mirror of
https://github.com/plexusorg/Plex-FAWE.git
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201 lines
8.1 KiB
Java
201 lines
8.1 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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import com.fastasyncworldedit.core.configuration.Caption;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.command.util.CommandPermissions;
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import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
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import com.sk89q.worldedit.command.util.Logging;
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import com.sk89q.worldedit.command.util.WorldEditAsyncCommandBuilder;
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import com.sk89q.worldedit.command.util.annotation.Confirm;
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import com.sk89q.worldedit.command.util.annotation.Preload;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extension.platform.Capability;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.RegionMaskingFilter;
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import com.sk89q.worldedit.function.biome.BiomeReplace;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.visitor.RegionVisitor;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.formatting.component.PaginationBox;
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import com.sk89q.worldedit.util.formatting.component.TextUtils;
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import com.sk89q.worldedit.util.formatting.text.Component;
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import com.sk89q.worldedit.util.formatting.text.TextComponent;
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import com.sk89q.worldedit.util.formatting.text.event.HoverEvent;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.registry.BiomeRegistry;
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import org.enginehub.piston.annotation.Command;
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import org.enginehub.piston.annotation.CommandContainer;
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import org.enginehub.piston.annotation.param.Arg;
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import org.enginehub.piston.annotation.param.ArgFlag;
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import org.enginehub.piston.annotation.param.Switch;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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import static com.sk89q.worldedit.command.util.Logging.LogMode.REGION;
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/**
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* Implements biome-related commands such as "/biomelist".
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*/
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@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
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public class BiomeCommands {
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/**
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* Create a new instance.
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*/
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public BiomeCommands() {
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}
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@Command(
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name = "biomelist",
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aliases = {"biomels", "/biomelist", "/listbiomes"},
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desc = "Gets all biomes available."
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)
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@CommandPermissions("worldedit.biome.list")
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public void biomeList(
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Actor actor,
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@ArgFlag(name = 'p', desc = "Page number.", def = "1")
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int page
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) {
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WorldEditAsyncCommandBuilder.createAndSendMessage(actor, () -> {
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BiomeRegistry biomeRegistry = WorldEdit.getInstance().getPlatformManager()
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.queryCapability(Capability.GAME_HOOKS).getRegistries().getBiomeRegistry();
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PaginationBox paginationBox = PaginationBox.fromComponents("Available Biomes", "/biomelist -p %page%",
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BiomeType.REGISTRY.values().stream()
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.map(biomeType -> TextComponent.builder()
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.append(biomeType.getId())
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.append(" (")
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.append(biomeRegistry.getRichName(biomeType))
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.append(")")
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.build())
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.collect(Collectors.toList())
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);
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return paginationBox.create(page);
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}, (Component) null);
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}
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@Command(
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name = "biomeinfo",
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desc = "Get the biome of the targeted block.",
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descFooter = "By default, uses all blocks in your selection."
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)
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@CommandPermissions("worldedit.biome.info")
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public void biomeInfo(
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Player player, LocalSession session,
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@Switch(name = 't', desc = "Use the block you are looking at.")
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boolean useLineOfSight,
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@Switch(name = 'p', desc = "Use the block you are currently in.")
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boolean usePosition
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) throws WorldEditException {
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BiomeRegistry biomeRegistry = WorldEdit.getInstance().getPlatformManager()
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.queryCapability(Capability.GAME_HOOKS).getRegistries().getBiomeRegistry();
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Set<BiomeType> biomes = new HashSet<>();
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String messageKey;
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if (useLineOfSight) {
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Location blockPosition = player.getBlockTrace(300);
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if (blockPosition == null) {
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player.print(Caption.of("worldedit.raytrace.noblock"));
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return;
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}
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BiomeType biome = player.getWorld().getBiome(blockPosition.toVector().toBlockPoint());
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biomes.add(biome);
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messageKey = "worldedit.biomeinfo.lineofsight";
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} else if (usePosition) {
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BiomeType biome = player.getWorld().getBiome(player.getLocation().toVector().toBlockPoint());
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biomes.add(biome);
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messageKey = "worldedit.biomeinfo.position";
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} else {
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World world = player.getWorld();
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Region region = session.getSelection(world);
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for (BlockVector3 pt : region) {
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biomes.add(world.getBiome(pt));
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}
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messageKey = "worldedit.biomeinfo.selection";
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}
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List<Component> components = biomes.stream().map(biome ->
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biomeRegistry.getRichName(biome).hoverEvent(
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HoverEvent.showText(TextComponent.of(biome.getId()))
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)
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).collect(Collectors.toList());
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player.print(Caption.of(messageKey, TextUtils.join(components, TextComponent.of(", "))));
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}
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@Command(
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name = "/setbiome",
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desc = "Sets the biome of your current block or region.",
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descFooter = "By default, uses all the blocks in your selection"
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)
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@Logging(REGION)
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@Preload(Preload.PreloadCheck.PRELOAD)
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@Confirm(Confirm.Processor.REGION)
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@CommandPermissions("worldedit.biome.set")
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public void setBiome(
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Player player, LocalSession session, EditSession editSession,
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@Arg(desc = "Biome type.") BiomeType target,
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@Switch(name = 'p', desc = "Use your current position")
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boolean atPosition
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) throws WorldEditException {
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World world = player.getWorld();
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Region region;
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Mask mask = editSession.getMask();
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if (atPosition) {
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final BlockVector3 pos = player.getLocation().toVector().toBlockPoint();
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region = new CuboidRegion(pos, pos);
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} else {
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region = session.getSelection(world);
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}
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RegionFunction replace = new BiomeReplace(editSession, target);
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if (mask != null) {
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replace = new RegionMaskingFilter(editSession, mask, replace);
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}
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RegionVisitor visitor = new RegionVisitor(region, replace);
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Operations.completeLegacy(visitor);
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player.print(Caption.of(
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"worldedit.setbiome.changed",
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TextComponent.of(visitor.getAffected() / (editSession.getMaxY() - editSession.getMinY()))
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));
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}
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}
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