Plex-FAWE/worldedit-core/src/main/java/com/boydti/fawe/object/brush/heightmap/HeightMap.java
2019-07-16 23:44:34 -04:00

150 lines
6.7 KiB
Java

package com.boydti.fawe.object.brush.heightmap;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.convolution.GaussianKernel;
import com.sk89q.worldedit.math.convolution.HeightMapFilter;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import java.util.concurrent.ThreadLocalRandom;
public interface HeightMap {
double getHeight(int x, int z);
void setSize(int size);
default void perform(EditSession session, Mask mask, BlockVector3 pos, int size, int rotationMode, double yscale, boolean smooth, boolean towards, boolean layers) throws MaxChangedBlocksException {
int[][] data = generateHeightData(session, mask, pos, size, rotationMode, yscale, smooth, towards, layers);
applyHeightMapData(data, session, pos, size, yscale, smooth, towards, layers);
}
default void applyHeightMapData(int[][] data, EditSession session, BlockVector3 pos, int size, double yscale, boolean smooth, boolean towards, boolean layers) throws MaxChangedBlocksException {
BlockVector3 top = session.getMaximumPoint();
int maxY = top.getBlockY();
Location min = new Location(session.getWorld(), pos.subtract(size, maxY, size).toVector3());
BlockVector3 max = pos.add(size, maxY, size);
Region region = new CuboidRegion(session.getWorld(), min.toBlockPoint(), max);
com.sk89q.worldedit.math.convolution.HeightMap heightMap = new com.sk89q.worldedit.math.convolution.HeightMap(session, region, data[0], layers);
if (smooth) {
try {
HeightMapFilter filter = (HeightMapFilter) HeightMapFilter.class.getConstructors()[0].newInstance(GaussianKernel.class.getConstructors()[0].newInstance(5, 1));
int diameter = 2 * size + 1;
data[1] = filter.filter(data[1], diameter, diameter);
} catch (Throwable e) {
e.printStackTrace();
}
}
if (layers) {
heightMap.applyLayers(data[1]);
} else {
heightMap.apply(data[1]);
}
}
default int[][] generateHeightData(EditSession session, Mask mask, BlockVector3 pos, int size, final int rotationMode, double yscale, boolean smooth, boolean towards, final boolean layers) {
BlockVector3 top = session.getMaximumPoint();
int maxY = top.getBlockY();
int diameter = 2 * size + 1;
int centerX = pos.getBlockX();
int centerZ = pos.getBlockZ();
int centerY = pos.getBlockY();
int[] oldData = new int[diameter * diameter];
int[] newData = new int[oldData.length];
if (layers) { // Pixel accuracy
centerY <<= 3;
maxY <<= 3;
}
if (towards) {
double sizePowInv = 1d / Math.pow(size, yscale);
int targetY = pos.getBlockY();
int tmpY = targetY;
for (int x = -size; x <= size; x++) {
int xx = centerX + x;
for (int z = -size; z <= size; z++) {
int index = (z + size) * diameter + (x + size);
int zz = centerZ + z;
double raise;
switch (rotationMode) {
default:
raise = getHeight(x, z);
break;
case 1:
raise = getHeight(z, x);
break;
case 2:
raise = getHeight(-x, -z);
break;
case 3:
raise = getHeight(-z, -x);
break;
}
int height;
if (layers) {
height = tmpY = session.getNearestSurfaceLayer(xx, zz, tmpY, 0, maxY);
} else {
height = tmpY = session.getNearestSurfaceTerrainBlock(xx, zz, tmpY, 0, maxY);
if (height == -1) continue;
}
oldData[index] = height;
if (height == 0) {
newData[index] = centerY;
continue;
}
double raisePow = Math.pow(raise, yscale);
int diff = targetY - height;
double raiseScaled = diff * (raisePow * sizePowInv);
double raiseScaledAbs = Math.abs(raiseScaled);
int random = ThreadLocalRandom.current().nextInt(256) < (int) ((Math.ceil(raiseScaledAbs) - Math.floor(raiseScaledAbs)) * 256) ? (diff > 0 ? 1 : -1) : 0;
int raiseScaledInt = (int) raiseScaled + random;
newData[index] = height + raiseScaledInt;
}
}
} else {
int height = pos.getBlockY();
for (int x = -size; x <= size; x++) {
int xx = centerX + x;
for (int z = -size; z <= size; z++) {
int index = (z + size) * diameter + (x + size);
int zz = centerZ + z;
double raise;
switch (rotationMode) {
default:
raise = getHeight(x, z);
break;
case 1:
raise = getHeight(z, x);
break;
case 2:
raise = getHeight(-x, -z);
break;
case 3:
raise = getHeight(-z, -x);
break;
}
if (layers) {
height = session.getNearestSurfaceLayer(xx, zz, height, 0, maxY);
} else {
height = session.getNearestSurfaceTerrainBlock(xx, zz, height, 0, maxY);
if (height == -1) continue;
}
oldData[index] = height;
if (height == 0) {
newData[index] = centerY;
continue;
}
raise = (yscale * raise);
int random = ThreadLocalRandom.current().nextInt(256) < (int) ((raise - (int) raise) * (256)) ? 1 : 0;
int newHeight = height + (int) raise + random;
newData[index] = newHeight;
}
}
}
return new int[][]{oldData, newData};
}
}