mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-09-19 13:58:22 +00:00
da2a846d3d
(cherry picked from commit 1a8ad8133ef6feae8fdf40d5317934ee6bf31314)
365 lines
9.0 KiB
Java
365 lines
9.0 KiB
Java
package com.fastasyncworldedit.core.extent;
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import com.fastasyncworldedit.core.FaweCache;
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import com.fastasyncworldedit.core.extent.processor.ProcessorScope;
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import com.fastasyncworldedit.core.function.generator.GenBase;
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import com.fastasyncworldedit.core.function.generator.Resource;
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import com.fastasyncworldedit.core.internal.exception.FaweException;
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import com.fastasyncworldedit.core.object.FaweLimit;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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import com.fastasyncworldedit.core.queue.IChunk;
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import com.fastasyncworldedit.core.queue.IChunkGet;
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import com.fastasyncworldedit.core.queue.IChunkSet;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.util.Countable;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.formatting.text.Component;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import javax.annotation.Nullable;
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import java.util.Collection;
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import java.util.List;
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import java.util.Set;
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import java.util.concurrent.Future;
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//todo This should be removed in favor of com.sk89q.worldedit.extent.NullExtent
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public class NullExtent extends FaweRegionExtent implements IBatchProcessor {
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private final FaweException reason;
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/**
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* Create a new instance.
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*
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* @param extent the extent
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*/
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public NullExtent(Extent extent, Component failReason) {
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this(extent, new FaweException(failReason));
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}
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public NullExtent(Extent extent, FaweException exception) {
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super(extent, FaweLimit.MAX);
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this.reason = exception;
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}
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public NullExtent() {
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this(new com.sk89q.worldedit.extent.NullExtent(), FaweCache.MANUAL);
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}
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@Override
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public BlockVector3 getMinimumPoint() {
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return BlockVector3.ZERO;
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}
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@Override
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public BlockVector3 getMaximumPoint() {
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return BlockVector3.ZERO;
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}
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@Override
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public List<Entity> getEntities(Region region) {
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throw reason;
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}
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@Override
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public List<Entity> getEntities() {
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throw reason;
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}
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@Nullable
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@Override
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public Entity createEntity(Location arg0, BaseEntity arg1) {
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throw reason;
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}
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@Override
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public BlockState getBlock(BlockVector3 position) {
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throw reason;
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}
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@Override
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public BlockState getBlock(int x, int y, int z) {
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throw reason;
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}
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@Override
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public BaseBlock getFullBlock(BlockVector3 position) {
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throw reason;
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}
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@Override
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public BaseBlock getFullBlock(int x, int y, int z) {
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throw reason;
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}
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@Override
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public BiomeType getBiome(BlockVector3 position) {
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throw reason;
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}
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@Override
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public BiomeType getBiomeType(int x, int y, int z) {
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throw reason;
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}
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@Override
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public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block) throws WorldEditException {
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throw reason;
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}
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@Override
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public <T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T block)
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throws WorldEditException {
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throw reason;
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}
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@Override
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public ResettableExtent setExtent(Extent extent) {
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throw reason;
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}
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@Override
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public boolean setTile(int x, int y, int z, CompoundTag tile) throws WorldEditException {
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throw reason;
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}
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@Override
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public boolean setBiome(BlockVector3 position, BiomeType biome) {
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throw reason;
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}
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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throw reason;
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}
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@Override
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public boolean isQueueEnabled() {
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throw reason;
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}
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@Override
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public void enableQueue() {
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throw reason;
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}
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@Override
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public void disableQueue() {
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throw reason;
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}
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@Override
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public boolean isWorld() {
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throw reason;
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}
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@Override
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public boolean regenerateChunk(int x, int z, @Nullable BiomeType type, @Nullable Long seed) {
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throw reason;
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}
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@Override
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public int getHighestTerrainBlock(int x, int z, int minY, int maxY) {
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throw reason;
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}
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@Override
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public int getHighestTerrainBlock(int x, int z, int minY, int maxY, Mask filter) {
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throw reason;
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}
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@Override
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public boolean contains(int x, int z) {
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throw reason;
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}
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@Override
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public boolean contains(int x, int y, int z) {
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throw reason;
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}
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@Override
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public Collection<Region> getRegions() {
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throw reason;
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}
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@Nullable
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@Override
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public Operation commit() {
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return null;
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}
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@Override
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public boolean cancel() {
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throw reason;
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}
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@Override
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public int getMaxY() {
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throw reason;
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}
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@Override
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public int getMinY() {
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throw reason;
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}
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@Override
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public BlockArrayClipboard lazyCopy(Region region) {
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throw reason;
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}
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@Override
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public int countBlocks(Region region, Set<BaseBlock> searchBlocks) {
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throw reason;
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}
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@Override
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public int countBlocks(Region region, Mask searchMask) {
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throw reason;
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}
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@Override
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public <B extends BlockStateHolder<B>> int setBlocks(Region region, B block) throws MaxChangedBlocksException {
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throw reason;
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}
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@Override
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public int setBlocks(Region region, Pattern pattern) throws MaxChangedBlocksException {
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throw reason;
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}
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@Override
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public <B extends BlockStateHolder<B>> int replaceBlocks(Region region, Set<BaseBlock> filter, B replacement) throws
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MaxChangedBlocksException {
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throw reason;
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}
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@Override
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public int replaceBlocks(Region region, Set<BaseBlock> filter, Pattern pattern) throws MaxChangedBlocksException {
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throw reason;
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}
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@Override
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public int replaceBlocks(Region region, Mask mask, Pattern pattern) throws MaxChangedBlocksException {
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throw reason;
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}
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@Override
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public int center(Region region, Pattern pattern) throws MaxChangedBlocksException {
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throw reason;
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}
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@Override
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public int setBlocks(Set<BlockVector3> vset, Pattern pattern) {
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throw reason;
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}
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@Override
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public int getNearestSurfaceLayer(int x, int z, int y, int minY, int maxY) {
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throw reason;
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}
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@Override
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public int getNearestSurfaceTerrainBlock(int x, int z, int y, int minY, int maxY, int failedMin, int failedMax, Mask mask) {
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throw reason;
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}
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@Override
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public int getNearestSurfaceTerrainBlock(
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int x,
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int z,
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int y,
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int minY,
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int maxY,
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int failedMin,
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int failedMax,
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boolean ignoreAir
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) {
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throw reason;
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}
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@Override
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public void addCaves(Region region) throws WorldEditException {
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throw reason;
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}
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@Override
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public void generate(Region region, GenBase gen) throws WorldEditException {
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throw reason;
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}
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@Override
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public void addSchems(Region region, Mask mask, List<ClipboardHolder> clipboards, int rarity, boolean rotate) throws
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WorldEditException {
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throw reason;
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}
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@Override
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public void spawnResource(Region region, Resource gen, int rarity, int frequency) throws WorldEditException {
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throw reason;
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}
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@Override
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public void addOre(Region region, Mask mask, Pattern material, int size, int frequency, int rarity, int minY, int maxY) throws
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WorldEditException {
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throw reason;
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}
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@Override
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public void addOres(Region region, Mask mask) throws WorldEditException {
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throw reason;
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}
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@Override
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public List<Countable<BlockType>> getBlockDistribution(Region region) {
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throw reason;
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}
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@Override
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public List<Countable<BlockState>> getBlockDistributionWithData(Region region) {
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throw reason;
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}
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@Override
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public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
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throw reason;
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}
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@Override
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public Future<IChunkSet> postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) {
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throw reason;
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}
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@Override
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public boolean processGet(int chunkX, int chunkZ) {
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throw reason;
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}
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@Override
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public Extent construct(Extent child) {
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throw reason;
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}
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@Override
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public ProcessorScope getScope() {
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throw reason;
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}
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}
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