Plex-FAWE/src/legacy/java/com/sk89q/worldedit/patterns/RandomFillPattern.java

91 lines
2.3 KiB
Java

// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.patterns;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.function.pattern.RandomPattern;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/**
* @deprecated See {@link RandomPattern}
*/
@Deprecated
public class RandomFillPattern implements Pattern {
/**
* Random number generator.
*/
private static final Random random = new Random();
/**
* Blocks and their proportions.
*/
private List<BlockChance> blocks;
/**
* Construct the object.
*
* @param blocks
*/
public RandomFillPattern(List<BlockChance> blocks) {
double max = 0;
for (BlockChance block : blocks) {
max += block.getChance();
}
List<BlockChance> finalBlocks = new ArrayList<BlockChance>();
double i = 0;
for (BlockChance block : blocks) {
double v = block.getChance() / max;
i += v;
finalBlocks.add(new BlockChance(block.getBlock(), i));
}
this.blocks = finalBlocks;
}
/**
* Get next block.
*
* @param pos
* @return
*/
public BaseBlock next(Vector pos) {
double r = random.nextDouble();
for (BlockChance block : blocks) {
if (r <= block.getChance()) {
return block.getBlock();
}
}
throw new RuntimeException("ProportionalFillPattern");
}
public BaseBlock next(int x, int y, int z) {
return next(null);
}
}