSendProcessor;
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import com.boydti.fawe.beta.implementation.processors.NullProcessor;
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import com.boydti.fawe.config.BBC;
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import com.boydti.fawe.object.FaweLimit;
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import com.google.common.collect.Lists;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.command.util.CommandPermissions;
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import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.block.BlockReplace;
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import com.sk89q.worldedit.command.util.Logging;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.function.FlatRegionFunction;
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import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.function.biome.BiomeReplace;
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import com.sk89q.worldedit.function.generator.FloraGenerator;
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import com.sk89q.worldedit.function.mask.MaskIntersection;
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import com.sk89q.worldedit.function.mask.ExistingBlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.NoiseFilter2D;
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import com.sk89q.worldedit.function.visitor.RegionVisitor;
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import com.sk89q.worldedit.function.mask.SolidBlockMask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.visitor.FlatRegionVisitor;
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import com.sk89q.worldedit.function.visitor.LayerVisitor;
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import com.sk89q.worldedit.internal.annotation.Direction;
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import com.sk89q.worldedit.internal.annotation.Selection;
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import com.sk89q.worldedit.internal.expression.ExpressionException;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.math.convolution.GaussianKernel;
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import com.sk89q.worldedit.math.convolution.HeightMap;
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import com.sk89q.worldedit.math.convolution.HeightMapFilter;
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import com.sk89q.worldedit.math.noise.RandomNoise;
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import com.sk89q.worldedit.regions.ConvexPolyhedralRegion;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.regions.Regions;
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import static com.sk89q.worldedit.command.util.Logging.LogMode.ALL;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import org.enginehub.piston.annotation.Command;
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import org.enginehub.piston.annotation.CommandContainer;
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import org.enginehub.piston.annotation.param.Arg;
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import org.enginehub.piston.annotation.param.ArgFlag;
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import org.enginehub.piston.annotation.param.Switch;
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import org.enginehub.piston.inject.InjectedValueAccess;
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import org.jetbrains.annotations.Range;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import java.util.stream.Stream;
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import static com.sk89q.worldedit.command.MethodCommands.getArguments;
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import static com.sk89q.worldedit.command.util.Logging.LogMode.ORIENTATION_REGION;
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import static com.sk89q.worldedit.command.util.Logging.LogMode.REGION;
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import static com.sk89q.worldedit.internal.command.CommandUtil.checkCommandArgument;
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import static com.sk89q.worldedit.regions.Regions.asFlatRegion;
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import static com.sk89q.worldedit.regions.Regions.maximumBlockY;
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import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
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/**
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* Commands that operate on regions.
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*/
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@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
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public class RegionCommands {
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/**
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* Create a new instance.
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*/
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public RegionCommands() {
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}
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@Command(
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name = "/set",
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desc = "Sets all the blocks in the region"
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)
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@CommandPermissions("worldedit.region.set")
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@Logging(REGION)
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public int set(Actor actor, EditSession editSession,
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@Selection Region region,
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@Arg(desc = "The pattern of blocks to set")
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Pattern pattern) {
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RegionFunction set = new BlockReplace(editSession, pattern);
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RegionVisitor visitor = new RegionVisitor(region, set);
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Operations.completeBlindly(visitor);
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List<String> messages = Lists.newArrayList();
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visitor.addStatusMessages(messages);
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if (messages.isEmpty()) {
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actor.print("Operation completed.");
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} else {
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actor.print("Operation completed (" + Joiner.on(", ").join(messages) + ").");
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}
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return visitor.getAffected();
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}
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@Command(
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name = "/air",
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aliases = {"/0"},
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desc = "Sets all the blocks in the region to air"
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)
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@CommandPermissions("worldedit.region.set")
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@Logging(REGION)
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public void air(Actor actor, EditSession editSession,
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@Selection Region region,
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InjectedValueAccess context) throws WorldEditException {
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set(actor, editSession, region, BlockTypes.AIR, context);
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}
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@Command(
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name = "/set",
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aliases = {"/"},
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desc = "Sets all the blocks in the region"
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)
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@CommandPermissions("worldedit.region.set")
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@Logging(REGION)
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public void set(Actor actor, EditSession editSession,
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@Selection Region region,
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@Arg(desc = "The pattern of blocks to set")
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Pattern pattern, InjectedValueAccess context) throws WorldEditException {
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actor.checkConfirmationRegion(() -> {
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int affected = editSession.setBlocks(region, pattern);
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if (affected != 0) {
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BBC.OPERATION.send(actor, affected);
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if (!actor.hasPermission("fawe.tips"))
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BBC.TIP_FAST.or(BBC.TIP_CANCEL, BBC.TIP_MASK, BBC.TIP_MASK_ANGLE, BBC.TIP_SET_LINEAR, BBC.TIP_SURFACE_SPREAD, BBC.TIP_SET_HAND).send(actor);
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}
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/test",
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desc = "test region"
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)
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@CommandPermissions("worldedit.region.test")
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@Logging(REGION)
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public void test(Player player, EditSession editSession, @Selection Region region, @Arg(desc = "hello there") BiomeType biome) throws WorldEditException {
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System.out.println("Test start");
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editSession.addProcessor(new ChunkSendProcessor(editSession.getWorld(), () -> Collections.singleton(player)));
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editSession.addProcessor(NullProcessor.INSTANCE);
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FlatRegionFunction replace = new BiomeReplace(editSession, biome);
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FlatRegionVisitor visitor = new FlatRegionVisitor(Regions.asFlatRegion(region), replace);
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Operations.completeLegacy(visitor);
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System.out.println("Test end");
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}
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@Command(
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name = "/fixlighting",
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desc = "Get the light at a position"
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)
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@CommandPermissions("worldedit.light.fix")
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public void fixLighting(Player player) throws WorldEditException {
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final Location loc = player.getLocation();
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Region selection = player.getSelection();
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if (selection == null) {
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final int cx = loc.getBlockX() >> 4;
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final int cz = loc.getBlockZ() >> 4;
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selection = new CuboidRegion(BlockVector3.at(cx - 8, 0, cz - 8).multiply(16), BlockVector3.at(cx + 8, 0, cz + 8).multiply(16));
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}
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int count = FaweAPI.fixLighting(player.getWorld(), selection,null);
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BBC.LIGHTING_PROPAGATE_SELECTION.send(player, count);
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}
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@Command(
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name = "/getlighting",
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desc = "Get the light at a position"
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)
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@CommandPermissions("worldedit.light.fix")
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public void getLighting(Player player, EditSession editSession) throws WorldEditException {
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final Location loc = player.getLocation();
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int block = editSession.getBlockLight(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
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int sky = editSession.getSkyLight(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
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player.print("Light: " + block + " | " + sky);
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}
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@Command(
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name = "/removelighting",
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desc = "Removing lighting in a selection"
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)
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@CommandPermissions("worldedit.light.remove")
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public void removeLighting(Player player) {
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Region selection = player.getSelection();
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if (selection == null) {
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final int cx = player.getLocation().getBlockX() >> 4;
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final int cz = player.getLocation().getBlockZ() >> 4;
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selection = new CuboidRegion(BlockVector3.at(cx - 8, 0, cz - 8).multiply(16), BlockVector3.at(cx + 8, 0, cz + 8).multiply(16));
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}
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int count = FaweAPI.fixLighting(player.getWorld(), selection, null);
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BBC.UPDATED_LIGHTING_SELECTION.send(player, count);
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}
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@Command(
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name = "/nbtinfo",
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aliases = "/nbt",
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desc = "View nbt info for a block"
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)
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@CommandPermissions("worldedit.nbtinfo")
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public void nbtinfo(Player player, EditSession editSession) {
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Location pos = player.getBlockTrace(128);
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if (pos == null) {
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player.printError(BBC.NO_BLOCK.s());
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return;
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}
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CompoundTag nbt = editSession.getFullBlock(pos.toBlockPoint()).getNbtData();
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if (nbt != null) {
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player.print(nbt.getValue().toString());
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} else {
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player.printError(BBC.NO_BLOCK.s());
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}
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}
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@Command(
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name = "/setblocklight",
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desc = "Set block lighting in a selection"
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)
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@CommandPermissions("worldedit.light.set")
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public void setlighting(Player player, EditSession editSession, @Selection Region region, @Range(from = 0, to = 15) int value) {
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// TODO NOT IMPLEMENTED
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}
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@Command(
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name = "/setskylight",
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desc = "Set sky lighting in a selection"
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)
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@CommandPermissions("worldedit.light.set")
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public void setskylighting(Player player, @Selection Region region, @Range(from = 0, to= 15) int value) {
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// TODO NOT IMPLEMENTED
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}
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@Command(
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name = "/line",
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desc = "Draws a line segment between cuboid selection corners",
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descFooter = "Can only be used with a cuboid selection"
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)
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@CommandPermissions("worldedit.region.line")
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@Logging(REGION)
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public int line(Actor actor, EditSession editSession,
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@Selection Region region,
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@Arg(desc = "The pattern of blocks to place")
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Pattern pattern,
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@Arg(desc = "The thickness of the line", def = "0")
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int thickness,
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@Switch(name = 'h', desc = "Generate only a shell")
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boolean shell) throws WorldEditException {
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if (!(region instanceof CuboidRegion)) {
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actor.printError("//line only works with cuboid selections");
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return 0;
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}
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checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
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CuboidRegion cuboidregion = (CuboidRegion) region;
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BlockVector3 pos1 = cuboidregion.getPos1();
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BlockVector3 pos2 = cuboidregion.getPos2();
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int blocksChanged = editSession.drawLine(pattern, pos1, pos2, thickness, !shell);
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actor.print(blocksChanged + " block(s) have been changed.");
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return blocksChanged;
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}
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@Command(
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name = "/curve",
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desc = "Draws a spline through selected points",
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descFooter = "Can only be used with a convex polyhedral selection"
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)
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@CommandPermissions("worldedit.region.curve")
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@Logging(REGION)
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public void curve(Actor actor, EditSession editSession,
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@Selection Region region,
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@Arg(desc = "The pattern of blocks to place")
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Pattern pattern,
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@Arg(desc = "The thickness of the curve", def = "0")
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int thickness,
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@Switch(name = 'h', desc = "Generate only a shell")
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boolean shell, InjectedValueAccess context) throws WorldEditException {
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if (!(region instanceof ConvexPolyhedralRegion)) {
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actor.printError("//curve only works with convex polyhedral selections");
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return;
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}
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checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
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actor.checkConfirmationRegion(() -> {
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ConvexPolyhedralRegion cpregion = (ConvexPolyhedralRegion) region;
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List<BlockVector3> vectors = new ArrayList<>(cpregion.getVertices());
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int blocksChanged = editSession.drawSpline(pattern, vectors, 0, 0, 0, 10, thickness, !shell);
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actor.print(blocksChanged + " block(s) have been changed.");
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/replace",
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aliases = { "/repl", "/rep" },
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desc = "Replace all blocks in the selection with another"
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)
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@CommandPermissions("worldedit.region.replace")
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@Logging(REGION)
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public void replace(Actor actor, EditSession editSession, @Selection Region region,
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@Arg(desc = "The mask representing blocks to replace", def = "")
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Mask from,
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@Arg(desc = "The pattern of blocks to replace with")
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Pattern to, InjectedValueAccess context) throws WorldEditException {
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if (from == null) {
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from = new ExistingBlockMask(editSession);
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}
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Mask finalFrom = from;
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actor.checkConfirmationRegion(() -> {
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int affected = editSession.replaceBlocks(region, finalFrom, to);
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actor.print(affected + " block(s) have been replaced.");
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/overlay",
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desc = "Set a block on top of blocks in the region"
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)
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@CommandPermissions("worldedit.region.overlay")
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@Logging(REGION)
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public void overlay(Actor actor, EditSession editSession, @Selection Region region,
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@Arg(desc = "The pattern of blocks to overlay")
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Pattern pattern, InjectedValueAccess context) throws WorldEditException {
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actor.checkConfirmationRegion(() -> {
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int affected = editSession.overlayCuboidBlocks(region, pattern);
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actor.print(affected + " block(s) have been overlaid.");
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/lay",
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desc = "Set the top block in the region"
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)
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@CommandPermissions("worldedit.region.overlay")
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@Logging(REGION)
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public void lay(Player player, EditSession editSession, @Selection Region region, @Arg(name = "pattern", desc = "The pattern of blocks to lay") Pattern patternArg, InjectedValueAccess context) throws WorldEditException {
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player.checkConfirmationRegion(() -> {
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BlockVector3 max = region.getMaximumPoint();
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int maxY = max.getBlockY();
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Iterable<BlockVector2> flat = Regions.asFlatRegion(region).asFlatRegion();
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Iterator<BlockVector2> iter = flat.iterator();
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int y = 0;
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int affected = 0;
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while (iter.hasNext()) {
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BlockVector2 pos = iter.next();
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int x = pos.getBlockX();
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int z = pos.getBlockZ();
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y = editSession.getNearestSurfaceTerrainBlock(x, z, y, 0, maxY);
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editSession.setBlock(x, y, z, patternArg);
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affected++;
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}
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BBC.VISITOR_BLOCK.send(player, affected);
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/center",
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aliases = { "/middle" },
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desc = "Set the center block(s)"
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)
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@Logging(REGION)
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@CommandPermissions("worldedit.region.center")
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public int center(Actor actor, EditSession editSession, @Selection Region region,
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@Arg(desc = "The pattern of blocks to set")
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Pattern pattern) throws WorldEditException {
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int affected = editSession.center(region, pattern);
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actor.print("Center set (" + affected + " block(s) changed)");
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return affected;
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}
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@Command(
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name = "/naturalize",
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desc = "3 layers of dirt on top then rock below"
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)
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@CommandPermissions("worldedit.region.naturalize")
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@Logging(REGION)
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public void naturalize(Actor actor, EditSession editSession, @Selection Region region, InjectedValueAccess context) throws WorldEditException {
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actor.checkConfirmationRegion(() -> {
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int affected = editSession.naturalizeCuboidBlocks(region);
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actor.print(affected + " block(s) have been made to look more natural.");
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/walls",
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desc = "Build the four sides of the selection"
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)
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@CommandPermissions("worldedit.region.walls")
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@Logging(REGION)
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public void walls(Actor actor, EditSession editSession, @Selection Region region,
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@Arg(desc = "The pattern of blocks to set")
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Pattern pattern, InjectedValueAccess context) throws WorldEditException {
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actor.checkConfirmationRegion(() -> {
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int affected = editSession.makeWalls(region, pattern);
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actor.print(affected + " block(s) have been changed.");
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}, getArguments(context), region, context);
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}
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@Command(
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name = "/faces",
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aliases = { "/outline" },
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desc = "Build the walls, ceiling, and floor of a selection"
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)
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@CommandPermissions("worldedit.region.faces")
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@Logging(REGION)
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public void faces(Actor actor, EditSession editSession, @Selection Region region,
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@Arg(desc = "The pattern of blocks to set")
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Pattern pattern, InjectedValueAccess context) throws WorldEditException {
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actor.checkConfirmationRegion(() -> {
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int affected = editSession.makeCuboidFaces(region, pattern);
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actor.print(affected + " block(s) have been changed.");
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}, getArguments(context), region, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/smooth",
|
|
desc = "Smooth the elevation in the selection",
|
|
descFooter = "Example: '//smooth 1 grass_block,dirt,stone' would only smooth natural surface terrain."
|
|
)
|
|
@CommandPermissions("worldedit.region.smooth")
|
|
@Logging(REGION)
|
|
public void smooth(Actor actor, EditSession editSession, @Selection Region region,
|
|
@Arg(desc = "# of iterations to perform", def = "1")
|
|
int iterations,
|
|
@Arg(desc = "The mask of blocks to use as the height map", def = "")
|
|
Mask mask,
|
|
@Switch(name = 's', desc = "TODO") boolean snow, InjectedValueAccess context) throws WorldEditException {
|
|
BlockVector3 min = region.getMinimumPoint();
|
|
BlockVector3 max = region.getMaximumPoint();
|
|
long volume = (((long) max.getX() - (long) min.getX() + 1) * ((long) max.getY() - (long) min.getY() + 1) * ((long) max.getZ() - (long) min.getZ() + 1));
|
|
FaweLimit limit = actor.getLimit();
|
|
if (volume >= limit.MAX_CHECKS) {
|
|
throw FaweCache.MAX_CHECKS;
|
|
}
|
|
actor.checkConfirmationRegion(() -> {
|
|
try {
|
|
HeightMap heightMap = new HeightMap(editSession, region, mask, snow);
|
|
HeightMapFilter filter = new HeightMapFilter(new GaussianKernel(5, 1.0));
|
|
int affected = heightMap.applyFilter(filter, iterations);
|
|
actor.print("Terrain's height map smoothed. " + affected + " block(s) changed.");
|
|
} catch (Throwable e) {
|
|
throw new RuntimeException(e);
|
|
}
|
|
}, getArguments(context), region, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/wea",
|
|
aliases = {"wea", "worldeditanywhere", "/worldeditanywhere", "/weanywhere"},
|
|
desc = "Bypass region restrictions",
|
|
descFooter = "Bypass region restrictions"
|
|
)
|
|
@CommandPermissions("fawe.admin")
|
|
public void wea(Actor actor) throws WorldEditException {
|
|
if (actor.togglePermission("fawe.bypass")) {
|
|
actor.print(BBC.WORLDEDIT_BYPASSED.s());
|
|
} else {
|
|
actor.print(BBC.WORLDEDIT_RESTRICTED.s());
|
|
}
|
|
}
|
|
|
|
@Command(
|
|
name = "/wer",
|
|
aliases = {"wer", "worldeditregion", "/worldeditregion", "select", "/select"},
|
|
desc = "Select your current allowed region",
|
|
descFooter = "Select your current allowed region"
|
|
)
|
|
@CommandPermissions("fawe.worldeditregion")
|
|
public void wer(Player player) throws WorldEditException {
|
|
final Region region = player.getLargestRegion();
|
|
if (region == null) {
|
|
player.print(BBC.NO_REGION.s());
|
|
} else {
|
|
player.setSelection(region);
|
|
player.print(BBC.SET_REGION.s());
|
|
}
|
|
}
|
|
|
|
|
|
@Command(
|
|
name = "/move",
|
|
aliases = {"/mv"},
|
|
desc = "Move the contents of the selection"
|
|
)
|
|
@CommandPermissions("worldedit.region.move")
|
|
@Logging(ORIENTATION_REGION)
|
|
public void move(Actor actor, World world, EditSession editSession, LocalSession session,
|
|
@Selection Region region,
|
|
@Arg(desc = "# of blocks to move", def = "1")
|
|
int count,
|
|
@Arg(desc = "The direction to move", def = Direction.AIM)
|
|
@Direction(includeDiagonals = true)
|
|
BlockVector3 direction,
|
|
@Arg(desc = "The pattern of blocks to leave", def = "air")
|
|
Pattern replace,
|
|
@Switch(name = 's', desc = "Shift the selection to the target location")
|
|
boolean moveSelection,
|
|
@Switch(name = 'a', desc = "Ignore air blocks")
|
|
boolean ignoreAirBlocks,
|
|
@Switch(name = 'e', desc = "Skip copy entities")
|
|
boolean skipEntities,
|
|
@Switch(name = 'b', desc = "Also copy biomes")
|
|
boolean copyBiomes,
|
|
@ArgFlag(name = 'm', desc = "Set the include mask, non-matching blocks become air", def = "")
|
|
Mask mask,
|
|
InjectedValueAccess context) throws WorldEditException {
|
|
checkCommandArgument(count >= 1, "Count must be >= 1");
|
|
|
|
Mask combinedMask;
|
|
if (ignoreAirBlocks) {
|
|
if (mask == null) {
|
|
combinedMask = new ExistingBlockMask(editSession);
|
|
} else {
|
|
combinedMask = new MaskIntersection(mask, new ExistingBlockMask(editSession));
|
|
}
|
|
} else {
|
|
combinedMask = mask;
|
|
}
|
|
|
|
actor.checkConfirmationRegion(() -> {
|
|
int affected = editSession.moveRegion(region, direction, count, !skipEntities, copyBiomes, combinedMask, replace);
|
|
|
|
if (moveSelection) {
|
|
try {
|
|
region.shift(direction.multiply(count));
|
|
|
|
session.getRegionSelector(world).learnChanges();
|
|
session.getRegionSelector(world).explainRegionAdjust(actor, session);
|
|
} catch (RegionOperationException e) {
|
|
actor.printError(e.getMessage());
|
|
}
|
|
}
|
|
|
|
BBC.VISITOR_BLOCK.send(actor, affected);
|
|
}, getArguments(context), region, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/fall",
|
|
desc = "Have the blocks in the selection fall",
|
|
descFooter = "Make the blocks in the selection fall\n" +
|
|
"The -m flag will only fall within the vertical selection."
|
|
)
|
|
@CommandPermissions("worldedit.region.fall")
|
|
@Logging(ORIENTATION_REGION)
|
|
public void fall(Player player, EditSession editSession, LocalSession session,
|
|
@Selection Region region,
|
|
@Arg(desc = "BlockStateHolder", def = "air") BlockStateHolder replace,
|
|
@Switch(name = 'm', desc = "TODO") boolean notFullHeight,
|
|
InjectedValueAccess context) throws WorldEditException {
|
|
player.checkConfirmationRegion(() -> {
|
|
int affected = editSession.fall(region, !notFullHeight, replace);
|
|
BBC.VISITOR_BLOCK.send(player, affected);
|
|
}, getArguments(context), region, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/stack",
|
|
desc = "Repeat the contents of the selection"
|
|
)
|
|
@CommandPermissions("worldedit.region.stack")
|
|
@Logging(ORIENTATION_REGION)
|
|
public void stack(Actor actor, World world, EditSession editSession, LocalSession session,
|
|
@Selection Region region,
|
|
@Arg(desc = "# of copies to stack", def = "1")
|
|
int count,
|
|
@Arg(desc = "The direction to stack", def = Direction.AIM)
|
|
@Direction(includeDiagonals = true)
|
|
BlockVector3 direction,
|
|
@Switch(name = 's', desc = "Shift the selection to the last stacked copy")
|
|
boolean moveSelection,
|
|
@Switch(name = 'a', desc = "Ignore air blocks")
|
|
boolean ignoreAirBlocks,
|
|
@Switch(name = 'e', desc = "Skip entities")
|
|
boolean skipEntities,
|
|
@Switch(name = 'b', desc = "Also copy biomes")
|
|
boolean copyBiomes,
|
|
@ArgFlag(name = 'm', desc = "Source mask", def="")
|
|
Mask mask,
|
|
InjectedValueAccess context) throws WorldEditException {
|
|
|
|
Mask combinedMask;
|
|
if (ignoreAirBlocks) {
|
|
if (mask == null) {
|
|
combinedMask = new ExistingBlockMask(editSession);
|
|
} else {
|
|
combinedMask = new MaskIntersection(mask, new ExistingBlockMask(editSession));
|
|
}
|
|
} else {
|
|
combinedMask = mask;
|
|
}
|
|
|
|
actor.checkConfirmationStack(() -> {
|
|
int affected = editSession.stackCuboidRegion(region, direction, count, !skipEntities, copyBiomes, combinedMask);
|
|
|
|
if (moveSelection) {
|
|
try {
|
|
final BlockVector3 size = region.getMaximumPoint().subtract(region.getMinimumPoint()).add(1, 1, 1);
|
|
|
|
final BlockVector3 shiftVector = direction.multiply(size).multiply(count);
|
|
region.shift(shiftVector);
|
|
|
|
session.getRegionSelector(world).learnChanges();
|
|
session.getRegionSelector(world).explainRegionAdjust(actor, session);
|
|
} catch (RegionOperationException e) {
|
|
actor.printError(e.getMessage());
|
|
}
|
|
}
|
|
|
|
BBC.VISITOR_BLOCK.send(actor, affected);
|
|
}, getArguments(context), region, count, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/deform",
|
|
desc = "Deforms a selected region with an expression",
|
|
descFooter = "The expression is executed for each block and is expected\n" +
|
|
"to modify the variables x, y and z to point to a new block\n" +
|
|
"to fetch. See also https://tinyurl.com/weexpr"
|
|
)
|
|
@CommandPermissions("worldedit.region.deform")
|
|
@Logging(ALL)
|
|
public void deform(Actor actor, LocalSession session, EditSession editSession, InjectedValueAccess context,
|
|
@Selection Region region,
|
|
@Arg(desc = "The expression to use", variable = true)
|
|
List<String> expression,
|
|
@Switch(name = 'r', desc = "Use the game's coordinate origin")
|
|
boolean useRawCoords,
|
|
@Switch(name = 'o', desc = "Use the selection's center as origin")
|
|
boolean offset) throws WorldEditException {
|
|
final Vector3 zero;
|
|
Vector3 unit;
|
|
|
|
if (useRawCoords) {
|
|
zero = Vector3.ZERO;
|
|
unit = Vector3.ONE;
|
|
} else if (offset) {
|
|
zero = session.getPlacementPosition(actor).toVector3();
|
|
unit = Vector3.ONE;
|
|
} else {
|
|
final Vector3 min = region.getMinimumPoint().toVector3();
|
|
final Vector3 max = region.getMaximumPoint().toVector3();
|
|
|
|
zero = max.add(min).divide(2);
|
|
unit = max.subtract(zero);
|
|
|
|
if (unit.getX() == 0) unit = unit.withX(1.0);
|
|
if (unit.getY() == 0) unit = unit.withY(1.0);
|
|
if (unit.getZ() == 0) unit = unit.withZ(1.0);
|
|
}
|
|
|
|
final Vector3 unit1 = unit;
|
|
actor.checkConfirmationRegion(() -> {
|
|
try {
|
|
final int affected = editSession.deformRegion(region, zero, unit1, String.join(" ", expression), session.getTimeout());
|
|
if (actor instanceof Player) {
|
|
((Player) actor).findFreePosition();
|
|
}
|
|
actor.print(affected + " block(s) have been deformed.");
|
|
} catch (ExpressionException e) {
|
|
actor.printError(e.getMessage());
|
|
}
|
|
}, getArguments(context), region, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/regen",
|
|
desc = "Regenerates the contents of the selection",
|
|
descFooter =
|
|
"Regenerates the contents of the current selection.\n" +
|
|
"This command might affect things outside the selection,\n" +
|
|
"if they are within the same chunk."
|
|
)
|
|
@CommandPermissions("worldedit.regen")
|
|
@Logging(REGION)
|
|
public void regenerateChunk(Player player, LocalSession session, EditSession editSession, @Selection Region region,
|
|
@Arg(def = "", desc = "Regenerate with biome") BiomeType biome,
|
|
@Arg(def = "", desc = "Regenerate with seed") Long seed,
|
|
InjectedValueAccess context) throws WorldEditException {
|
|
player.checkConfirmationRegion(() -> {
|
|
Mask mask = session.getMask();
|
|
session.setMask((Mask) null);
|
|
session.setSourceMask((Mask) null);
|
|
editSession.regenerate(region, biome, seed);
|
|
session.setMask(mask);
|
|
session.setSourceMask(mask);
|
|
if (!player.hasPermission("fawe.tips")) {
|
|
player.print(BBC.COMMAND_REGEN_2.s());
|
|
} else if (biome == null) {
|
|
BBC.COMMAND_REGEN_0.send(player);
|
|
if (!player.hasPermission("fawe.tips")) player.print(BBC.TIP_REGEN_0.s());
|
|
} else if (seed == null) {
|
|
player.print(BBC.COMMAND_REGEN_1.s());
|
|
if (!player.hasPermission("fawe.tips")) BBC.TIP_REGEN_1.send(player);
|
|
} else {
|
|
player.print(BBC.COMMAND_REGEN_2.s());
|
|
}
|
|
}, getArguments(context), region, context);
|
|
|
|
|
|
}
|
|
|
|
@Command(
|
|
name = "/hollow",
|
|
desc = "Hollows out the object contained in this selection",
|
|
descFooter = "Hollows out the object contained in this selection.\n" +
|
|
"Optionally fills the hollowed out part with the given block.\n" +
|
|
"Thickness is measured in manhattan distance."
|
|
|
|
)
|
|
@CommandPermissions("worldedit.region.hollow")
|
|
@Logging(REGION)
|
|
public void hollow(Actor actor, EditSession editSession,
|
|
@Selection Region region,
|
|
@Range(from=0, to=Integer.MAX_VALUE) @Arg(desc = "Thickness of the shell to leave", def = "0")
|
|
int thickness,
|
|
@Arg(desc = "The pattern of blocks to replace the hollowed area with", def = "air")
|
|
Pattern pattern,
|
|
@ArgFlag(name = 'm', desc = "Mask to hollow with") Mask mask,
|
|
InjectedValueAccess context) throws WorldEditException {
|
|
checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
|
|
Mask finalMask = mask == null ? new SolidBlockMask(editSession) : mask;
|
|
actor.checkConfirmationRegion(() -> {
|
|
int affected = editSession.hollowOutRegion(region, thickness, pattern, finalMask);
|
|
actor.print(affected + " block(s) have been changed.");
|
|
}, getArguments(context), region, context);
|
|
}
|
|
|
|
@Command(
|
|
name = "/forest",
|
|
desc = "Make a forest within the region"
|
|
)
|
|
@CommandPermissions("worldedit.region.forest")
|
|
@Logging(REGION)
|
|
public int forest(Actor actor, EditSession editSession, @Selection Region region,
|
|
@Arg(desc = "The type of tree to place", def = "tree")
|
|
TreeType type,
|
|
@Arg(desc = "The density of the forest", def = "5")
|
|
double density) throws WorldEditException {
|
|
checkCommandArgument(0 <= density && density <= 100, "Density must be in [0, 100]");
|
|
int affected = editSession.makeForest(region, density / 100, type);
|
|
actor.print(affected + " trees created.");
|
|
return affected;
|
|
}
|
|
|
|
@Command(
|
|
name = "/flora",
|
|
desc = "Make flora within the region"
|
|
)
|
|
@CommandPermissions("worldedit.region.flora")
|
|
@Logging(REGION)
|
|
public void flora(Actor actor, EditSession editSession, @Selection Region region,
|
|
@Arg(desc = "The density of the forest", def = "5")
|
|
double density, InjectedValueAccess context) throws WorldEditException {
|
|
checkCommandArgument(0 <= density && density <= 100, "Density must be in [0, 100]");
|
|
actor.checkConfirmationRegion(() -> {
|
|
FloraGenerator generator = new FloraGenerator(editSession);
|
|
GroundFunction ground = new GroundFunction(new ExistingBlockMask(editSession), generator);
|
|
LayerVisitor visitor = new LayerVisitor(asFlatRegion(region), minimumBlockY(region), maximumBlockY(region), ground);
|
|
visitor.setMask(new NoiseFilter2D(new RandomNoise(), density / 100));
|
|
Operations.completeLegacy(visitor);
|
|
|
|
int affected = ground.getAffected();
|
|
actor.print(affected + " flora created.");
|
|
}, "/flora", region, context);
|
|
}
|
|
|
|
}
|