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https://github.com/plexusorg/Plex-FAWE.git
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89 lines
2.8 KiB
Java
89 lines
2.8 KiB
Java
// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.spout;
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import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.ServerInterface;
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import org.spout.api.Game;
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import org.spout.api.Spout;
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import org.spout.api.geo.World;
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import org.spout.api.material.Material;
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import org.spout.api.material.MaterialData;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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public class SpoutServerInterface extends ServerInterface {
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public Game game;
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public WorldEditPlugin plugin;
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private final SpoutRawCommandExecutor executor;
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public SpoutServerInterface(WorldEditPlugin plugin, Game game) {
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this.plugin = plugin;
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this.game = game;
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this.executor = new SpoutRawCommandExecutor(plugin);
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}
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@Override
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public int resolveItem(String name) {
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Material mat = MaterialData.getMaterial(name);
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return mat == null ? 0 : mat.getId();
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}
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@Override
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public boolean isValidMobType(String type) {
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return false;
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//return CreatureType.fromName(type) != null;
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}
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@Override
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public void reload() {
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plugin.loadConfiguration();
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}
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@Override
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public int schedule(long delay, long period, Runnable task) {
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return game.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period);
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}
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@Override
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public List<LocalWorld> getWorlds() {
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Collection<World> worlds = game.getWorlds();
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List<LocalWorld> ret = new ArrayList<LocalWorld>(worlds.size());
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for (World world : worlds) {
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ret.add(SpoutUtil.getLocalWorld(world));
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}
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return ret;
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}
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@Override
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public void onCommandRegistration(List<Command> commands) {
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for (Command command : commands) {
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Spout.getGame().getRootCommand().addSubCommand(plugin, command.aliases()[0])
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.addAlias(command.aliases()).setRawExecutor(executor).
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setUsage(command.usage()).setHelp(command.desc()).closeSubCommand();
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}
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}
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}
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