Plex-FAWE/worldedit-forge
sk89q 935de4c93d Add some experimental brush commands.
/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>

<shape> can be: cuboid, cyl[inder], sphere

<density> is 0-100

<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)

Examples:

/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
..
src/main Add some experimental brush commands. 2015-10-26 23:14:30 -07:00
build.gradle Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00