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91 lines
2.3 KiB
Java
91 lines
2.3 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.biome;
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import com.sk89q.worldedit.function.pattern.BiomePattern;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.registry.Keyed;
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import com.sk89q.worldedit.registry.NamespacedRegistry;
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import com.sk89q.worldedit.registry.RegistryItem;
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/**
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* All the types of biomes in the game.
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*/
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public class BiomeType implements RegistryItem, Keyed, BiomePattern {
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public static final NamespacedRegistry<BiomeType> REGISTRY = new NamespacedRegistry<>("biome type");
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private final String id;
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private int legacyId = -1;
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private int internalId;
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public BiomeType(String id) {
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this.id = id;
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}
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public int getLegacyId() {
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return legacyId;
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}
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public void setLegacyId(int legacyId) {
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this.legacyId = legacyId;
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}
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@Override
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public void setInternalId(int internalId) {
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this.internalId = internalId;
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}
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@Override
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public int getInternalId() {
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return internalId;
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}
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/**
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* Gets the ID of this biome.
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*
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* @return The id
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*/
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@Override
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public String getId() {
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return this.id;
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}
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@Override
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public String toString() {
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return getId();
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}
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@Override
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public int hashCode() {
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return this.internalId; // stop changing this
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}
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@Override
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public boolean equals(Object obj) {
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return obj instanceof BiomeType && this.id.equals(((BiomeType) obj).id);
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}
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@Override
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public BiomeType apply(BlockVector2 position) {
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return this;
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}
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}
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