mirror of
https://github.com/plexusorg/Plex-FAWE.git
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1283 lines
39 KiB
Java
1283 lines
39 KiB
Java
// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.regions.*;
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import com.sk89q.worldedit.blocks.*;
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import com.sk89q.worldedit.data.*;
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import java.io.IOException;
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import java.util.Map;
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import java.util.HashMap;
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import java.util.LinkedHashMap;
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import java.util.Set;
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import java.util.HashSet;
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import java.util.Stack;
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import java.util.ArrayList;
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/**
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* This class can wrap all block editing operations into one "edit session" that
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* stores the state of the blocks before modification. This allows for easy
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* undo or redo. In addition to that, this class can use a "queue mode" that
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* will know how to handle some special types of items such as signs and
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* torches. For example, torches must be placed only after there is already
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* a block below it, otherwise the torch will be placed as an item.
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*
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* @author sk89q
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*/
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public class EditSession {
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/**
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* Server interface.
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*/
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protected ServerInterface server;
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/**
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* Stores the original blocks before modification.
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*/
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private Map<BlockVector,BaseBlock> original = new HashMap<BlockVector,BaseBlock>();
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/**
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* Stores the current blocks.
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*/
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private Map<BlockVector,BaseBlock> current = new HashMap<BlockVector,BaseBlock>();
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/**
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* Queue.
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*/
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private Map<BlockVector,BaseBlock> queue = new HashMap<BlockVector,BaseBlock>();
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/**
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* The maximum number of blocks to change at a time. If this number is
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* exceeded, a MaxChangedBlocksException exception will be
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* raised. -1 indicates no limit.
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*/
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private int maxBlocks = -1;
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/**
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* Indicates whether some types of blocks should be queued for best
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* reproduction.
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*/
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private boolean queued = false;
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/**
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* List of object types to queue.
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*/
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private static final HashSet<Integer> queuedBlocks = new HashSet<Integer>();
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static {
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queuedBlocks.add(50); // Torch
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queuedBlocks.add(37); // Yellow flower
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queuedBlocks.add(38); // Red rose
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queuedBlocks.add(39); // Brown mushroom
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queuedBlocks.add(40); // Red mushroom
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queuedBlocks.add(59); // Crops
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queuedBlocks.add(63); // Sign
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queuedBlocks.add(75); // Redstone torch (off)
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queuedBlocks.add(76); // Redstone torch (on)
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queuedBlocks.add(84); // Reed
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}
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/**
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* Default constructor. There is no maximum blocks limit.
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*/
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public EditSession() {
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server = WorldEdit.getServer();
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}
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/**
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* Construct the object with a maximum number of blocks.
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*/
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public EditSession(int maxBlocks) {
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if (maxBlocks < -1) {
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throw new IllegalArgumentException("Max blocks must be >= -1");
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}
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this.maxBlocks = maxBlocks;
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server = WorldEdit.getServer();
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}
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/**
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* Sets a block without changing history.
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*
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* @param pt
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* @param blockType
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* @return Whether the block changed
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*/
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private boolean rawSetBlock(Vector pt, BaseBlock block) {
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boolean result = server.setBlockType(pt, block.getID());
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if (block.getID() != 0) {
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// Changes in block data don't take effect if the block type doesn't
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// change, so here's a hack!
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/*if (!result) {
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server.setBlockType(pt, 0);
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result = server.setBlockType(pt, block.getID());
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}
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server.setBlockData(pt, block.getData());*/
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// Signs
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if (block instanceof SignBlock) {
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SignBlock signBlock = (SignBlock)block;
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String[] text = signBlock.getText();
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server.setSignText(pt, text);
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}
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}
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return result;
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}
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/**
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* Sets the block at position x, y, z with a block type. If queue mode is
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* enabled, blocks may not be actually set in world until flushQueue()
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* is called.
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*
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* @param pt
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* @param block
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* @return Whether the block changed -- not entirely dependable
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*/
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public boolean setBlock(Vector pt, BaseBlock block)
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throws MaxChangedBlocksException {
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BlockVector blockPt = pt.toBlockVector();
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if (!original.containsKey(blockPt)) {
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original.put(blockPt, getBlock(pt));
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if (maxBlocks != -1 && original.size() > maxBlocks) {
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throw new MaxChangedBlocksException(maxBlocks);
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}
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}
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current.put(pt.toBlockVector(), block);
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return smartSetBlock(pt, block);
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}
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/**
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* Set a block only if there's no block already there.
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*
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* @param pt
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* @param block
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* @return if block was changed
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* @throws MaxChangedBlocksException
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*/
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public boolean setBlockIfAir(Vector pt, BaseBlock block)
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throws MaxChangedBlocksException {
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if (!getBlock(pt).isAir()) {
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return false;
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} else {
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return setBlock(pt, block);
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}
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}
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/**
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* Actually set the block. Will use queue.
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*
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* @param pt
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* @param block
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* @return
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*/
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private boolean smartSetBlock(Vector pt, BaseBlock block) {
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if (queued) {
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if (!block.isAir() && queuedBlocks.contains(block.getID())
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&& rawGetBlock(pt.add(0, -1, 0)).isAir()) {
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queue.put(pt.toBlockVector(), block);
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return getBlock(pt).getID() != block.getID();
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} else if (block.isAir()
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&& queuedBlocks.contains(rawGetBlock(pt.add(0, 1, 0)).getID())) {
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rawSetBlock(pt.add(0, 1, 0), new BaseBlock(0)); // Prevent items from being dropped
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}
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}
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return rawSetBlock(pt, block);
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}
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/**
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* Gets the block type at a position x, y, z.
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*
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* @param pt
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* @return Block type
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*/
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public BaseBlock getBlock(Vector pt) {
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// In the case of the queue, the block may have not actually been
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// changed yet
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if (queued) {
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BlockVector blockPt = pt.toBlockVector();
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if (current.containsKey(blockPt)) {
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return current.get(blockPt);
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}
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}
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return rawGetBlock(pt);
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}
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/**
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* Gets the block type at a position x, y, z.
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*
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* @param pt
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* @return BaseBlock
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*/
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public BaseBlock rawGetBlock(Vector pt) {
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int type = server.getBlockType(pt);
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int data = server.getBlockData(pt);
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// Sign
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if (type == 63 || type == 68) {
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String[] text = server.getSignText(pt);
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return new SignBlock(type, data, text);
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} else {
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return new BaseBlock(type, data);
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}
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}
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/**
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* Restores all blocks to their initial state.
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*/
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public void undo() {
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for (Map.Entry<BlockVector,BaseBlock> entry : original.entrySet()) {
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BlockVector pt = (BlockVector)entry.getKey();
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smartSetBlock(pt, (BaseBlock)entry.getValue());
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}
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flushQueue();
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}
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/**
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* Sets to new state.
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*/
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public void redo() {
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for (Map.Entry<BlockVector,BaseBlock> entry : current.entrySet()) {
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BlockVector pt = (BlockVector)entry.getKey();
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smartSetBlock(pt, (BaseBlock)entry.getValue());
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}
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flushQueue();
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}
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/**
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* Get the number of changed blocks.
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*
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*/
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public int size() {
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return original.size();
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}
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/**
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* Get the maximum number of blocks that can be changed. -1 will be
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* returned if disabled.
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*
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* @return block change limit
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*/
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public int getBlockChangeLimit() {
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return maxBlocks;
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}
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/**
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* Set the maximum number of blocks that can be changed.
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*
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* @param maxBlocks -1 to disable
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*/
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public void setBlockChangeLimit(int maxBlocks) {
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if (maxBlocks < -1) {
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throw new IllegalArgumentException("Max blocks must be >= -1");
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}
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this.maxBlocks = maxBlocks;
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}
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/**
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* Returns queue status.
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*
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* @return whether the queue is enabled
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*/
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public boolean isQueueEnabled() {
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return queued;
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}
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/**
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* Queue certain types of block for better reproduction of those blocks.
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*/
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public void enableQueue() {
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queued = true;
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}
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/**
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* Disable the queue. This will flush the queue.
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*/
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public void disableQueue() {
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if (queued != false) {
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flushQueue();
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}
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queued = false;
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}
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/**
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* Finish off the queue.
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*/
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public void flushQueue() {
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if (!queued) { return; }
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for (Map.Entry<BlockVector,BaseBlock> entry : queue.entrySet()) {
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BlockVector pt = (BlockVector)entry.getKey();
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rawSetBlock(pt, (BaseBlock)entry.getValue());
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}
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}
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/**
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* Fills an area recursively in the X/Z directions.
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*
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* @param x
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* @param z
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* @param origin
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* @param block
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* @param radius
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* @param depth
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* @return number of blocks affected
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*/
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public int fillXZ(int x, int z, Vector origin, BaseBlock block,
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int radius, int depth)
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throws MaxChangedBlocksException {
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return _fillXZ(x, z, origin, block, radius, depth,
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new HashSet<BlockVector>());
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}
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/**
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* Fills an area recursively in the X/Z directions.
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*
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* @param x
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* @param z
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* @param origin
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* @param block
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* @param radius
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* @param depth
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* @param visited
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* @return
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* @throws MaxChangedBlocksException
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*/
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private int _fillXZ(int x, int z, Vector origin, BaseBlock block, int radius,
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int depth, Set<BlockVector> visited)
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throws MaxChangedBlocksException {
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BlockVector pt = new BlockVector(x, 0, z);
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if (visited.contains(pt)) {
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return 0;
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}
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visited.add(pt);
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double dist = Math.sqrt(Math.pow(origin.getX() - x, 2) + Math.pow(origin.getZ() - z, 2));
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int minY = origin.getBlockY() - depth + 1;
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int affected = 0;
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if (dist > radius) {
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return 0;
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}
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if (getBlock(new Vector(x, origin.getY(), z)).isAir()) {
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affected = fillY(x, (int)origin.getY(), z, block, minY);
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} else {
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return 0;
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}
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affected += fillXZ(x + 1, z, origin, block, radius, depth);
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affected += fillXZ(x - 1, z, origin, block, radius, depth);
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affected += fillXZ(x, z + 1, origin, block, radius, depth);
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affected += fillXZ(x, z - 1, origin, block, radius, depth);
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return affected;
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}
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/**
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* Recursively fills a block and below until it hits another block.
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*
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* @param x
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* @param cy
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* @param z
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* @param block
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* @param minY
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* @throws MaxChangedBlocksException
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* @return
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*/
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private int fillY(int x, int cy, int z, BaseBlock block, int minY)
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throws MaxChangedBlocksException {
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int affected = 0;
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for (int y = cy; y >= minY; y--) {
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Vector pt = new Vector(x, y, z);
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if (getBlock(pt).isAir()) {
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setBlock(pt, block);
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affected++;
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} else {
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break;
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}
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}
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return affected;
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}
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/**
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* Remove blocks above.
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*
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* @param pos
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* @param size
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* @param height
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* @return number of blocks affected
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*/
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public int removeAbove(Vector pos, int size, int height) throws
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MaxChangedBlocksException {
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int maxY = Math.min(127, pos.getBlockY() + height - 1);
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size--;
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int affected = 0;
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for (int x = (int)pos.getX() - size; x <= (int)pos.getX() + size; x++) {
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for (int z = (int)pos.getZ() - size; z <= (int)pos.getZ() + size; z++) {
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for (int y = (int)pos.getY(); y <= maxY; y++) {
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Vector pt = new Vector(x, y, z);
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if (!getBlock(pt).isAir()) {
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setBlock(pt, new BaseBlock(0));
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affected++;
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}
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}
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}
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}
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return affected;
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}
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/**
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* Remove blocks below.
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*
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* @param pos
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* @param size
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* @param height
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* @return number of blocks affected
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*/
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public int removeBelow(Vector pos, int size, int height) throws
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MaxChangedBlocksException {
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int minY = Math.max(0, pos.getBlockY() - height);
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size--;
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int affected = 0;
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for (int x = (int)pos.getX() - size; x <= (int)pos.getX() + size; x++) {
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for (int z = (int)pos.getZ() - size; z <= (int)pos.getZ() + size; z++) {
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for (int y = (int)pos.getY(); y >= minY; y--) {
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Vector pt = new Vector(x, y, z);
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if (!getBlock(pt).isAir()) {
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setBlock(pt, new BaseBlock(0));
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affected++;
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}
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}
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}
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}
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return affected;
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}
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/**
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* Remove nearby blocks of a type.
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*
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* @param pos
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* @param blockType
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* @param size
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* @return number of blocks affected
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*/
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public int removeNear(Vector pos, int blockType, int size) throws
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MaxChangedBlocksException {
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int affected = 0;
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BaseBlock air = new BaseBlock(0);
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for (int x = -size; x <= size; x++) {
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for (int y = -size; y <= size; y++) {
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for (int z = -size; z <= size; z++) {
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Vector p = pos.add(x, y, z);
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if (getBlock(p).getID() == blockType) {
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if (setBlock(p, air)) {
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affected++;
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}
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}
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}
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}
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}
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return affected;
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}
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/**
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* Sets all the blocks inside a region to a certain block type.
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*
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* @param region
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* @param block
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int setBlocks(Region region, BaseBlock block)
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throws MaxChangedBlocksException {
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int affected = 0;
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if (region instanceof CuboidRegion) {
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// Doing this for speed
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Vector min = region.getMinimumPoint();
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Vector max = region.getMaximumPoint();
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for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
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for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
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for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
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Vector pt = new Vector(x, y, z);
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if (setBlock(pt, block)) {
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affected++;
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}
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}
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}
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}
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} else {
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for (Vector pt : region) {
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if (setBlock(pt, block)) {
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affected++;
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}
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}
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}
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return affected;
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}
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/**
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* Replaces all the blocks of a type inside a region to another block type.
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*
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* @param region
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* @param fromBlockType -1 for non-air
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* @param toBlockType
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int replaceBlocks(Region region, int fromBlockType, BaseBlock toBlock)
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throws MaxChangedBlocksException {
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int affected = 0;
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if (region instanceof CuboidRegion) {
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// Doing this for speed
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Vector min = region.getMinimumPoint();
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Vector max = region.getMaximumPoint();
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for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
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for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
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for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
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Vector pt = new Vector(x, y, z);
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int curBlockType = getBlock(pt).getID();
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if (fromBlockType == -1 && curBlockType != 0 ||
|
|
curBlockType == fromBlockType) {
|
|
if (setBlock(pt, toBlock)) {
|
|
affected++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (Vector pt : region) {
|
|
int curBlockType = getBlock(pt).getID();
|
|
|
|
if (fromBlockType == -1 && curBlockType != 0 ||
|
|
curBlockType == fromBlockType) {
|
|
if (setBlock(pt, toBlock)) {
|
|
affected++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Make faces of the region (as if it was a cuboid if it's not).
|
|
*
|
|
* @param region
|
|
* @param block
|
|
* @return number of blocks affected
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int makeCuboidFaces(Region region, BaseBlock block)
|
|
throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
Vector min = region.getMinimumPoint();
|
|
Vector max = region.getMaximumPoint();
|
|
|
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
|
if (setBlock(new Vector(x, y, min.getBlockZ()), block)) { affected++; }
|
|
if (setBlock(new Vector(x, y, max.getBlockZ()), block)) { affected++; }
|
|
affected++;
|
|
}
|
|
}
|
|
|
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
|
if (setBlock(new Vector(min.getBlockX(), y, z), block)) { affected++; }
|
|
if (setBlock(new Vector(max.getBlockX(), y, z), block)) { affected++; }
|
|
}
|
|
}
|
|
|
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
|
if (setBlock(new Vector(x, min.getBlockY(), z), block)) { affected++; }
|
|
if (setBlock(new Vector(x, max.getBlockY(), z), block)) { affected++; }
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Make walls of the region (as if it was a cuboid if it's not).
|
|
*
|
|
* @param region
|
|
* @param block
|
|
* @return number of blocks affected
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int makeCuboidWalls(Region region, BaseBlock block)
|
|
throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
Vector min = region.getMinimumPoint();
|
|
Vector max = region.getMaximumPoint();
|
|
|
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
|
if (setBlock(new Vector(x, y, min.getBlockZ()), block)) { affected++; }
|
|
if (setBlock(new Vector(x, y, max.getBlockZ()), block)) { affected++; }
|
|
affected++;
|
|
}
|
|
}
|
|
|
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
|
if (setBlock(new Vector(min.getBlockX(), y, z), block)) { affected++; }
|
|
if (setBlock(new Vector(max.getBlockX(), y, z), block)) { affected++; }
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Overlays a layer of blocks over a cuboid area.
|
|
*
|
|
* @param region
|
|
* @param block
|
|
* @return number of blocks affected
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int overlayCuboidBlocks(Region region, BaseBlock block)
|
|
throws MaxChangedBlocksException {
|
|
Vector min = region.getMinimumPoint();
|
|
Vector max = region.getMaximumPoint();
|
|
|
|
int upperY = Math.min(127, max.getBlockY() + 1);
|
|
int lowerY = Math.max(0, min.getBlockY()- 1);
|
|
|
|
int affected = 0;
|
|
|
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
|
for (int y = upperY; y >= lowerY; y--) {
|
|
Vector above = new Vector(x, y + 1, z);
|
|
|
|
if (y + 1 <= 127 && !getBlock(new Vector(x, y, z)).isAir()
|
|
&& getBlock(above).isAir()) {
|
|
if (setBlock(above, block)) {
|
|
affected++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Stack a cuboid region.
|
|
*
|
|
* @param region
|
|
* @param dir
|
|
* @param count
|
|
* @param copyAir
|
|
* @return number of blocks affected
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int stackCuboidRegion(Region region, Vector dir,
|
|
int count, boolean copyAir)
|
|
throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
Vector min = region.getMinimumPoint();
|
|
Vector max = region.getMaximumPoint();
|
|
int xs = region.getWidth();
|
|
int ys = region.getHeight();
|
|
int zs = region.getLength();
|
|
|
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
|
BaseBlock block = getBlock(new Vector(x, y, z));
|
|
|
|
if (!block.isAir() || copyAir) {
|
|
for (int i = 1; i <= count; i++) {
|
|
Vector pos = new Vector(
|
|
x + xs * dir.getBlockX() * i,
|
|
y + ys * dir.getBlockY() * i,
|
|
z + zs * dir.getBlockZ() * i);
|
|
|
|
if (setBlock(pos, block)) {
|
|
affected++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Move a cuboid region.
|
|
*
|
|
* @param region
|
|
* @param dir
|
|
* @param distance
|
|
* @param copyAir
|
|
* @param replace
|
|
* @return number of blocks moved
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int moveCuboidRegion(Region region, Vector dir,
|
|
int distance, boolean copyAir, BaseBlock replace)
|
|
throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
Vector shift = dir.multiply(distance);
|
|
Vector min = region.getMinimumPoint();
|
|
Vector max = region.getMaximumPoint();
|
|
Vector newMin = min.add(shift);
|
|
Vector newMax = min.add(shift);
|
|
int xs = region.getWidth();
|
|
int ys = region.getHeight();
|
|
int zs = region.getLength();
|
|
|
|
Map<Vector,BaseBlock> delayed = new LinkedHashMap<Vector,BaseBlock>();
|
|
|
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
|
Vector pos = new Vector(x, y, z);
|
|
BaseBlock block = getBlock(pos);
|
|
|
|
if (!block.isAir() || copyAir) {
|
|
Vector newPos = pos.add(shift);
|
|
|
|
delayed.put(newPos, getBlock(pos));
|
|
|
|
// Don't want to replace the old block if it's in
|
|
// the new area
|
|
if (x >= newMin.getBlockX() && x <= newMax.getBlockX()
|
|
&& y >= newMin.getBlockY() && y <= newMax.getBlockY()
|
|
&& z >= newMin.getBlockZ() && z <= newMax.getBlockZ()) {
|
|
} else {
|
|
setBlock(pos, replace);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (Map.Entry<Vector,BaseBlock> entry : delayed.entrySet()) {
|
|
setBlock(entry.getKey(), entry.getValue());
|
|
affected++;
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Drain nearby pools of water or lava.
|
|
*
|
|
* @param pos
|
|
* @param radius
|
|
* @return number of blocks affected
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int drainArea(Vector pos, int radius) throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
HashSet<BlockVector> visited = new HashSet<BlockVector>();
|
|
Stack<BlockVector> queue = new Stack<BlockVector>();
|
|
|
|
for (int x = pos.getBlockX() - 1; x <= pos.getBlockX() + 1; x++) {
|
|
for (int z = pos.getBlockZ() - 1; z <= pos.getBlockZ() + 1; z++) {
|
|
for (int y = pos.getBlockY() - 1; y <= pos.getBlockY() + 1; y++) {
|
|
queue.push(new BlockVector(x, y, z));
|
|
}
|
|
}
|
|
}
|
|
|
|
while (!queue.empty()) {
|
|
BlockVector cur = queue.pop();
|
|
|
|
int type = getBlock(cur).getID();
|
|
|
|
// Check block type
|
|
if (type != 8 && type != 9 && type != 10 && type != 11) {
|
|
continue;
|
|
}
|
|
|
|
// Don't want to revisit
|
|
if (visited.contains(cur)) {
|
|
continue;
|
|
}
|
|
|
|
visited.add(cur);
|
|
|
|
// Check radius
|
|
if (pos.distance(cur) > radius) {
|
|
continue;
|
|
}
|
|
|
|
for (int x = cur.getBlockX() - 1; x <= cur.getBlockX() + 1; x++) {
|
|
for (int z = cur.getBlockZ() - 1; z <= cur.getBlockZ() + 1; z++) {
|
|
for (int y = cur.getBlockY() - 1; y <= cur.getBlockY() + 1; y++) {
|
|
BlockVector newPos = new BlockVector(x, y, z);
|
|
|
|
if (!cur.equals(newPos)) {
|
|
queue.push(newPos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (setBlock(cur, new BaseBlock(0))) {
|
|
affected++;
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Level water.
|
|
*
|
|
* @param pos
|
|
* @param radius
|
|
* @return number of blocks affected
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int fixWater(Vector pos, int radius) throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
HashSet<BlockVector> visited = new HashSet<BlockVector>();
|
|
Stack<BlockVector> queue = new Stack<BlockVector>();
|
|
|
|
for (int x = pos.getBlockX() - 1; x <= pos.getBlockX() + 1; x++) {
|
|
for (int z = pos.getBlockZ() - 1; z <= pos.getBlockZ() + 1; z++) {
|
|
for (int y = pos.getBlockY() - 1; y <= pos.getBlockY() + 1; y++) {
|
|
int type = getBlock(new Vector(x, y, z)).getID();
|
|
|
|
// Check block type
|
|
if (type == 8 || type == 9) {
|
|
queue.push(new BlockVector(x, y, z));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
BaseBlock stationaryWater = new BaseBlock(9);
|
|
|
|
while (!queue.empty()) {
|
|
BlockVector cur = queue.pop();
|
|
|
|
int type = getBlock(cur).getID();
|
|
|
|
// Check block type
|
|
if (type != 8 && type != 9 && type != 0) {
|
|
continue;
|
|
}
|
|
|
|
// Don't want to revisit
|
|
if (visited.contains(cur)) {
|
|
continue;
|
|
}
|
|
|
|
visited.add(cur);
|
|
|
|
if (setBlock(cur, stationaryWater)) {
|
|
affected++;
|
|
}
|
|
|
|
// Check radius
|
|
if (pos.distance(cur) > radius) {
|
|
continue;
|
|
}
|
|
|
|
for (int x = cur.getBlockX() - 1; x <= cur.getBlockX() + 1; x++) {
|
|
for (int z = cur.getBlockZ() - 1; z <= cur.getBlockZ() + 1; z++) {
|
|
BlockVector newPos = new BlockVector(x, cur.getBlockY(), z);
|
|
|
|
if (!cur.equals(newPos)) {
|
|
queue.push(newPos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Helper method to draw the cylinder.
|
|
*
|
|
* @param center
|
|
* @param x
|
|
* @param z
|
|
* @param height
|
|
* @param block
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
private int makeHCylinderPoints(Vector center, int x, int z,
|
|
int height, BaseBlock block) throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
if (x == 0) {
|
|
for (int y = 0; y < height; y++) {
|
|
setBlock(center.add(0, y, z), block);
|
|
setBlock(center.add(0, y, -z), block);
|
|
setBlock(center.add(z, y, 0), block);
|
|
setBlock(center.add(-z, y, 0), block);
|
|
affected += 4;
|
|
}
|
|
} else if (x == z) {
|
|
for (int y = 0; y < height; y++) {
|
|
setBlock(center.add(x, y, z), block);
|
|
setBlock(center.add(-x, y, z), block);
|
|
setBlock(center.add(x, y, -z), block);
|
|
setBlock(center.add(-x, y, -z), block);
|
|
affected += 4;
|
|
}
|
|
} else if (x < z) {
|
|
for (int y = 0; y < height; y++) {
|
|
setBlock(center.add(x, y, z), block);
|
|
setBlock(center.add(-x, y, z), block);
|
|
setBlock(center.add(x, y, -z), block);
|
|
setBlock(center.add(-x, y, -z), block);
|
|
setBlock(center.add(z, y, x), block);
|
|
setBlock(center.add(-z, y, x), block);
|
|
setBlock(center.add(z, y, -x), block);
|
|
setBlock(center.add(-z, y, -x), block);
|
|
affected += 8;
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Draw a hollow cylinder.
|
|
*
|
|
* @param pos
|
|
* @param block
|
|
* @param radius
|
|
* @param height
|
|
* @return number of blocks set
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int makeHollowCylinder(Vector pos, BaseBlock block,
|
|
int radius, int height) throws MaxChangedBlocksException {
|
|
int x = 0;
|
|
int z = radius;
|
|
int d = (5 - radius * 4) / 4;
|
|
int affected = 0;
|
|
|
|
if (height == 0) {
|
|
return 0;
|
|
} else if (height < 0) {
|
|
height = -height;
|
|
pos = pos.subtract(0, height, 0);
|
|
}
|
|
|
|
if (pos.getBlockY() - height - 1 < 0) {
|
|
height = pos.getBlockY() + 1;
|
|
} else if (pos.getBlockY() + height - 1 > 127) {
|
|
height = 127 - pos.getBlockY() + 1;
|
|
}
|
|
|
|
affected += makeHCylinderPoints(pos, x, z, height, block);
|
|
|
|
while (x < z) {
|
|
x++;
|
|
|
|
if (d >= 0) {
|
|
z--;
|
|
d += 2 * (x - z) + 1;
|
|
} else {
|
|
d += 2 * x + 1;
|
|
}
|
|
|
|
affected += makeHCylinderPoints(pos, x, z, height, block);
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Helper method to draw the cylinder.
|
|
*
|
|
* @param center
|
|
* @param x
|
|
* @param z
|
|
* @param height
|
|
* @param block
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
private int makeCylinderPoints(Vector center, int x, int z,
|
|
int height, BaseBlock block) throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
if (x == z) {
|
|
for (int y = 0; y < height; y++) {
|
|
for (int z2 = -z; z2 <= z; z2++) {
|
|
setBlock(center.add(x, y, z2), block);
|
|
setBlock(center.add(-x, y, z2), block);
|
|
affected += 2;
|
|
}
|
|
}
|
|
} else if (x < z) {
|
|
for (int y = 0; y < height; y++) {
|
|
for (int x2 = -x; x2 <= x; x2++) {
|
|
for (int z2 = -z; z2 <= z; z2++) {
|
|
setBlock(center.add(x2, y, z2), block);
|
|
affected++;
|
|
}
|
|
setBlock(center.add(z, y, x2), block);
|
|
setBlock(center.add(-z, y, x2), block);
|
|
affected += 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Draw a filled cylinder.
|
|
*
|
|
* @param pos
|
|
* @param block
|
|
* @param radius
|
|
* @param height
|
|
* @return number of blocks set
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int makeCylinder(Vector pos, BaseBlock block,
|
|
int radius, int height) throws MaxChangedBlocksException {
|
|
int x = 0;
|
|
int z = radius;
|
|
int d = (5 - radius * 4) / 4;
|
|
int affected = 0;
|
|
|
|
if (height == 0) {
|
|
return 0;
|
|
} else if (height < 0) {
|
|
height = -height;
|
|
pos = pos.subtract(0, height, 0);
|
|
}
|
|
|
|
if (pos.getBlockY() - height - 1 < 0) {
|
|
height = pos.getBlockY() + 1;
|
|
} else if (pos.getBlockY() + height - 1 > 127) {
|
|
height = 127 - pos.getBlockY() + 1;
|
|
}
|
|
|
|
affected += makeCylinderPoints(pos, x, z, height, block);
|
|
|
|
while (x < z) {
|
|
x++;
|
|
|
|
if (d >= 0) {
|
|
z--;
|
|
d += 2 * (x - z) + 1;
|
|
} else {
|
|
d += 2 * x + 1;
|
|
}
|
|
|
|
affected += makeCylinderPoints(pos, x, z, height, block);
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
/**
|
|
* Makes a sphere.
|
|
*
|
|
* @param pos
|
|
* @param block
|
|
* @param radius
|
|
* @param filled
|
|
* @return number of blocks changed
|
|
* @throws MaxChangedBlocksException
|
|
*/
|
|
public int makeSphere(Vector pos, BaseBlock block, int radius, boolean filled)
|
|
throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
for (int x = 0; x <= radius; x++) {
|
|
for (int y = 0; y <= radius; y++) {
|
|
for (int z = 0; z <= radius; z++) {
|
|
Vector vec = pos.add(x, y, z);
|
|
double d = vec.distance(pos);
|
|
|
|
if (d <= radius + 0.5 && (filled || d >= radius - 0.5)) {
|
|
if (setBlock(vec, block)) { affected++; }
|
|
if (setBlock(pos.add(-x, y, z), block)) { affected++; }
|
|
if (setBlock(pos.add(x, -y, z), block)) { affected++; }
|
|
if (setBlock(pos.add(x, y, -z), block)) { affected++; }
|
|
if (setBlock(pos.add(-x, -y, z), block)) { affected++; }
|
|
if (setBlock(pos.add(x, -y, -z), block)) { affected++; }
|
|
if (setBlock(pos.add(-x, y, -z), block)) { affected++; }
|
|
if (setBlock(pos.add(-x, -y, -z), block)) { affected++; }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
|
|
|
|
/**
|
|
* Set a block by chance.
|
|
*
|
|
* @param pos
|
|
* @param block
|
|
* @param c 0-1 chance
|
|
* @return whether a block was changed
|
|
*/
|
|
private boolean setChanceBlockIfAir(Vector pos, BaseBlock block, double c)
|
|
throws MaxChangedBlocksException {
|
|
if (Math.random() <= c) {
|
|
return setBlockIfAir(pos, block);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Makes a terrible looking pine tree.
|
|
*
|
|
* @param basePos
|
|
*/
|
|
private void makePineTree(Vector basePos)
|
|
throws MaxChangedBlocksException {
|
|
int trunkHeight = (int)Math.floor(Math.random() * 2) + 3;
|
|
int height = (int)Math.floor(Math.random() * 5) + 8;
|
|
|
|
BaseBlock logBlock = new BaseBlock(17);
|
|
BaseBlock leavesBlock = new BaseBlock(18);
|
|
|
|
// Create trunk
|
|
for (int i = 0; i < trunkHeight; i++) {
|
|
if (!setBlockIfAir(basePos.add(0, i, 0), logBlock)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Move up
|
|
basePos = basePos.add(0, trunkHeight, 0);
|
|
|
|
int pos2[] = {-2, 2};
|
|
|
|
// Create tree + leaves
|
|
for (int i = 0; i < height; i++) {
|
|
setBlockIfAir(basePos.add(0, i, 0), logBlock);
|
|
|
|
// Less leaves at these levels
|
|
double chance = ((i == 0 || i == height - 1) ? 0.6 : 1);
|
|
|
|
// Inner leaves
|
|
setChanceBlockIfAir(basePos.add(-1, i, 0), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(1, i, 0), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(0, i, -1), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(0, i, 1), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(1, i, 1), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(-1, i, 1), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(1, i, -1), leavesBlock, chance);
|
|
setChanceBlockIfAir(basePos.add(-1, i, -1), leavesBlock, chance);
|
|
|
|
if (!(i == 0 || i == height - 1)) {
|
|
for (int j = -2; j <= 2; j++) {
|
|
setChanceBlockIfAir(basePos.add(-2, i, j), leavesBlock, 0.6);
|
|
}
|
|
for (int j = -2; j <= 2; j++) {
|
|
setChanceBlockIfAir(basePos.add(2, i, j), leavesBlock, 0.6);
|
|
}
|
|
for (int j = -2; j <= 2; j++) {
|
|
setChanceBlockIfAir(basePos.add(j, i, -2), leavesBlock, 0.6);
|
|
}
|
|
for (int j = -2; j <= 2; j++) {
|
|
setChanceBlockIfAir(basePos.add(j, i, 2), leavesBlock, 0.6);
|
|
}
|
|
}
|
|
}
|
|
|
|
setBlockIfAir(basePos.add(0, height, 0), leavesBlock);
|
|
}
|
|
|
|
/**
|
|
* Makes a terrible looking pine forest.
|
|
*
|
|
* @param basePos
|
|
* @param size
|
|
* @return number of trees created
|
|
*/
|
|
public int makePineTreeForest(Vector basePos, int size)
|
|
throws MaxChangedBlocksException {
|
|
int affected = 0;
|
|
|
|
for (int x = basePos.getBlockX() - size; x <= basePos.getBlockX() + size; x++) {
|
|
for (int z = basePos.getBlockZ() - size; z <= basePos.getBlockZ() + size; z++) {
|
|
// Don't want to be in the ground
|
|
if (!getBlock(new Vector(x, basePos.getBlockY(), z)).isAir())
|
|
continue;
|
|
// The gods don't want a tree here
|
|
if (Math.random() < 0.95) { continue; }
|
|
|
|
for (int y = basePos.getBlockY(); y >= basePos.getBlockY() - 10; y--) {
|
|
// Check if we hit the ground
|
|
int t = getBlock(new Vector(x, y, z)).getID();
|
|
if (t == 2 || t == 3) {
|
|
makePineTree(new Vector(x, y + 1, z));
|
|
affected++;
|
|
break;
|
|
} else if (t != 0) { // Trees won't grow on this!
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return affected;
|
|
}
|
|
}
|