mirror of
https://github.com/plexusorg/Plex-FAWE.git
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346 lines
11 KiB
Java
346 lines
11 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.session;
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import com.google.common.util.concurrent.Futures;
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import com.google.common.util.concurrent.ListenableFuture;
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import com.google.common.util.concurrent.ListeningExecutorService;
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import com.google.common.util.concurrent.MoreExecutors;
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import com.sk89q.worldedit.LocalConfiguration;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.platform.ConfigurationLoadEvent;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.session.storage.JsonFileSessionStore;
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import com.sk89q.worldedit.session.storage.SessionStore;
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import com.sk89q.worldedit.session.storage.VoidStore;
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import com.sk89q.worldedit.util.concurrency.EvenMoreExecutors;
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import com.sk89q.worldedit.util.eventbus.Subscribe;
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import com.sk89q.worldedit.world.gamemode.GameModes;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nullable;
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import java.io.File;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Timer;
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import java.util.TimerTask;
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import java.util.UUID;
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import java.util.concurrent.Callable;
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import java.util.concurrent.ConcurrentHashMap;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Session manager for WorldEdit.
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*
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* <p>Get a reference to one from {@link WorldEdit}.</p>
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*
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* <p>While this class is thread-safe, the returned session may not be.</p>
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*/
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public class SessionManager {
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public static int EXPIRATION_GRACE = 0;
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private static final int FLUSH_PERIOD = 1000 * 60;
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private static final ListeningExecutorService executorService = MoreExecutors.listeningDecorator(EvenMoreExecutors.newBoundedCachedThreadPool(0, 1, 5));
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private static final Logger log = LoggerFactory.getLogger(SessionManager.class);
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private final Timer timer = new Timer();
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private final WorldEdit worldEdit;
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private final Map<UUID, SessionHolder> sessions = new HashMap<>();
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private SessionStore store = new VoidStore();
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/**
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* Create a new session manager.
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*
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* @param worldEdit a WorldEdit instance
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*/
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public SessionManager(WorldEdit worldEdit) {
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checkNotNull(worldEdit);
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this.worldEdit = worldEdit;
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worldEdit.getEventBus().register(this);
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timer.schedule(new SessionTracker(), FLUSH_PERIOD, FLUSH_PERIOD);
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}
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/**
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* Get whether a session exists for the given owner.
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*
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* @param owner the owner
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* @return true if a session exists
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*/
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public synchronized boolean contains(SessionOwner owner) {
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checkNotNull(owner);
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return sessions.containsKey(getKey(owner));
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}
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/**
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* Find a session by its name specified by {@link SessionKey#getName()}.
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*
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* @param name the name
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* @return the session, if found, otherwise {@code null}
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*/
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@Nullable
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public synchronized LocalSession findByName(String name) {
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checkNotNull(name);
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for (SessionHolder holder : sessions.values()) {
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String test = holder.key.getName();
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if (name.equals(test)) {
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return holder.session;
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}
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}
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return null;
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}
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/**
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* Gets the session for an owner and return it if it exists, otherwise
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* return {@code null}.
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*
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* @param owner the owner
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* @return the session for the owner, if it exists
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*/
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@Nullable
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public synchronized LocalSession getIfPresent(SessionOwner owner) {
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checkNotNull(owner);
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SessionHolder stored = sessions.get(getKey(owner));
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if (stored != null) {
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return stored.session;
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} else {
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return null;
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}
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}
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/**
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* Get the session for an owner and create one if one doesn't exist.
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*
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* @param owner the owner
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* @return a session
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*/
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public synchronized LocalSession get(SessionOwner owner) {
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checkNotNull(owner);
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LocalSession session = getIfPresent(owner);
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LocalConfiguration config = worldEdit.getConfiguration();
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SessionKey sessionKey = owner.getSessionKey();
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// No session exists yet -- create one
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if (session == null) {
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try {
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session = store.load(getKey(sessionKey));
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session.postLoad();
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} catch (IOException e) {
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log.warn("Failed to load saved session", e);
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session = new LocalSession();
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}
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Request.request().setSession(session);
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session.setConfiguration(config);
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session.setBlockChangeLimit(config.defaultChangeLimit);
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session.setTimeout(config.calculationTimeout);
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// Remember the session regardless of if it's currently active or not.
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// And have the SessionTracker FLUSH inactive sessions.
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sessions.put(getKey(owner), new SessionHolder(sessionKey, session));
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}
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if (shouldBoundLimit(owner, "worldedit.limit.unrestricted", session.getBlockChangeLimit(), config.maxChangeLimit)) {
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session.setBlockChangeLimit(config.maxChangeLimit);
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}
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if (shouldBoundLimit(owner, "worldedit.timeout.unrestricted", session.getTimeout(), config.maxCalculationTimeout)) {
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session.setTimeout(config.maxCalculationTimeout);
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}
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// Have the session use inventory if it's enabled and the owner
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// doesn't have an override
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session.setUseInventory(config.useInventory
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&& !(config.useInventoryOverride
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&& (owner.hasPermission("worldedit.inventory.unrestricted")
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|| (config.useInventoryCreativeOverride && (!(owner instanceof Player) || ((Player) owner).getGameMode() == GameModes.CREATIVE)))));
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return session;
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}
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private boolean shouldBoundLimit(SessionOwner owner, String permission, int currentLimit, int maxLimit) {
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if (maxLimit > -1) { // if max is finite
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return (currentLimit < 0 || currentLimit > maxLimit) // make sure current is finite and less than max
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&& !owner.hasPermission(permission); // unless user has unlimited permission
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}
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return false;
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}
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/**
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* Save a map of sessions to disk.
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*
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* @param sessions a map of sessions to save
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* @return a future that completes on save or error
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*/
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private ListenableFuture<?> commit(final Map<SessionKey, LocalSession> sessions) {
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checkNotNull(sessions);
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if (sessions.isEmpty()) {
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return Futures.immediateFuture(sessions);
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}
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return executorService.submit((Callable<Object>) () -> {
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Exception exception = null;
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for (Map.Entry<SessionKey, LocalSession> entry : sessions.entrySet()) {
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SessionKey key = entry.getKey();
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if (key.isPersistent()) {
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try {
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store.save(getKey(key), entry.getValue());
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} catch (IOException e) {
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log.warn("Failed to write session for UUID " + getKey(key), e);
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exception = e;
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}
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}
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}
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if (exception != null) {
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throw exception;
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}
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return sessions;
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});
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}
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/**
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* Get the key to use in the map for an owner.
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*
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* @param owner the owner
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* @return the key object
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*/
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protected UUID getKey(SessionOwner owner) {
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return getKey(owner.getSessionKey());
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}
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/**
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* Get the key to use in the map for a {@code SessionKey}.
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*
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* @param key the session key object
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* @return the key object
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*/
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protected UUID getKey(SessionKey key) {
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// String forcedKey = System.getProperty("worldedit.session.uuidOverride");
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// if (forcedKey != null) {
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// return UUID.fromString(forcedKey);
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// } else {
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return key.getUniqueId();
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// }
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}
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/**
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* Remove the session for the given owner if one exists.
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*
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* @param owner the owner
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*/
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public synchronized void remove(SessionOwner owner) {
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checkNotNull(owner);
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sessions.remove(getKey(owner));
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}
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/**
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* Called to unload this session manager.
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*/
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public synchronized void unload() {
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clear();
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}
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/**
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* Remove all sessions.
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*/
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public synchronized void clear() {
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saveChangedSessions();
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sessions.clear();
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}
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private synchronized void saveChangedSessions() {
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long now = System.currentTimeMillis();
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Iterator<SessionHolder> it = sessions.values().iterator();
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Map<SessionKey, LocalSession> saveQueue = new HashMap<>();
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while (it.hasNext()) {
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SessionHolder stored = it.next();
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if (stored.key.isActive()) {
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stored.lastActive = now;
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if (stored.session.compareAndResetDirty()) {
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// Don't save unless player disconnects
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// saveQueue.put(stored.key, stored.session);
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}
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} else {
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if (now - stored.lastActive > EXPIRATION_GRACE) {
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if (stored.session.compareAndResetDirty()) {
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saveQueue.put(stored.key, stored.session);
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}
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it.remove();
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}
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}
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}
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if (!saveQueue.isEmpty()) {
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commit(saveQueue);
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}
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}
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@Subscribe
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public void onConfigurationLoad(ConfigurationLoadEvent event) {
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LocalConfiguration config = event.getConfiguration();
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File dir = new File(config.getWorkingDirectory(), "sessions");
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store = new JsonFileSessionStore(dir);
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}
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/**
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* Stores the owner of a session, the session, and the last active time.
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*/
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private static final class SessionHolder {
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private final SessionKey key;
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private final LocalSession session;
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private long lastActive = System.currentTimeMillis();
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private SessionHolder(SessionKey key, LocalSession session) {
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this.key = key;
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this.session = session;
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}
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}
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/**
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* Removes inactive sessions after they have been inactive for a period
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* of time. Commits them as well.
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*/
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private class SessionTracker extends TimerTask {
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@Override
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public void run() {
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synchronized (SessionManager.this) {
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saveChangedSessions();
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}
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}
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}
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}
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