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4f68fb0e26
Co-authored-by: Octavia Togami <octavia.togami@gmail.com> Co-authored-by: dordsor21 <dordsor21@gmail.com> Co-authored-by: NotMyFault <mc.cache@web.de>
176 lines
7.1 KiB
Java
176 lines
7.1 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit;
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import com.sk89q.worldedit.event.extent.EditSessionEvent;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.world.World;
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/**
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* Creates new {@link EditSession}s. To get an instance of this factory,
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* use {@link WorldEdit#getEditSessionFactory()}.
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*
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* <p>It is no longer possible to replace the instance of this in WorldEdit
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* with a custom one. Use {@link EditSessionEvent} to override
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* the creation of {@link EditSession}s.</p>
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*
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* @deprecated Using the ever-extending factory methods is deprecated. Replace with {@link EditSessionBuilder},
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* which in most cases will be as simple as calling {@code builder.world(world).build()}.
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*/
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@Deprecated
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public class EditSessionFactory {
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/**
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* Construct an edit session with a maximum number of blocks.
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*
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* @param world the world
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* @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit
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* @return an instance
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*/
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public EditSession getEditSession(World world, int maxBlocks) {
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// ============ READ ME ============
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// This method is actually implemented if you call WorldEdit.getEditSessionFactory()
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// as it returns an instance of EditSessionFactoryImpl seen below.
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// Previously, other plugins would create their own EditSessionFactory and extend ours and
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// then use it to return custom EditSessions so the plugin could log block changes, etc.
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// However, that method only allows one plugin to hook into WorldEdit at a time,
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// so now we recommend catching the EditSessionEvent and hooking into our
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// new(er) Extent framework.
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throw new RuntimeException("Method needs to be implemented");
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}
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/**
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* Construct an edit session with a maximum number of blocks.
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*
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* @param world the world
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* @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit
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* @param actor the actor that the {@link EditSession} is for
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* @return an instance
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*/
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public EditSession getEditSession(World world, int maxBlocks, Actor actor) {
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// ============ READ ME ============
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// This method is actually implemented if you call WorldEdit.getEditSessionFactory()
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// as it returns an instance of EditSessionFactoryImpl seen below.
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// Previously, other plugins would create their own EditSessionFactory and extend ours and
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// then use it to return custom EditSessions so the plugin could log block changes, etc.
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// However, that method only allows one plugin to hook into WorldEdit at a time,
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// so now we recommend catching the EditSessionEvent and hooking into our
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// new(er) Extent framework.
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throw new RuntimeException("Method needs to be implemented");
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}
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/**
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* Construct an edit session with a maximum number of blocks and a block bag.
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*
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* @param world the world
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* @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit
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* @param blockBag an optional {@link BlockBag} to use, otherwise null
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* @return an instance
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*/
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public EditSession getEditSession(World world, int maxBlocks, BlockBag blockBag) {
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// ============ READ ME ============
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// This method is actually implemented if you call WorldEdit.getEditSessionFactory()
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// as it returns an instance of EditSessionFactoryImpl seen below.
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// Previously, other plugins would create their own EditSessionFactory and extend ours and
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// then use it to return custom EditSessions so the plugin could log block changes, etc.
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// However, that method only allows one plugin to hook into WorldEdit at a time,
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// so now we recommend catching the EditSessionEvent and hooking into our
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// new(er) Extent framework.
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throw new RuntimeException("Method needs to be implemented");
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}
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/**
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* Construct an edit session with a maximum number of blocks and a block bag.
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*
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* @param world the world
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* @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit
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* @param blockBag an optional {@link BlockBag} to use, otherwise null
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* @param actor the actor that the {@link EditSession} is for
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* @return an instance
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*/
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public EditSession getEditSession(World world, int maxBlocks, BlockBag blockBag, Actor actor) {
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// ============ READ ME ============
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// This method is actually implemented if you call WorldEdit.getEditSessionFactory()
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// as it returns an instance of EditSessionFactoryImpl seen below.
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// Previously, other plugins would create their own EditSessionFactory and extend ours and
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// then use it to return custom EditSessions so the plugin could log block changes, etc.
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// However, that method only allows one plugin to hook into WorldEdit at a time,
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// so now we recommend catching the EditSessionEvent and hooking into our
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// new(er) Extent framework.
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throw new RuntimeException("Method needs to be implemented");
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}
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/**
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* Internal factory for {@link EditSession}s.
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*/
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static final class EditSessionFactoryImpl extends EditSessionFactory {
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/**
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* Create a new factory.
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*/
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EditSessionFactoryImpl() {
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}
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@Override
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public EditSession getEditSession(World world, int maxBlocks) {
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return getEditSession(world, maxBlocks, null, null);
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}
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@Override
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public EditSession getEditSession(World world, int maxBlocks, Actor actor) {
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return getEditSession(world, maxBlocks, null, actor);
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}
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@Override
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public EditSession getEditSession(World world, int maxBlocks, BlockBag blockBag) {
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return getEditSession(world, maxBlocks, blockBag, null);
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}
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@Override
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public EditSession getEditSession(World world, int maxBlocks, BlockBag blockBag, Actor actor) {
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return WorldEdit.getInstance().newEditSessionBuilder()
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.world(world)
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.maxBlocks(maxBlocks)
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.blockBag(blockBag)
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.actor(actor)
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.build();
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}
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}
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}
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