Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/function/generator/GardenPatchGenerator.java
2019-11-16 22:43:22 +10:00

210 lines
6.6 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
import java.util.Random;
/**
* Generates patches of fruit (i.e. pumpkin patches).
*/
public class GardenPatchGenerator implements RegionFunction {
private final Random random = new Random();
private final EditSession editSession;
private Pattern plant = getPumpkinPattern();
private Pattern leafPattern = BlockTypes.OAK_LEAVES.getDefaultState().with(BlockTypes.OAK_LEAVES.getProperty("persistent"), true);
private int affected;
/**
* Create a new instance.
*
* @param editSession the edit session
*/
public GardenPatchGenerator(EditSession editSession) {
this.editSession = editSession;
}
/**
* Get the plant pattern that is placed.
*
* @return the plant pattern
*/
public Pattern getPlant() {
return plant;
}
/**
* Set the plant pattern that is placed.
*
* @param plant the plant pattern
*/
public void setPlant(Pattern plant) {
this.plant = plant;
}
/**
* Get the number of affected blocks.
*
* @return affected count
*/
public int getAffected() {
return affected;
}
/**
* Make a patch vine.
*
* @param basePos the base position
* @param pos the vine position
*/
private void placeVine(BlockVector3 basePos, BlockVector3 pos) throws MaxChangedBlocksException {
if (pos.distance(basePos) > 4) return;
if (!editSession.getBlock(pos).getBlockType().getMaterial().isAir()) return;
for (int i = -1; i > -3; --i) {
BlockVector3 testPos = pos.add(0, i, 0);
if (editSession.getBlock(testPos).getBlockType().getMaterial().isAir()) {
pos = testPos;
} else {
break;
}
}
setBlockIfAir(editSession, pos, leafPattern);
affected++;
int t = random.nextInt(4);
int h = random.nextInt(3) - 1;
BlockVector3 p;
BlockState log = BlockTypes.OAK_LOG.getDefaultState();
switch (t) {
case 0:
if (random.nextBoolean()) {
placeVine(basePos, pos.add(1, 0, 0));
}
if (random.nextBoolean()) {
setBlockIfAir(editSession, pos.add(1, h, -1), log);
affected++;
}
setBlockIfAir(editSession, p = pos.add(0, 0, -1), plant.apply(p));
affected++;
break;
case 1:
if (random.nextBoolean()) {
placeVine(basePos, pos.add(0, 0, 1));
}
if (random.nextBoolean()) {
setBlockIfAir(editSession, pos.add(1, h, 0), log);
affected++;
}
setBlockIfAir(editSession, p = pos.add(1, 0, 1), plant.apply(p));
affected++;
break;
case 2:
if (random.nextBoolean()) {
placeVine(basePos, pos.add(0, 0, -1));
}
if (random.nextBoolean()) {
setBlockIfAir(editSession, pos.add(-1, h, 0), log);
affected++;
}
setBlockIfAir(editSession, p = pos.add(-1, 0, 1), plant.apply(p));
affected++;
break;
case 3:
if (random.nextBoolean()) {
placeVine(basePos, pos.add(-1, 0, 0));
}
if (random.nextBoolean()) {
setBlockIfAir(editSession, pos.add(-1, h, -1), log);
affected++;
}
setBlockIfAir(editSession, p = pos.add(-1, 0, -1), plant.apply(p));
affected++;
break;
}
}
@Override
public boolean apply(BlockVector3 position) throws WorldEditException {
if (!editSession.getBlock(position).getBlockType().getMaterial().isAir()) {
position = position.add(0, 1, 0);
}
if (!editSession.getBlock(position.add(0, -1, 0)).getBlockType().equals(BlockTypes.GRASS_BLOCK)) {
return false;
}
setBlockIfAir(editSession, position, leafPattern);
placeVine(position, position.add(0, 0, 1));
placeVine(position, position.add(0, 0, -1));
placeVine(position, position.add(1, 0, 0));
placeVine(position, position.add(-1, 0, 0));
return true;
}
/**
* Get a pattern that creates pumpkins with different faces.
*
* @return a pumpkin pattern
*/
public static Pattern getPumpkinPattern() {
return BlockTypes.PUMPKIN.getDefaultState();
}
/**
* Set a block only if there's no block already there.
*
* @param position the position
* @param pattern the pattern to set
* @return if block was changed
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
private static boolean setBlockIfAir(EditSession session, BlockVector3 position, Pattern pattern) throws MaxChangedBlocksException {
return session.getBlock(position).getBlockType().getMaterial().isAir() && session.setBlock(position, pattern);
}
/**
* Get a pattern that creates melons.
*
* @return a melon pattern
*/
public static Pattern getMelonPattern() {
return BlockTypes.MELON.getDefaultState();
}
}