Plex-FAWE/worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/adapter/mc1_16_1/FAWEWorldNativeAccess_1_16....

176 lines
6.7 KiB
Java

package com.boydti.fawe.bukkit.adapter.mc1_16_1;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.adapter.impl.FAWE_Spigot_v1_16_R1;
import com.sk89q.worldedit.internal.block.BlockStateIdAccess;
import com.sk89q.worldedit.internal.wna.WorldNativeAccess;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.util.SideEffect;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import net.minecraft.server.v1_16_R1.Block;
import net.minecraft.server.v1_16_R1.BlockPosition;
import net.minecraft.server.v1_16_R1.Chunk;
import net.minecraft.server.v1_16_R1.ChunkProviderServer;
import net.minecraft.server.v1_16_R1.EnumDirection;
import net.minecraft.server.v1_16_R1.IBlockData;
import net.minecraft.server.v1_16_R1.NBTBase;
import net.minecraft.server.v1_16_R1.NBTTagCompound;
import net.minecraft.server.v1_16_R1.PlayerChunk;
import net.minecraft.server.v1_16_R1.TileEntity;
import net.minecraft.server.v1_16_R1.World;
import org.bukkit.craftbukkit.v1_16_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_16_R1.block.data.CraftBlockData;
import org.bukkit.event.block.BlockPhysicsEvent;
import java.lang.ref.WeakReference;
import java.util.Objects;
import javax.annotation.Nullable;
public class FAWEWorldNativeAccess_1_16 implements WorldNativeAccess<Chunk, IBlockData, BlockPosition> {
private static final int UPDATE = 1;
private static final int NOTIFY = 2;
private final FAWE_Spigot_v1_16_R1 adapter;
private final WeakReference<World> world;
private SideEffectSet sideEffectSet;
public FAWEWorldNativeAccess_1_16(FAWE_Spigot_v1_16_R1 adapter, WeakReference<World> world) {
this.adapter = adapter;
this.world = world;
}
private World getWorld() {
return Objects.requireNonNull(world.get(), "The reference to the world was lost");
}
@Override
public void setCurrentSideEffectSet(SideEffectSet sideEffectSet) {
this.sideEffectSet = sideEffectSet;
}
@Override
public Chunk getChunk(int x, int z) {
return getWorld().getChunkAt(x, z);
}
@Override
public IBlockData toNative(BlockState state) {
int stateId = BlockStateIdAccess.getBlockStateId(state);
return BlockStateIdAccess.isValidInternalId(stateId)
? Block.getByCombinedId(stateId)
: ((CraftBlockData) BukkitAdapter.adapt(state)).getState();
}
@Override
public IBlockData getBlockState(Chunk chunk, BlockPosition position) {
return chunk.getType(position);
}
@Nullable
@Override
public IBlockData setBlockState(Chunk chunk, BlockPosition position, IBlockData state) {
return chunk.setType(position, state, false);
}
@Override
public IBlockData getValidBlockForPosition(IBlockData block, BlockPosition position) {
return Block.b(block, getWorld(), position);
}
@Override
public BlockPosition getPosition(int x, int y, int z) {
return new BlockPosition(x, y, z);
}
@Override
public void updateLightingForBlock(BlockPosition position) {
getWorld().getChunkProvider().getLightEngine().a(position);
}
@Override
public boolean updateTileEntity(BlockPosition position, CompoundTag tag) {
// We will assume that the tile entity was created for us,
// though we do not do this on the other versions
TileEntity tileEntity = getWorld().getTileEntity(position);
if (tileEntity == null) {
return false;
}
NBTBase nativeTag = adapter.fromNative(tag);
tileEntity.load(tileEntity.getBlock(), (NBTTagCompound) nativeTag);
return true;
}
@Override
public void notifyBlockUpdate(BlockPosition position, IBlockData oldState, IBlockData newState) {
getWorld().notify(position, oldState, newState, UPDATE | NOTIFY);
}
@Override
public boolean isChunkTicking(Chunk chunk) {
return chunk.getState().isAtLeast(PlayerChunk.State.TICKING);
}
@Override
public void markBlockChanged(BlockPosition position) {
((ChunkProviderServer) getWorld().getChunkProvider()).flagDirty(position);
}
private static final EnumDirection[] NEIGHBOUR_ORDER = {
EnumDirection.WEST, EnumDirection.EAST,
EnumDirection.DOWN, EnumDirection.UP,
EnumDirection.NORTH, EnumDirection.SOUTH
};
@Override
public void notifyNeighbors(BlockPosition pos, IBlockData oldState, IBlockData newState) {
World world = getWorld();
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
world.update(pos, oldState.getBlock());
} else {
// When we don't want events, manually run the physics without them.
// Un-nest neighbour updating
for (EnumDirection direction : NEIGHBOUR_ORDER) {
BlockPosition shifted = pos.shift(direction);
world.getType(shifted).doPhysics(world, shifted, oldState.getBlock(), pos, false);
}
}
if (newState.isComplexRedstone()) {
world.updateAdjacentComparators(pos, newState.getBlock());
}
}
@Override
public void updateNeighbors(BlockPosition pos, IBlockData oldState, IBlockData newState, int recursionLimit) {
World world = getWorld();
// a == updateNeighbors
// b == updateDiagonalNeighbors
oldState.b(world, pos, NOTIFY, recursionLimit);
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
CraftWorld craftWorld = world.getWorld();
if (craftWorld != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()), CraftBlockData.fromData(newState));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
}
newState.a(world, pos, NOTIFY, recursionLimit);
newState.b(world, pos, NOTIFY, recursionLimit);
}
@Override
public void onBlockStateChange(BlockPosition pos, IBlockData oldState, IBlockData newState) {
getWorld().a(pos, oldState, newState);
}
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, SideEffectSet sideEffects) throws WorldEditException {
return this.adapter.setBlock(this.getChunk(position.getBlockX() >> 4, position.getBlockZ() >> 4).bukkitChunk, position.getBlockX(), position.getBlockY(), position.getBlockZ(), block, sideEffectSet.shouldApply(SideEffect.LIGHTING));
}
}