Plex-FAWE/worldedit-core/src/main/java/com/fastasyncworldedit/core/extent/NullExtent.java
dordsor21 da2a846d3d
Don't return null when adding processors to NullExtent
(cherry picked from commit 1a8ad8133ef6feae8fdf40d5317934ee6bf31314)
2021-09-13 12:29:49 +01:00

365 lines
9.0 KiB
Java

package com.fastasyncworldedit.core.extent;
import com.fastasyncworldedit.core.FaweCache;
import com.fastasyncworldedit.core.extent.processor.ProcessorScope;
import com.fastasyncworldedit.core.function.generator.GenBase;
import com.fastasyncworldedit.core.function.generator.Resource;
import com.fastasyncworldedit.core.internal.exception.FaweException;
import com.fastasyncworldedit.core.object.FaweLimit;
import com.fastasyncworldedit.core.queue.IBatchProcessor;
import com.fastasyncworldedit.core.queue.IChunk;
import com.fastasyncworldedit.core.queue.IChunkGet;
import com.fastasyncworldedit.core.queue.IChunkSet;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.Countable;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.List;
import java.util.Set;
import java.util.concurrent.Future;
//todo This should be removed in favor of com.sk89q.worldedit.extent.NullExtent
public class NullExtent extends FaweRegionExtent implements IBatchProcessor {
private final FaweException reason;
/**
* Create a new instance.
*
* @param extent the extent
*/
public NullExtent(Extent extent, Component failReason) {
this(extent, new FaweException(failReason));
}
public NullExtent(Extent extent, FaweException exception) {
super(extent, FaweLimit.MAX);
this.reason = exception;
}
public NullExtent() {
this(new com.sk89q.worldedit.extent.NullExtent(), FaweCache.MANUAL);
}
@Override
public BlockVector3 getMinimumPoint() {
return BlockVector3.ZERO;
}
@Override
public BlockVector3 getMaximumPoint() {
return BlockVector3.ZERO;
}
@Override
public List<Entity> getEntities(Region region) {
throw reason;
}
@Override
public List<Entity> getEntities() {
throw reason;
}
@Nullable
@Override
public Entity createEntity(Location arg0, BaseEntity arg1) {
throw reason;
}
@Override
public BlockState getBlock(BlockVector3 position) {
throw reason;
}
@Override
public BlockState getBlock(int x, int y, int z) {
throw reason;
}
@Override
public BaseBlock getFullBlock(BlockVector3 position) {
throw reason;
}
@Override
public BaseBlock getFullBlock(int x, int y, int z) {
throw reason;
}
@Override
public BiomeType getBiome(BlockVector3 position) {
throw reason;
}
@Override
public BiomeType getBiomeType(int x, int y, int z) {
throw reason;
}
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block) throws WorldEditException {
throw reason;
}
@Override
public <T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T block)
throws WorldEditException {
throw reason;
}
@Override
public ResettableExtent setExtent(Extent extent) {
throw reason;
}
@Override
public boolean setTile(int x, int y, int z, CompoundTag tile) throws WorldEditException {
throw reason;
}
@Override
public boolean setBiome(BlockVector3 position, BiomeType biome) {
throw reason;
}
@Override
public boolean setBiome(int x, int y, int z, BiomeType biome) {
throw reason;
}
@Override
public boolean isQueueEnabled() {
throw reason;
}
@Override
public void enableQueue() {
throw reason;
}
@Override
public void disableQueue() {
throw reason;
}
@Override
public boolean isWorld() {
throw reason;
}
@Override
public boolean regenerateChunk(int x, int z, @Nullable BiomeType type, @Nullable Long seed) {
throw reason;
}
@Override
public int getHighestTerrainBlock(int x, int z, int minY, int maxY) {
throw reason;
}
@Override
public int getHighestTerrainBlock(int x, int z, int minY, int maxY, Mask filter) {
throw reason;
}
@Override
public boolean contains(int x, int z) {
throw reason;
}
@Override
public boolean contains(int x, int y, int z) {
throw reason;
}
@Override
public Collection<Region> getRegions() {
throw reason;
}
@Nullable
@Override
public Operation commit() {
return null;
}
@Override
public boolean cancel() {
throw reason;
}
@Override
public int getMaxY() {
throw reason;
}
@Override
public int getMinY() {
throw reason;
}
@Override
public BlockArrayClipboard lazyCopy(Region region) {
throw reason;
}
@Override
public int countBlocks(Region region, Set<BaseBlock> searchBlocks) {
throw reason;
}
@Override
public int countBlocks(Region region, Mask searchMask) {
throw reason;
}
@Override
public <B extends BlockStateHolder<B>> int setBlocks(Region region, B block) throws MaxChangedBlocksException {
throw reason;
}
@Override
public int setBlocks(Region region, Pattern pattern) throws MaxChangedBlocksException {
throw reason;
}
@Override
public <B extends BlockStateHolder<B>> int replaceBlocks(Region region, Set<BaseBlock> filter, B replacement) throws
MaxChangedBlocksException {
throw reason;
}
@Override
public int replaceBlocks(Region region, Set<BaseBlock> filter, Pattern pattern) throws MaxChangedBlocksException {
throw reason;
}
@Override
public int replaceBlocks(Region region, Mask mask, Pattern pattern) throws MaxChangedBlocksException {
throw reason;
}
@Override
public int center(Region region, Pattern pattern) throws MaxChangedBlocksException {
throw reason;
}
@Override
public int setBlocks(Set<BlockVector3> vset, Pattern pattern) {
throw reason;
}
@Override
public int getNearestSurfaceLayer(int x, int z, int y, int minY, int maxY) {
throw reason;
}
@Override
public int getNearestSurfaceTerrainBlock(int x, int z, int y, int minY, int maxY, int failedMin, int failedMax, Mask mask) {
throw reason;
}
@Override
public int getNearestSurfaceTerrainBlock(
int x,
int z,
int y,
int minY,
int maxY,
int failedMin,
int failedMax,
boolean ignoreAir
) {
throw reason;
}
@Override
public void addCaves(Region region) throws WorldEditException {
throw reason;
}
@Override
public void generate(Region region, GenBase gen) throws WorldEditException {
throw reason;
}
@Override
public void addSchems(Region region, Mask mask, List<ClipboardHolder> clipboards, int rarity, boolean rotate) throws
WorldEditException {
throw reason;
}
@Override
public void spawnResource(Region region, Resource gen, int rarity, int frequency) throws WorldEditException {
throw reason;
}
@Override
public void addOre(Region region, Mask mask, Pattern material, int size, int frequency, int rarity, int minY, int maxY) throws
WorldEditException {
throw reason;
}
@Override
public void addOres(Region region, Mask mask) throws WorldEditException {
throw reason;
}
@Override
public List<Countable<BlockType>> getBlockDistribution(Region region) {
throw reason;
}
@Override
public List<Countable<BlockState>> getBlockDistributionWithData(Region region) {
throw reason;
}
@Override
public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
throw reason;
}
@Override
public Future<IChunkSet> postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) {
throw reason;
}
@Override
public boolean processGet(int chunkX, int chunkZ) {
throw reason;
}
@Override
public Extent construct(Extent child) {
throw reason;
}
@Override
public ProcessorScope getScope() {
throw reason;
}
}