mirror of
https://github.com/plexusorg/Plex-FAWE.git
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146 lines
5.0 KiB
Java
146 lines
5.0 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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// $Id$
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package com.sk89q.worldedit.bukkit;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.World;
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import org.bukkit.block.Block;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerCommandSendEvent;
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import org.bukkit.event.player.PlayerGameModeChangeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.enginehub.piston.CommandManager;
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import org.enginehub.piston.inject.InjectedValueStore;
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import org.enginehub.piston.inject.Key;
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import org.enginehub.piston.inject.MapBackedValueStore;
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import java.util.Optional;
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/**
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* Handles all events thrown in relation to a Player
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*/
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public class WorldEditListener implements Listener {
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private WorldEditPlugin plugin;
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/**
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* Construct the object;
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*
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* @param plugin the plugin
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*/
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public WorldEditListener(WorldEditPlugin plugin) {
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onGamemode(PlayerGameModeChangeEvent event) {
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if (!plugin.getInternalPlatform().isHookingEvents()) {
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return;
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}
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// this will automatically refresh their session, we don't have to do anything
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WorldEdit.getInstance().getSessionManager().get(plugin.wrapPlayer(event.getPlayer()));
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}
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onPlayerCommandSend(PlayerCommandSendEvent event) {
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InjectedValueStore store = MapBackedValueStore.create();
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store.injectValue(Key.of(Actor.class), context ->
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Optional.of(plugin.wrapCommandSender(event.getPlayer())));
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CommandManager commandManager = plugin.getWorldEdit().getPlatformManager().getPlatformCommandManager().getCommandManager();
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event.getCommands().removeIf(name ->
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// remove if in the manager and not satisfied
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commandManager.getCommand(name)
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.filter(command -> !command.getCondition().satisfied(store))
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.isPresent()
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);
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}
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/**
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* Called when a player interacts
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*
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* @param event Relevant event details
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*/
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!plugin.getInternalPlatform().isHookingEvents()) {
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return;
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}
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if (event.useItemInHand() == Result.DENY) {
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return;
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}
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if (event.getHand() == EquipmentSlot.OFF_HAND) {
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return;
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}
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final Player player = plugin.wrapPlayer(event.getPlayer());
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final World world = player.getWorld();
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final WorldEdit we = plugin.getWorldEdit();
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Action action = event.getAction();
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if (action == Action.LEFT_CLICK_BLOCK) {
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final Block clickedBlock = event.getClickedBlock();
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final Location pos = new Location(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
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if (we.handleBlockLeftClick(player, pos)) {
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event.setCancelled(true);
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}
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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}
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} else if (action == Action.LEFT_CLICK_AIR) {
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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}
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} else if (action == Action.RIGHT_CLICK_BLOCK) {
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final Block clickedBlock = event.getClickedBlock();
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final Location pos = new Location(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
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if (we.handleBlockRightClick(player, pos)) {
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event.setCancelled(true);
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}
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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}
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} else if (action == Action.RIGHT_CLICK_AIR) {
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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}
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}
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}
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}
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