Plex-FAWE/worldedit-bukkit/src/main/resources/plugin.yml
dordsor21 8c0195970b
Add and apply .editorconfig from P2 (#1195)
* Consistenty use javax annotations.
 - Unfortunately jetbrains annotations seem to be exposed transitively via core somewhere, but with the correct IDE settings, annotations can be defaulted to javax
 - Cleaning up of import order in #1195
 - Must be merged before #1195

* Add and apply .editorconfig from P2
 - Does not rearrange entries

* Address some comments

* add back some javadoc comments

* Address final comments

Co-authored-by: NotMyFault <mc.cache@web.de>
2021-07-24 16:34:05 +01:00

234 lines
8.3 KiB
YAML

name : FastAsyncWorldEdit
main : com.sk89q.worldedit.bukkit.WorldEditPlugin
version : "${internalVersion}"
load : STARTUP
api-version : 1.15
softdepend : [ Vault ]
provides : [ WorldEdit ]
website : https://www.spigotmc.org/resources/13932/
description : Blazingly fast world manipulation for builders, large networks and developers.
authors : [ Empire92, MattBDev, IronApollo, dordsor21, NotMyFault ]
loadbefore : [ WorldGuard, PlotSquared ]
database : false
permissions :
fawe.plotsquared :
default : true
children :
fawe.plotsquared.trusted : true
fawe.bypass.regions :
default : false
fawe.bypass :
default : false
children :
fawe.bypass.regions : true
fawe.limit.* : true
fawe.tips :
default : false
fawe.admin :
default : op
fawe.reload :
default : false
fawe.permpack.basic :
default : op
children :
fawe.worldeditregion : true
fawe.cancel : true
worldedit.biome.info : true
worldedit.biome.set : true
worldedit.biome.list : true
worldedit.chunkinfo : true
worldedit.listchunks : true
worldedit.clipboard.cut : true
worldedit.clipboard.paste : true
worldedit.schematic.formats : true
worldedit.schematic.load : true
worldedit.schematic.list : true
worldedit.schematic.save : true
worldedit.clipboard.clear : true
worldedit.clipboard.copy : true
worldedit.clipboard.lazycopy : true
worldedit.clipboard.place : true
worldedit.clipboard.download : true
worldedit.clipboard.flip : true
worldedit.clipboard.rotate : true
worldedit.help : true
worldedit.global-mask : true
worldedit.global-transform : true
worldedit.generation.cylinder : true
worldedit.generation.sphere : true
worldedit.generation.forest : true
worldedit.generation.pumpkins : true
worldedit.generation.pyramid : true
worldedit.generation.shape : true
worldedit.history.undo : true
worldedit.history.redo : true
worldedit.history.rollback : true
worldedit.navigation.unstuck : true
worldedit.navigation.ascend : true
worldedit.navigation.descend : true
worldedit.navigation.ceiling : true
worldedit.navigation.thru.command : true
worldedit.navigation.jumpto.command : true
worldedit.navigation.up : true
worldedit.region.hollow : true
worldedit.region.line : true
worldedit.region.curve : true
worldedit.region.overlay : true
worldedit.region.center : true
worldedit.region.naturalize : true
worldedit.region.walls : true
worldedit.region.faces : true
worldedit.region.smooth : true
worldedit.region.move : true
worldedit.region.forest : true
worldedit.region.replace : true
worldedit.region.stack : true
worldedit.region.set : true
worldedit.selection.pos : true
worldedit.selection.chunk : true
worldedit.selection.hpos : true
worldedit.wand : true
worldedit.wand.toggle : true
worldedit.selection.contract : true
worldedit.selection.outset : true
worldedit.selection.inset : true
worldedit.analysis.distr : true
worldedit.analysis.count : true
worldedit.analysis.sel : true
worldedit.selection.size : true
worldedit.selection.expand : true
worldedit.selection.shift : true
worldedit.snapshots.list : true
worldedit.superpickaxe : true
worldedit.superpickaxe.area : true
worldedit.superpickaxe.recursive : true
worldedit.brush.blendball : true
worldedit.brush.erode : true
worldedit.brush.pull : true
worldedit.brush.circle : true
worldedit.brush.recursive : true
worldedit.brush.line : true
worldedit.brush.spline : true
worldedit.brush.surfacespline : true
worldedit.brush.shatter : true
worldedit.brush.stencil : true
worldedit.brush.height : true
worldedit.brush.layer : true
worldedit.brush.populateschematic : true
worldedit.brush.scatter : true
worldedit.brush.splatter : true
worldedit.brush.scattercommand : true
worldedit.brush.copy : true
worldedit.brush.command : true
worldedit.brush.apply : true
worldedit.brush.sphere : true
worldedit.brush.cylinder : true
worldedit.brush.clipboard : true
worldedit.brush.smooth : true
worldedit.brush.ex : true
worldedit.brush.gravity : true
worldedit.brush.options.range : true
worldedit.brush.options.material : true
worldedit.brush.options.size : true
worldedit.brush.options.mask : true
worldedit.brush.options.smask : true
worldedit.brush.options.transform : true
worldedit.brush.options.scroll : true
worldedit.brush.options.visualize : true
worldedit.tool.deltree : true
worldedit.tool.farwand : true
worldedit.tool.lrbuild : true
worldedit.tool.info : true
worldedit.tool.tree : true
worldedit.tool.replacer : true
worldedit.tool.data-cycler : true
worldedit.tool.flood-fill : true
worldedit.tool.inspect : true
worldedit.fill.recursive : true
worldedit.drain : true
worldedit.fixlava : true
worldedit.fixwater : true
worldedit.removeabove : true
worldedit.removebelow : true
worldedit.removenear : true
worldedit.replacenear : true
worldedit.snow : true
worldedit.thaw : true
worldedit.green : true
worldedit.extinguish : true
worldedit.calc : true
worldedit.fill : true
fawe.voxelbrush :
default : op
children :
voxelsniper.brush.ball : true
voxelsniper.brush.biome : true
voxelsniper.brush.blendball : true
voxelsniper.brush.blenddisc : true
voxelsniper.brush.blendvoxel : true
voxelsniper.brush.blendvoxeldisc : true
voxelsniper.brush.blob : true
voxelsniper.brush.blockreset : true
voxelsniper.brush.blockresetsurface : true
voxelsniper.brush.canyon : true
voxelsniper.brush.canyonselection : true
voxelsniper.brush.checkervoxeldisc : true
voxelsniper.brush.cleansnow : true
voxelsniper.brush.clonestamp : true
voxelsniper.brush.copypasta : true
voxelsniper.brush.cylinder : true
voxelsniper.brush.disc : true
voxelsniper.brush.discface : true
voxelsniper.brush.dome : true
voxelsniper.brush.drain : true
voxelsniper.brush.ellipse : true
voxelsniper.brush.ellipsoid : true
voxelsniper.brush.eraser : true
voxelsniper.brush.erode : true
voxelsniper.brush.extrude : true
voxelsniper.brush.filldown : true
voxelsniper.brush.flatocean : true
voxelsniper.brush.heatray : true
voxelsniper.brush.jaggedline : true
voxelsniper.brush.line : true
voxelsniper.brush.move : true
voxelsniper.brush.ocean : true
voxelsniper.brush.overlay : true
voxelsniper.brush.pull : true
voxelsniper.brush.randomerode : true
voxelsniper.brush.ring : true
voxelsniper.brush.rot2d : true
voxelsniper.brush.rot2dvert : true
voxelsniper.brush.rot3d : true
voxelsniper.brush.ruler : true
voxelsniper.brush.scanner : true
voxelsniper.brush.set : true
voxelsniper.brush.setredstoneflip : true
voxelsniper.brush.setredstonerotate : true
voxelsniper.brush.shellball : true
voxelsniper.brush.shellset : true
voxelsniper.brush.shellvoxel : true
voxelsniper.brush.signoverwrite : true
voxelsniper.brush.snipe : true
voxelsniper.brush.snowcone : true
voxelsniper.brush.spiralstaircase : true
voxelsniper.brush.splatterball : true
voxelsniper.brush.splatterdisc : true
voxelsniper.brush.splatteroverlay : true
voxelsniper.brush.splattervoxel : true
voxelsniper.brush.splattervoxeldisc : true
voxelsniper.brush.spline : true
voxelsniper.brush.stamp : true
voxelsniper.brush.stencil : true
voxelsniper.brush.stencillist : true
voxelsniper.brush.threepointcircle : true
voxelsniper.brush.triangle : true
voxelsniper.brush.underlay : true
voxelsniper.brush.voltmeter : true
voxelsniper.brush.voxel : true
voxelsniper.brush.voxeldisc : true
voxelsniper.brush.voxeldiscface : true
voxelsniper.brush.warp : true
voxelsniper.goto : true
voxelsniper.sniper : true