Plex-FAWE/src/main/java/com/sk89q/worldedit/regions/CuboidRegion.java

457 lines
15 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.storage.ChunkStore;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Set;
import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An axis-aligned cuboid. It can be defined using two corners of the cuboid.
*/
public class CuboidRegion extends AbstractRegion implements FlatRegion {
private Vector pos1;
private Vector pos2;
/**
* Construct a new instance of this cuboid using two corners of the cuboid.
*
* @param pos1 the first position
* @param pos2 the second position
*/
public CuboidRegion(Vector pos1, Vector pos2) {
this(null, pos1, pos2);
}
/**
* @deprecated cast {@code world} to {@link World}
*/
@Deprecated
public CuboidRegion(LocalWorld world, Vector pos1, Vector pos2) {
this((World) world, pos1, pos2);
}
/**
* Construct a new instance of this cuboid using two corners of the cuboid.
*
* @param world the world
* @param pos1 the first position
* @param pos2 the second position
*/
public CuboidRegion(World world, Vector pos1, Vector pos2) {
super(world);
checkNotNull(pos1);
checkNotNull(pos2);
this.pos1 = pos1;
this.pos2 = pos2;
recalculate();
}
/**
* Get the first cuboid-defining corner.
*
* @return a position
*/
public Vector getPos1() {
return pos1;
}
/**
* Set the first cuboid-defining corner.
*
* @param pos1 a position
*/
public void setPos1(Vector pos1) {
this.pos1 = pos1;
}
/**
* Get the second cuboid-defining corner.
*
* @return a position
*/
public Vector getPos2() {
return pos2;
}
/**
* Set the second cuboid-defining corner.
*
* @param pos2 a position
*/
public void setPos2(Vector pos2) {
this.pos2 = pos2;
}
/**
* Clamps the cuboid according to boundaries of the world.
*/
private void recalculate() {
pos1 = pos1.clampY(0, world == null ? 255 : world.getMaxY());
pos2 = pos2.clampY(0, world == null ? 255 : world.getMaxY());
}
/**
* Get a region that contains the faces of this cuboid.
*
* @return a new complex region
*/
public Region getFaces() {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
return new RegionIntersection(
// Project to Z-Y plane
new CuboidRegion(pos1.setX(min.getX()), pos2.setX(min.getX())),
new CuboidRegion(pos1.setX(max.getX()), pos2.setX(max.getX())),
// Project to X-Y plane
new CuboidRegion(pos1.setZ(min.getZ()), pos2.setZ(min.getZ())),
new CuboidRegion(pos1.setZ(max.getZ()), pos2.setZ(max.getZ())),
// Project to the X-Z plane
new CuboidRegion(pos1.setY(min.getY()), pos2.setY(min.getY())),
new CuboidRegion(pos1.setY(max.getY()), pos2.setY(max.getY())));
}
/**
* Get a region that contains the walls (all faces but the ones parallel to
* the X-Z plane) of this cuboid.
*
* @return a new complex region
*/
public Region getWalls() {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
return new RegionIntersection(
// Project to Z-Y plane
new CuboidRegion(pos1.setX(min.getX()), pos2.setX(min.getX())),
new CuboidRegion(pos1.setX(max.getX()), pos2.setX(max.getX())),
// Project to X-Y plane
new CuboidRegion(pos1.setZ(min.getZ()), pos2.setZ(min.getZ())),
new CuboidRegion(pos1.setZ(max.getZ()), pos2.setZ(max.getZ())));
}
@Override
public Vector getMinimumPoint() {
return new Vector(Math.min(pos1.getX(), pos2.getX()),
Math.min(pos1.getY(), pos2.getY()),
Math.min(pos1.getZ(), pos2.getZ()));
}
@Override
public Vector getMaximumPoint() {
return new Vector(Math.max(pos1.getX(), pos2.getX()),
Math.max(pos1.getY(), pos2.getY()),
Math.max(pos1.getZ(), pos2.getZ()));
}
@Override
public int getMinimumY() {
return Math.min(pos1.getBlockY(), pos2.getBlockY());
}
@Override
public int getMaximumY() {
return Math.max(pos1.getBlockY(), pos2.getBlockY());
}
@Override
public void expand(Vector... changes) {
checkNotNull(changes);
for (Vector change : changes) {
if (change.getX() > 0) {
if (Math.max(pos1.getX(), pos2.getX()) == pos1.getX()) {
pos1 = pos1.add(new Vector(change.getX(), 0, 0));
} else {
pos2 = pos2.add(new Vector(change.getX(), 0, 0));
}
} else {
if (Math.min(pos1.getX(), pos2.getX()) == pos1.getX()) {
pos1 = pos1.add(new Vector(change.getX(), 0, 0));
} else {
pos2 = pos2.add(new Vector(change.getX(), 0, 0));
}
}
if (change.getY() > 0) {
if (Math.max(pos1.getY(), pos2.getY()) == pos1.getY()) {
pos1 = pos1.add(new Vector(0, change.getY(), 0));
} else {
pos2 = pos2.add(new Vector(0, change.getY(), 0));
}
} else {
if (Math.min(pos1.getY(), pos2.getY()) == pos1.getY()) {
pos1 = pos1.add(new Vector(0, change.getY(), 0));
} else {
pos2 = pos2.add(new Vector(0, change.getY(), 0));
}
}
if (change.getZ() > 0) {
if (Math.max(pos1.getZ(), pos2.getZ()) == pos1.getZ()) {
pos1 = pos1.add(new Vector(0, 0, change.getZ()));
} else {
pos2 = pos2.add(new Vector(0, 0, change.getZ()));
}
} else {
if (Math.min(pos1.getZ(), pos2.getZ()) == pos1.getZ()) {
pos1 = pos1.add(new Vector(0, 0, change.getZ()));
} else {
pos2 = pos2.add(new Vector(0, 0, change.getZ()));
}
}
}
recalculate();
}
@Override
public void contract(Vector... changes) {
checkNotNull(changes);
for (Vector change : changes) {
if (change.getX() < 0) {
if (Math.max(pos1.getX(), pos2.getX()) == pos1.getX()) {
pos1 = pos1.add(new Vector(change.getX(), 0, 0));
} else {
pos2 = pos2.add(new Vector(change.getX(), 0, 0));
}
} else {
if (Math.min(pos1.getX(), pos2.getX()) == pos1.getX()) {
pos1 = pos1.add(new Vector(change.getX(), 0, 0));
} else {
pos2 = pos2.add(new Vector(change.getX(), 0, 0));
}
}
if (change.getY() < 0) {
if (Math.max(pos1.getY(), pos2.getY()) == pos1.getY()) {
pos1 = pos1.add(new Vector(0, change.getY(), 0));
} else {
pos2 = pos2.add(new Vector(0, change.getY(), 0));
}
} else {
if (Math.min(pos1.getY(), pos2.getY()) == pos1.getY()) {
pos1 = pos1.add(new Vector(0, change.getY(), 0));
} else {
pos2 = pos2.add(new Vector(0, change.getY(), 0));
}
}
if (change.getZ() < 0) {
if (Math.max(pos1.getZ(), pos2.getZ()) == pos1.getZ()) {
pos1 = pos1.add(new Vector(0, 0, change.getZ()));
} else {
pos2 = pos2.add(new Vector(0, 0, change.getZ()));
}
} else {
if (Math.min(pos1.getZ(), pos2.getZ()) == pos1.getZ()) {
pos1 = pos1.add(new Vector(0, 0, change.getZ()));
} else {
pos2 = pos2.add(new Vector(0, 0, change.getZ()));
}
}
}
recalculate();
}
@Override
public void shift(Vector change) throws RegionOperationException {
pos1 = pos1.add(change);
pos2 = pos2.add(change);
recalculate();
}
@Override
public Set<Vector2D> getChunks() {
Set<Vector2D> chunks = new HashSet<Vector2D>();
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
chunks.add(new BlockVector2D(x >> ChunkStore.CHUNK_SHIFTS,
z >> ChunkStore.CHUNK_SHIFTS));
}
}
return chunks;
}
@Override
public Set<Vector> getChunkCubes() {
Set<Vector> chunks = new HashSet<Vector>();
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
chunks.add(new BlockVector(x >> ChunkStore.CHUNK_SHIFTS,
y >> ChunkStore.CHUNK_SHIFTS, z >> ChunkStore.CHUNK_SHIFTS));
}
}
}
return chunks;
}
@Override
public boolean contains(Vector pt) {
double x = pt.getX();
double y = pt.getY();
double z = pt.getZ();
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
return x >= min.getBlockX() && x <= max.getBlockX()
&& y >= min.getBlockY() && y <= max.getBlockY()
&& z >= min.getBlockZ() && z <= max.getBlockZ();
}
@Override
public Iterator<BlockVector> iterator() {
return new Iterator<BlockVector>() {
private Vector min = getMinimumPoint();
private Vector max = getMaximumPoint();
private int nextX = min.getBlockX();
private int nextY = min.getBlockY();
private int nextZ = min.getBlockZ();
@Override
public boolean hasNext() {
return (nextX != Integer.MIN_VALUE);
}
@Override
public BlockVector next() {
if (!hasNext()) throw new java.util.NoSuchElementException();
BlockVector answer = new BlockVector(nextX, nextY, nextZ);
if (++nextX > max.getBlockX()) {
nextX = min.getBlockX();
if (++nextY > max.getBlockY()) {
nextY = min.getBlockY();
if (++nextZ > max.getBlockZ()) {
nextX = Integer.MIN_VALUE;
}
}
}
return answer;
}
@Override
public void remove() {
throw new UnsupportedOperationException();
}
};
}
@Override
public Iterable<Vector2D> asFlatRegion() {
return new Iterable<Vector2D>() {
@Override
public Iterator<Vector2D> iterator() {
return new Iterator<Vector2D>() {
private Vector min = getMinimumPoint();
private Vector max = getMaximumPoint();
private int nextX = min.getBlockX();
private int nextZ = min.getBlockZ();
@Override
public boolean hasNext() {
return (nextX != Integer.MIN_VALUE);
}
@Override
public Vector2D next() {
if (!hasNext()) throw new java.util.NoSuchElementException();
Vector2D answer = new Vector2D(nextX, nextZ);
if (++nextX > max.getBlockX()) {
nextX = min.getBlockX();
if (++nextZ > max.getBlockZ()) {
nextX = Integer.MIN_VALUE;
}
}
return answer;
}
@Override
public void remove() {
throw new UnsupportedOperationException();
}
};
}
};
}
@Override
public String toString() {
return getMinimumPoint() + " - " + getMaximumPoint();
}
@Override
public CuboidRegion clone() {
return (CuboidRegion) super.clone();
}
/**
* Make a cuboid region out of the given region using the minimum and maximum
* bounds of the provided region.
*
* @param region the region
* @return a new cuboid region
*/
public static CuboidRegion makeCuboid(Region region) {
checkNotNull(region);
return new CuboidRegion(region.getMinimumPoint(), region.getMaximumPoint());
}
/**
* Make a cuboid from the center.
*
* @param origin the origin
* @param apothem the apothem, where 0 is the minimum value to make a 1x1 cuboid
* @return a cuboid region
*/
public static CuboidRegion fromCenter(Vector origin, int apothem) {
checkNotNull(origin);
checkArgument(apothem >= 0, "apothem => 0 required");
Vector size = new Vector(1, 1, 1).multiply(apothem);
return new CuboidRegion(origin.subtract(size), origin.add(size));
}
}