Plex-FAWE/worldedit-fabric/src/main/java/com/sk89q/worldedit/fabric/FabricPlayer.java
NotMyFault 75fbe654ee
Update Upstream
0036e06 Alter the CUI lifecycle to be more consistent and reliable (1633)
2021-06-05 11:27:27 +02:00

294 lines
9.6 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.fabric;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extension.platform.AbstractPlayerActor;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.fabric.internal.NBTConverter;
import com.sk89q.worldedit.fabric.mixin.AccessorServerPlayerEntity;
import com.sk89q.worldedit.fabric.net.handler.WECUIPacketHandler;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.formatting.WorldEditText;
import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.util.formatting.text.serializer.gson.GsonComponentSerializer;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
import io.netty.buffer.Unpooled;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket;
import net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.Hand;
import net.minecraft.util.Identifier;
import net.minecraft.util.PacketByteBuf;
import net.minecraft.util.math.BlockPos;
import javax.annotation.Nullable;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.util.Locale;
import java.util.UUID;
public class FabricPlayer extends AbstractPlayerActor {
// see ClientPlayNetHandler: search for "invalid update packet", lots of hardcoded consts
private static final int STRUCTURE_BLOCK_PACKET_ID = 7;
private final ServerPlayerEntity player;
protected FabricPlayer(ServerPlayerEntity player) {
this.player = player;
ThreadSafeCache.getInstance().getOnlineIds().add(getUniqueId());
}
@Override
public UUID getUniqueId() {
return player.getUuid();
}
@Override
public BaseItemStack getItemInHand(HandSide handSide) {
ItemStack is = this.player.getStackInHand(handSide == HandSide.MAIN_HAND ? Hand.MAIN_HAND : Hand.OFF_HAND);
return FabricAdapter.adapt(is);
}
@Override
public String getName() {
return this.player.getName().asFormattedString();
}
@Override
public BaseEntity getState() {
throw new UnsupportedOperationException("Cannot create a state from this object");
}
@Override
public Location getLocation() {
Vector3 position = Vector3.at(this.player.x, this.player.y, this.player.z);
return new Location(
FabricWorldEdit.inst.getWorld(this.player.world),
position,
this.player.yaw,
this.player.pitch);
}
@Override
public boolean setLocation(Location location) {
// TODO
return false;
}
@Override
public World getWorld() {
return FabricWorldEdit.inst.getWorld(this.player.world);
}
@Override
public void giveItem(BaseItemStack itemStack) {
this.player.inventory.insertStack(FabricAdapter.adapt(itemStack));
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
String[] params = event.getParameters();
String send = event.getTypeId();
if (params.length > 0) {
send = send + "|" + StringUtil.joinString(params, "|");
}
ServerPlayNetworking.send(
this.player,
WECUIPacketHandler.CUI_IDENTIFIER,
new PacketByteBuf(Unpooled.copiedBuffer(send, StandardCharsets.UTF_8))
);
}
@Override
public Locale getLocale() {
return Locale.forLanguageTag(((AccessorServerPlayerEntity) this.player).getClientLanguage().replace("_", "-"));
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
this.player.sendMessage(new LiteralText(part));
}
}
@Override
public void printDebug(String msg) {
sendColorized(msg, Formatting.GRAY);
}
@Override
public void print(String msg) {
sendColorized(msg, Formatting.LIGHT_PURPLE);
}
@Override
public void printError(String msg) {
sendColorized(msg, Formatting.RED);
}
@Override
public void print(Component component) {
this.player.sendMessage(Text.Serializer.fromJson(GsonComponentSerializer.INSTANCE.serialize(WorldEditText.format(component, getLocale()))));
}
private void sendColorized(String msg, Formatting formatting) {
for (String part : msg.split("\n")) {
LiteralText component = new LiteralText(part);
component.getStyle().setColor(formatting);
this.player.sendMessage(component);
}
}
@Override
public boolean trySetPosition(Vector3 pos, float pitch, float yaw) {
this.player.networkHandler.requestTeleport(pos.getX(), pos.getY(), pos.getZ(), yaw, pitch);
return true;
}
@Override
public String[] getGroups() {
return new String[]{}; // WorldEditMod.inst.getPermissionsResolver().getGroups(this.player.username);
}
@Override
public BlockBag getInventoryBlockBag() {
return null;
}
@Override
public boolean hasPermission(String perm) {
return FabricWorldEdit.inst.getPermissionsProvider().hasPermission(player, perm);
}
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
return null;
}
@Override
public boolean isAllowedToFly() {
return player.abilities.allowFlying;
}
@Override
public void setFlying(boolean flying) {
if (player.abilities.flying != flying) {
player.abilities.flying = flying;
player.sendAbilitiesUpdate();
}
}
@Override
public <B extends BlockStateHolder<B>> void sendFakeBlock(BlockVector3 pos, B block) {
World world = getWorld();
if (!(world instanceof FabricWorld)) {
return;
}
BlockPos loc = FabricAdapter.toBlockPos(pos);
if (block == null) {
final BlockUpdateS2CPacket packetOut = new BlockUpdateS2CPacket(((FabricWorld) world).getWorld(), loc);
player.networkHandler.sendPacket(packetOut);
} else {
final BlockUpdateS2CPacket packetOut = new BlockUpdateS2CPacket();
PacketByteBuf buf = new PacketByteBuf(Unpooled.buffer());
buf.writeBlockPos(loc);
buf.writeVarInt(Block.getRawIdFromState(FabricAdapter.adapt(block.toImmutableState())));
try {
packetOut.read(buf);
} catch (IOException e) {
return;
}
player.networkHandler.sendPacket(packetOut);
if (block instanceof BaseBlock && block.getBlockType().equals(BlockTypes.STRUCTURE_BLOCK)) {
final BaseBlock baseBlock = (BaseBlock) block;
final CompoundTag nbtData = baseBlock.getNbtData();
if (nbtData != null) {
player.networkHandler.sendPacket(new BlockEntityUpdateS2CPacket(
new BlockPos(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ()),
STRUCTURE_BLOCK_PACKET_ID,
NBTConverter.toNative(nbtData))
);
}
}
}
}
@Override
public SessionKey getSessionKey() {
return new SessionKeyImpl(player);
}
static class SessionKeyImpl implements SessionKey {
// If not static, this will leak a reference
private final UUID uuid;
private final String name;
SessionKeyImpl(ServerPlayerEntity player) {
this.uuid = player.getUuid();
this.name = player.getName().getString();
}
@Override
public UUID getUniqueId() {
return uuid;
}
@Nullable
@Override
public String getName() {
return name;
}
@Override
public boolean isActive() {
// We can't directly check if the player is online because
// the list of players is not thread safe
return ThreadSafeCache.getInstance().getOnlineIds().contains(uuid);
}
@Override
public boolean isPersistent() {
return true;
}
}
}