Plex-FAWE/worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/blocks/CharSetBlocks.java

277 lines
7.5 KiB
Java

package com.boydti.fawe.beta.implementation.blocks;
import com.boydti.fawe.FaweCache;
import com.boydti.fawe.beta.IChunkSet;
import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
import com.boydti.fawe.beta.implementation.queue.Pool;
import com.boydti.fawe.config.Settings;
import com.boydti.fawe.object.collection.BlockVector3ChunkMap;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import org.jetbrains.annotations.Range;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.stream.IntStream;
public class CharSetBlocks extends CharBlocks implements IChunkSet {
private static final Pool<CharSetBlocks> POOL = FaweCache.IMP.registerPool(CharSetBlocks.class, CharSetBlocks::new, Settings.IMP.QUEUE.POOL);
public static CharSetBlocks newInstance() {
return POOL.poll();
}
public BiomeType[] biomes;
public char[][] light;
public char[][] skyLight;
public BlockVector3ChunkMap<CompoundTag> tiles;
public HashSet<CompoundTag> entities;
public HashSet<UUID> entityRemoves;
public Map<HeightMapType, int[]> heightMaps;
private boolean fastMode = false;
private int bitMask = -1;
private CharSetBlocks() {
}
@Override
public void recycle() {
POOL.offer(this);
}
@Override
public BiomeType[] getBiomes() {
return biomes;
}
@Override
public BiomeType getBiomeType(int x, int y, int z) {
if (biomes == null) {
return null;
}
return biomes[(z << 4) | x];
}
@Override
public Map<BlockVector3, CompoundTag> getTiles() {
return tiles == null ? Collections.emptyMap() : tiles;
}
@Override
public CompoundTag getTile(int x, int y, int z) {
return tiles == null ? null : tiles.get(x, y, z);
}
@Override
public Set<CompoundTag> getEntities() {
return entities == null ? Collections.emptySet() : entities;
}
@Override
public Set<UUID> getEntityRemoves() {
return entityRemoves == null ? Collections.emptySet() : entityRemoves;
}
@Override
public Map<HeightMapType, int[]> getHeightMaps() {
return heightMaps == null ? new HashMap<>() : heightMaps;
}
@Override
public boolean setBiome(int x, int y, int z, BiomeType biome) {
if (biomes == null) {
biomes = new BiomeType[256];
}
biomes[x + (z << 4)] = biome;
return true;
}
@Override
public <T extends BlockStateHolder<T>> boolean setBlock(int x, @Range(from = 0, to = 255) int y, int z, T holder) {
set(x, y, z, holder.getOrdinalChar());
holder.applyTileEntity(this, x, y, z);
return true;
}
@Override
public void setBlocks(int layer, char[] data) {
this.blocks[layer] = data;
this.sections[layer] = data == null ? EMPTY : FULL;
}
@Override
public <T extends BlockStateHolder<T>> boolean setBlock(BlockVector3 position, T block)
throws WorldEditException {
return setBlock(position.getX(), position.getY(), position.getZ(), block);
}
@Override
public boolean setTile(int x, int y, int z, CompoundTag tile) {
if (tiles == null) {
tiles = new BlockVector3ChunkMap<>();
}
tiles.put(x, y, z, tile);
return true;
}
@Override public void setBlockLight(int x, int y, int z, int value) {
if (light == null) {
light = new char[16][];
}
final int layer = y >> 4;
if (light[layer] == null) {
char[] c = new char[4096];
Arrays.fill(c, (char) 16);
light[layer] = c;
}
final int index = (y & 15) << 8 | (z & 15) << 4 | (x & 15);
light[y >> 4][index] = (char) value;
}
@Override public void setSkyLight(int x, int y, int z, int value) {
if (skyLight == null) {
skyLight = new char[16][];
}
final int layer = y >> 4;
if (skyLight[layer] == null) {
char[] c = new char[4096];
Arrays.fill(c, (char) 16);
skyLight[layer] = c;
}
final int index = (y & 15) << 8 | (z & 15) << 4 | (x & 15);
skyLight[y >> 4][index] = (char) value;
}
@Override public void setHeightMap(HeightMapType type, int[] heightMap) {
if (heightMaps == null) {
heightMaps = new HashMap<>();
}
heightMaps.put(type, heightMap);
}
@Override public void setLightLayer(int layer, char[] toSet) {
if (light == null) {
light = new char[16][];
}
light[layer] = toSet;
}
@Override public void setSkyLightLayer(int layer, char[] toSet) {
if (skyLight == null) {
skyLight = new char[16][];
}
skyLight[layer] = toSet;
}
@Override public char[][] getLight() {
return light;
}
@Override public char[][] getSkyLight() {
return skyLight;
}
@Override public void removeSectionLighting(int layer, boolean sky) {
if (light == null) {
light = new char[16][];
}
if (light[layer] == null) {
light[layer] = new char[4096];
}
Arrays.fill(light[layer], (char) 0);
if (sky) {
if (skyLight == null) {
skyLight = new char[16][];
}
if (skyLight[layer] == null) {
skyLight[layer] = new char[4096];
}
Arrays.fill(skyLight[layer], (char) 0);
}
}
@Override public void setFullBright(int layer) {
if (light == null) {
light = new char[16][];
}
if (light[layer] == null) {
light[layer] = new char[4096];
}
if (skyLight == null) {
skyLight = new char[16][];
}
if (skyLight[layer] == null) {
skyLight[layer] = new char[4096];
}
Arrays.fill(light[layer], (char) 15);
Arrays.fill(skyLight[layer], (char) 15);
}
@Override
public boolean setBiome(BlockVector3 position, BiomeType biome) {
return setBiome(position.getX(), position.getY(), position.getZ(), biome);
}
@Override
public void setEntity(CompoundTag tag) {
if (entities == null) {
entities = new HashSet<>();
}
entities.add(tag);
}
@Override
public void removeEntity(UUID uuid) {
if (entityRemoves == null) {
entityRemoves = new HashSet<>();
}
entityRemoves.add(uuid);
}
@Override
public void setFastMode(boolean fastMode) {
this.fastMode = fastMode;
}
@Override
public boolean isFastMode() {
return fastMode;
}
@Override
public void setBitMask(int bitMask) {
this.bitMask = bitMask;
}
@Override
public int getBitMask() {
return bitMask;
}
@Override
public boolean isEmpty() {
if (biomes != null || light != null || skyLight != null) {
return false;
}
return IntStream.range(0, 16).noneMatch(this::hasSection);
}
@Override
public IChunkSet reset() {
biomes = null;
tiles = null;
entities = null;
entityRemoves = null;
super.reset();
return null;
}
}