mirror of
https://github.com/plexusorg/Plex-FAWE.git
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399e0ad5fa
- Move Vector, etc. into `.math` package - Drop many methods that will be auto-promoted anyways, eg. with `divide(int)` and `divide(double)` the first is now gone. - Take Block vectors into their own class hierarchy - Make it clear throughout the API what takes blockvectors - many more improvements
57 lines
1.8 KiB
Java
57 lines
1.8 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.function;
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Passes calls to {@link #apply(BlockVector3)} to the
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* delegate {@link com.sk89q.worldedit.function.RegionFunction} if they
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* match the given mask.
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*/
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public class RegionMaskingFilter implements RegionFunction {
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private final RegionFunction function;
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private Mask mask;
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/**
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* Create a new masking filter.
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*
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* @param mask the mask
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* @param function the function
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*/
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public RegionMaskingFilter(Mask mask, RegionFunction function) {
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checkNotNull(function);
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checkNotNull(mask);
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this.mask = mask;
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this.function = function;
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}
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@Override
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public boolean apply(BlockVector3 position) throws WorldEditException {
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return mask.test(position) && function.apply(position);
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}
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}
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