Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/command/GenerationCommands.java
Chris Lang e0507e6440
Added cone generation command (#2251)
* Added cone generation command

* Fix formatting problems

---------

Co-authored-by: Madeline Miller <mnmiller1@me.com>
2023-07-15 21:18:09 +01:00

753 lines
30 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command;
import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.configuration.Caption;
import com.fastasyncworldedit.core.configuration.Settings;
import com.fastasyncworldedit.core.function.generator.CavesGen;
import com.fastasyncworldedit.core.internal.exception.FaweException;
import com.fastasyncworldedit.core.util.MainUtil;
import com.fastasyncworldedit.core.util.MaskTraverser;
import com.fastasyncworldedit.core.util.MathMan;
import com.fastasyncworldedit.core.util.TextureUtil;
import com.fastasyncworldedit.core.util.image.ImageUtil;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.command.util.CommandPermissions;
import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
import com.sk89q.worldedit.command.util.Logging;
import com.sk89q.worldedit.command.util.annotation.Confirm;
import com.sk89q.worldedit.command.util.annotation.Preload;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.visitor.RegionVisitor;
import com.sk89q.worldedit.internal.annotation.Radii;
import com.sk89q.worldedit.internal.annotation.Selection;
import com.sk89q.worldedit.internal.expression.ExpressionException;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.TreeGenerator.TreeType;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockType;
import org.enginehub.piston.annotation.Command;
import org.enginehub.piston.annotation.CommandContainer;
import org.enginehub.piston.annotation.param.Arg;
import org.enginehub.piston.annotation.param.Switch;
import org.jetbrains.annotations.Range;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.URISyntaxException;
import java.net.URL;
import java.util.List;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.command.util.Logging.LogMode.ALL;
import static com.sk89q.worldedit.command.util.Logging.LogMode.PLACEMENT;
import static com.sk89q.worldedit.command.util.Logging.LogMode.POSITION;
import static com.sk89q.worldedit.internal.command.CommandUtil.checkCommandArgument;
/**
* Commands for the generation of shapes and other objects.
*/
@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
public class GenerationCommands {
private final WorldEdit worldEdit;
/**
* Create a new instance.
*
* @param worldEdit reference to WorldEdit
*/
public GenerationCommands(WorldEdit worldEdit) {
checkNotNull(worldEdit);
this.worldEdit = worldEdit;
}
@Command(
name = "/hcyl",
desc = "Generates a hollow cylinder."
)
@CommandPermissions("worldedit.generation.cylinder")
@Logging(PLACEMENT)
public int hcyl(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the cylinder. 1st is N/S, 2nd is E/W")
@Radii(2)
List<Double> radii,
@Arg(desc = "The height of the cylinder", def = "1")
int height,
//FAWE start - hcyl thickness
@Arg(desc = "Thickness of the cyclinder. 0 creates a normal //hcyl.", def = "0")
double thickness
) throws WorldEditException {
final double radiusX;
final double radiusZ;
switch (radii.size()) {
case 1 -> radiusX = radiusZ = Math.max(1, radii.get(0));
case 2 -> {
radiusX = Math.max(1, radii.get(0));
radiusZ = Math.max(1, radii.get(1));
}
default -> {
actor.print(Caption.of("worldedit.cyl.invalid-radius"));
return 0;
}
}
worldEdit.checkMaxRadius(radiusX);
worldEdit.checkMaxRadius(radiusZ);
worldEdit.checkMaxRadius(height);
if (thickness > radiusX || thickness > radiusZ) {
actor.print(Caption.of("worldedit.hcyl.thickness-too-large"));
return 0;
}
BlockVector3 pos = session.getPlacementPosition(actor);
int affected = editSession.makeCylinder(pos, pattern, radiusX, radiusZ, height, thickness, false);
actor.print(Caption.of("worldedit.cyl.created", TextComponent.of(affected)));
return affected;
}
//FAWE end
@Command(
name = "/cyl",
desc = "Generates a cylinder."
)
@CommandPermissions("worldedit.generation.cylinder")
@Logging(PLACEMENT)
public int cyl(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the cylinder. 1st is N/S, 2nd is E/W")
@Radii(2)
List<Double> radii,
@Arg(desc = "The height of the cylinder", def = "1")
int height,
@Switch(name = 'h', desc = "Make a hollow cylinder")
boolean hollow
) throws WorldEditException {
final double radiusX;
final double radiusZ;
switch (radii.size()) {
case 1 -> radiusX = radiusZ = Math.max(1, radii.get(0));
case 2 -> {
radiusX = Math.max(1, radii.get(0));
radiusZ = Math.max(1, radii.get(1));
}
default -> {
actor.print(Caption.of("worldedit.cyl.invalid-radius"));
return 0;
}
}
worldEdit.checkMaxRadius(radiusX);
worldEdit.checkMaxRadius(radiusZ);
worldEdit.checkMaxRadius(height);
BlockVector3 pos = session.getPlacementPosition(actor);
int affected = editSession.makeCylinder(pos, pattern, radiusX, radiusZ, height, !hollow);
actor.print(Caption.of("worldedit.cyl.created", TextComponent.of(affected)));
return affected;
}
@Command(
name = "/cone",
desc = "Generates a cone."
)
@CommandPermissions("worldedit.generation.cone")
@Logging(PLACEMENT)
public int cone(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the cone. 1st is N/S, 2nd is E/W")
@Radii(2)
List<Double> radii,
@Arg(desc = "The height of the cone", def = "1")
int height,
@Switch(name = 'h', desc = "Make a hollow cone")
boolean hollow,
@Arg(desc = "Thickness of the hollow cone", def = "1")
double thickness
) throws WorldEditException {
double radiusX;
double radiusZ;
switch (radii.size()) {
case 1 -> radiusX = radiusZ = Math.max(1, radii.get(0));
case 2 -> {
radiusX = Math.max(1, radii.get(0));
radiusZ = Math.max(1, radii.get(1));
}
default -> {
actor.printError(Caption.of("worldedit.cone.invalid-radius"));
return 0;
}
}
worldEdit.checkMaxRadius(radiusX);
worldEdit.checkMaxRadius(radiusZ);
worldEdit.checkMaxRadius(height);
BlockVector3 pos = session.getPlacementPosition(actor);
int affected = editSession.makeCone(pos, pattern, radiusX, radiusZ, height, !hollow, thickness);
actor.printInfo(Caption.of("worldedit.cone.created", TextComponent.of(affected)));
return affected;
}
@Command(
name = "/hsphere",
desc = "Generates a hollow sphere."
)
@CommandPermissions("worldedit.generation.sphere")
@Logging(PLACEMENT)
public int hsphere(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the sphere. Order is N/S, U/D, E/W")
@Radii(3)
List<Double> radii,
@Switch(name = 'r', desc = "Raise the bottom of the sphere to the placement position")
boolean raised
) throws WorldEditException {
return sphere(actor, session, editSession, pattern, radii, raised, true);
}
@Command(
name = "/sphere",
desc = "Generates a filled sphere."
)
@CommandPermissions("worldedit.generation.sphere")
@Logging(PLACEMENT)
public int sphere(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the sphere. Order is N/S, U/D, E/W")
@Radii(3)
List<Double> radii,
@Switch(name = 'r', desc = "Raise the bottom of the sphere to the placement position")
boolean raised,
@Switch(name = 'h', desc = "Make a hollow sphere")
boolean hollow
) throws WorldEditException {
final double radiusX;
final double radiusY;
final double radiusZ;
switch (radii.size()) {
case 1 -> radiusX = radiusY = radiusZ = Math.max(0, radii.get(0));
case 3 -> {
radiusX = Math.max(0, radii.get(0));
radiusY = Math.max(0, radii.get(1));
radiusZ = Math.max(0, radii.get(2));
}
default -> {
actor.print(Caption.of("worldedit.sphere.invalid-radius"));
return 0;
}
}
worldEdit.checkMaxRadius(radiusX);
worldEdit.checkMaxRadius(radiusY);
worldEdit.checkMaxRadius(radiusZ);
BlockVector3 pos = session.getPlacementPosition(actor);
if (raised) {
pos = pos.add(0, (int) radiusY, 0);
}
int affected = editSession.makeSphere(pos, pattern, radiusX, radiusY, radiusZ, !hollow);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
actor.print(Caption.of("worldedit.sphere.created", TextComponent.of(affected)));
return affected;
}
@Command(
name = "forestgen",
aliases = {"/forestgen"},
desc = "Generate a forest"
)
@CommandPermissions("worldedit.generation.forest")
@Logging(POSITION)
public int forestGen(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The size of the forest, in blocks", def = "10")
int size,
@Arg(desc = "The type of forest", def = "tree")
TreeType type,
@Arg(desc = "The density of the forest, between 0 and 100", def = "5")
double density
) throws WorldEditException {
checkCommandArgument(0 <= density && density <= 100, "Density must be between 0 and 100");
worldEdit.checkMaxRadius(size);
density /= 100;
int affected = editSession.makeForest(session.getPlacementPosition(actor), size, density, type);
actor.print(Caption.of("worldedit.forestgen.created", TextComponent.of(affected)));
return affected;
}
@Command(
name = "pumpkins",
aliases = {"/pumpkins"},
desc = "Generate pumpkin patches"
)
@CommandPermissions("worldedit.generation.pumpkins")
@Logging(POSITION)
public int pumpkins(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The size of the patch", def = "10")
int size,
@Arg(desc = "//TODO ", def = "0.02")
double density
) throws WorldEditException {
checkCommandArgument(0 <= density && density <= 100, "Density must be between 0 and 100");
worldEdit.checkMaxRadius(size);
int affected = editSession.makePumpkinPatches(session.getPlacementPosition(actor), size, density);
actor.print(Caption.of("worldedit.pumpkins.created", TextComponent.of(affected)));
return affected;
}
@Command(
name = "/hpyramid",
desc = "Generate a hollow pyramid"
)
@CommandPermissions("worldedit.generation.pyramid")
@Logging(PLACEMENT)
public int hollowPyramid(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Confirm(Confirm.Processor.RADIUS) @Arg(desc = "The size of the pyramid")
int size
) throws WorldEditException {
return pyramid(actor, session, editSession, pattern, size, true);
}
@Command(
name = "/pyramid",
desc = "Generate a filled pyramid"
)
@CommandPermissions("worldedit.generation.pyramid")
@Logging(PLACEMENT)
public int pyramid(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Confirm(Confirm.Processor.RADIUS) @Arg(desc = "The size of the pyramid")
int size,
@Switch(name = 'h', desc = "Make a hollow pyramid")
boolean hollow
) throws WorldEditException {
worldEdit.checkMaxRadius(size);
BlockVector3 pos = session.getPlacementPosition(actor);
int affected = editSession.makePyramid(pos, pattern, size, !hollow);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
actor.print(Caption.of("worldedit.pyramid.created", TextComponent.of(affected)));
return affected;
}
@Command(
name = "/generate",
aliases = {"/gen", "/g"},
desc = "Generates a shape according to a formula.",
descFooter = "For details, see https://ehub.to/we/expr"
)
@CommandPermissions("worldedit.generation.shape")
@Logging(ALL)
@Confirm(Confirm.Processor.REGION)
public int generate(
Actor actor, LocalSession session, EditSession editSession,
@Selection Region region,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Arg(desc = "Expression to test block placement locations and set block type", variable = true)
List<String> expression,
@Switch(name = 'h', desc = "Generate a hollow shape")
boolean hollow,
@Switch(name = 'r', desc = "Use the game's coordinate origin")
boolean useRawCoords,
@Switch(name = 'o', desc = "Use the placement's coordinate origin")
boolean offset,
@Switch(name = 'c', desc = "Use the selection's center as origin")
boolean offsetCenter
) throws WorldEditException {
final Vector3 zero;
Vector3 unit;
if (useRawCoords) {
zero = Vector3.ZERO;
unit = Vector3.ONE;
} else if (offset) {
zero = session.getPlacementPosition(actor).toVector3();
unit = Vector3.ONE;
} else if (offsetCenter) {
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = Vector3.ONE;
} else {
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = max.subtract(zero);
if (unit.getX() == 0) {
unit = unit.withX(1.0);
}
if (unit.getY() == 0) {
unit = unit.withY(1.0);
}
if (unit.getZ() == 0) {
unit = unit.withZ(1.0);
}
}
final Vector3 unit1 = unit;
try {
final int affected = editSession.makeShape(
region,
zero,
unit1,
pattern,
String.join(" ", expression),
hollow,
session.getTimeout()
);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
actor.print(Caption.of("worldedit.generate.created", TextComponent.of(affected)));
return affected;
} catch (ExpressionException e) {
actor.printError(TextComponent.of(e.getMessage()));
return 0;
}
}
@Command(
name = "/generatebiome",
aliases = {"/genbiome", "/gb"},
desc = "Sets biome according to a formula.",
descFooter = """
Formula must return positive numbers (true) if the point is inside the shape
Sets the biome of blocks in that shape.
For details, see https://ehub.to/we/expr"""
)
@CommandPermissions("worldedit.generation.shape.biome")
@Logging(ALL)
@Preload(Preload.PreloadCheck.PRELOAD)
@Confirm(Confirm.Processor.REGION)
public int generateBiome(
Actor actor, LocalSession session, EditSession editSession,
@Selection Region region,
@Arg(desc = "The biome type to set")
BiomeType target,
@Arg(desc = "Expression to test block placement locations and set biome type. Requires x,y,z variables be present",
variable = true)
List<String> expression,
@Switch(name = 'h', desc = "Generate a hollow shape")
boolean hollow,
@Switch(name = 'r', desc = "Use the game's coordinate origin")
boolean useRawCoords,
@Switch(name = 'o', desc = "Use the placement's coordinate origin")
boolean offset,
@Switch(name = 'c', desc = "Use the selection's center as origin")
boolean offsetCenter
) throws WorldEditException {
final Vector3 zero;
Vector3 unit;
if (useRawCoords) {
zero = Vector3.ZERO;
unit = Vector3.ONE;
} else if (offset) {
zero = session.getPlacementPosition(actor).toVector3();
unit = Vector3.ONE;
} else if (offsetCenter) {
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = Vector3.ONE;
} else {
final Vector3 min = region.getMinimumPoint().toVector3();
final Vector3 max = region.getMaximumPoint().toVector3();
zero = max.add(min).multiply(0.5);
unit = max.subtract(zero);
if (unit.getX() == 0) {
unit = unit.withX(1.0);
}
if (unit.getY() == 0) {
unit = unit.withY(1.0);
}
if (unit.getZ() == 0) {
unit = unit.withZ(1.0);
}
}
final Vector3 unit1 = unit;
try {
final int affected = editSession.makeBiomeShape(
region,
zero,
unit1,
target,
String.join(" ", expression),
hollow,
session.getTimeout()
);
actor.print(Caption.of("worldedit.generatebiome.changed", TextComponent.of(affected)));
return affected;
} catch (ExpressionException e) {
actor.printError(TextComponent.of(e.getMessage()));
return 0;
}
}
//FAWE start
@Command(
name = "/caves",
desc = "Generates a cave network"
)
@CommandPermissions("worldedit.generation.caves")
@Logging(PLACEMENT)
@Preload(Preload.PreloadCheck.PRELOAD)
@Confirm(Confirm.Processor.REGION)
public void caves(
Actor actor, LocalSession session, EditSession editSession, @Selection Region region,
@Arg(name = "size", desc = "TODO", def = "8") int sizeOpt,
@Arg(name = "frequency", desc = "TODO", def = "40") int frequencyOpt,
@Arg(name = "rarity", desc = "TODO", def = "7") int rarityOpt,
@Arg(name = "minY", desc = "TODO", def = "8") int minYOpt,
@Arg(name = "maxY", desc = "TODO", def = "127") int maxYOpt,
@Arg(name = "systemFrequency", desc = "TODO", def = "1") int systemFrequencyOpt,
@Arg(name = "individualRarity", desc = "TODO", def = "25") int individualRarityOpt,
@Arg(name = "pocketChance", desc = "TODO", def = "0") int pocketChanceOpt,
@Arg(name = "pocketMin", desc = "TODO", def = "0") int pocketMinOpt,
@Arg(name = "pocketMax", desc = "TODO", def = "3") int pocketMaxOpt
) throws WorldEditException {
CavesGen gen = new CavesGen(
sizeOpt,
frequencyOpt,
rarityOpt,
minYOpt,
maxYOpt,
systemFrequencyOpt,
individualRarityOpt,
pocketChanceOpt,
pocketMinOpt,
pocketMaxOpt
);
editSession.generate(region, gen);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}
@Command(
name = "/ores",
desc = "Generates ores"
)
@CommandPermissions("worldedit.generation.ore")
@Logging(PLACEMENT)
@Preload(Preload.PreloadCheck.PRELOAD)
@Confirm(Confirm.Processor.REGION)
public void ores(
Actor actor,
LocalSession session,
EditSession editSession,
@Selection Region region,
@Arg(desc = "Mask") Mask mask
) throws WorldEditException {
new MaskTraverser(mask).setNewExtent(editSession);
editSession.addOres(region, mask);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}
@Command(
name = "/img",
aliases = {"/image", "image"},
desc = "Generate an image"
)
@CommandPermissions("worldedit.generation.image")
@Logging(PLACEMENT)
public void image(
Actor actor,
LocalSession session,
EditSession editSession,
@Arg(desc = "Image URL (imgur only)") String imageURL,
@Arg(desc = "boolean", def = "true") boolean randomize,
@Arg(desc = "TODO", def = "100") int threshold,
@Arg(desc = "BlockVector2", def = "") BlockVector2 dimensions
) throws WorldEditException, IOException, URISyntaxException {
TextureUtil tu = Fawe.instance().getCachedTextureUtil(randomize, 0, threshold);
URL url = new URL(imageURL);
MainUtil.checkImageHost(url.toURI());
if (dimensions != null) {
checkCommandArgument(
(long) dimensions.getX() * dimensions.getZ() <= Settings.settings().WEB.MAX_IMAGE_SIZE,
Caption.of("fawe.error.image-dimensions", Settings.settings().WEB.MAX_IMAGE_SIZE)
);
}
ExecutorService executor = Executors.newSingleThreadExecutor();
Future<BufferedImage> future = executor.submit(() -> {
BufferedImage image = MainUtil.readImage(url);
if (dimensions != null) {
image = ImageUtil.getScaledInstance(image, dimensions.getBlockX(), dimensions.getBlockZ(),
RenderingHints.VALUE_INTERPOLATION_BILINEAR, false
);
}
return image;
});
BufferedImage image;
try {
image = future.get(Settings.settings().WEB.MAX_IMAGE_LOAD_TIME, TimeUnit.SECONDS);
} catch (InterruptedException | TimeoutException ignored) {
actor.printError(Caption.of("fawe.web.image.load.timeout", Settings.settings().WEB.MAX_IMAGE_LOAD_TIME));
return;
} catch (Throwable t) {
if (t.getCause() instanceof FaweException faweException) {
throw faweException;
}
throw new IOException(t.getCause());
}
BlockVector3 pos1 = session.getPlacementPosition(actor);
BlockVector3 pos2 = pos1.add(image.getWidth() - 1, 0, image.getHeight() - 1);
CuboidRegion region = new CuboidRegion(pos1, pos2);
final BufferedImage finalImage = image;
RegionVisitor visitor = new RegionVisitor(region, pos -> {
int x = pos.getBlockX() - pos1.getBlockX();
int z = pos.getBlockZ() - pos1.getBlockZ();
int color = finalImage.getRGB(x, z);
BlockType block = tu.getNearestBlock(color);
if (block != null) {
return editSession.setBlock(pos, block.getDefaultState());
}
return false;
}, editSession);
Operations.completeBlindly(visitor);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}
@Command(name = "/ore", desc = "Generates ores")
@CommandPermissions("worldedit.generation.ore")
@Logging(PLACEMENT)
@Preload(Preload.PreloadCheck.PRELOAD)
@Confirm(Confirm.Processor.REGION)
public void ore(
Actor actor,
LocalSession session,
EditSession editSession,
@Selection Region region,
@Arg(desc = "Mask") Mask mask,
@Arg(desc = "Pattern") Pattern material,
@Arg(desc = "Ore vein size") @Range(from = 0, to = Integer.MAX_VALUE) int size,
@Arg(desc = "Ore vein frequency (number of times to attempt to place ore)", def = "10") @Range(from = 0, to = Integer.MAX_VALUE) int freq,
@Arg(desc = "Ore vein rarity (% chance each attempt is placed)", def = "100") @Range(from = 0, to = 100) int rarity,
@Arg(desc = "Ore vein min y", def = "0") int minY,
@Arg(desc = "Ore vein max y", def = "63") int maxY
) throws WorldEditException {
new MaskTraverser(mask).setNewExtent(editSession);
checkCommandArgument(minY >= editSession.getMinY(), Caption.of("fawe.error.outside-range-lower", "miny",
editSession.getMinY()
));
checkCommandArgument(maxY <= editSession.getMaxY(), Caption.of("fawe.error.outside-range-upper", "maxy",
editSession.getMaxY()
));
checkCommandArgument(minY < maxY, Caption.of("fawe.error.argument-size-mismatch", "miny",
"maxy"
));
editSession.addOre(region, mask, material, size, freq, rarity, minY, maxY);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}
@Command(
name = "/blob",
aliases = {"/rock"},
desc = "Creates a distorted sphere"
)
@Logging(PLACEMENT)
@CommandPermissions("worldedit.generation.blob")
public int blobBrush(
Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "Pattern")
Pattern pattern,
@Arg(desc = "size", def = "5")
double size,
@Arg(desc = "radius", def = "5")
Vector3 radius,
@Arg(name = "roundness", desc = "roundness", def = "100")
double sphericity,
@Arg(desc = "double", def = "30")
double frequency,
@Arg(desc = "double", def = "50")
double amplitude
) throws WorldEditException {
double max = MathMan.max(radius.getX(), radius.getY(), radius.getZ());
worldEdit.checkMaxRadius(max);
BlockVector3 pos = session.getPlacementPosition(actor);
int affected = editSession.makeBlob(
pos,
pattern,
size,
frequency / 100,
amplitude / 100,
radius.divide(max),
sphericity / 100
);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
actor.print(Caption.of("worldedit.sphere.created", TextComponent.of(affected)));
return affected;
}
//FAWE end
}