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https://github.com/plexusorg/Plex-FAWE.git
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98 lines
2.7 KiB
Java
98 lines
2.7 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit;
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/**
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* Extension of {@code Vector} that that compares with other instances
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* using integer components.
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*/
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public class BlockVector extends Vector {
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public static final BlockVector ZERO = new BlockVector(0, 0, 0);
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public static final BlockVector UNIT_X = new BlockVector(1, 0, 0);
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public static final BlockVector UNIT_Y = new BlockVector(0, 1, 0);
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public static final BlockVector UNIT_Z = new BlockVector(0, 0, 1);
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public static final BlockVector ONE = new BlockVector(1, 1, 1);
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/**
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* Construct an instance as a copy of another instance.
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*
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* @param position the other position
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*/
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public BlockVector(Vector position) {
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super(position);
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}
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/**
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* Construct a new instance.
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*
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockVector(int x, int y, int z) {
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super(x, y, z);
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}
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/**
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* Construct a new instance.
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*
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockVector(float x, float y, float z) {
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super(x, y, z);
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}
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/**
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* Construct a new instance.
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*
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockVector(double x, double y, double z) {
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super(x, y, z);
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}
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@Override
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public int hashCode() {
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return ((int) x ^ ((int) z << 12)) ^ ((int) y << 24);
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}
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof Vector)) {
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return false;
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}
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Vector other = (Vector) obj;
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return (int) other.getX() == (int) this.x && (int) other.getY() == (int) this.y
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&& (int) other.getZ() == (int) this.z;
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}
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@Override
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public BlockVector toBlockVector() {
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return this;
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}
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}
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